Version: V1.0 | Release Date: 2020-07-17 |
WLS Pro | ||
---|---|---|
Vendor ID | 451 (0x01c3) | ![]() |
Vendor Name | Banner Engineering Corporation | |
Vendor Text | More Sensors. More Solutions. | |
Vendor URL | www.bannerengineering.com/io-link | |
Device ID | 393224 (0x060008) | |
DeviceFamily | Strip Light | |
Features | ||
Block Parameter | yes | |
Data Storage | yes | |
Supported Access Locks | Parameter: yes, Data Storage: yes, Local Parameterization: no, Local User Interface: no | |
Communication | ||
IO-Link Revision | V1.1 | |
Transmission Rate | 38400 bit/s (COM2) | |
Minimum Cycle Time | 11.2 ms | |
SIO Mode Supported | no | |
M-Sequence Capability | PREOPERATE = TYPE_0 with 1 octet on-request data OPERATE = TYPE_2_V with 1 octet on-request data ISDU supported | |
Device Variant | WLS15PXRGB0220DSKQP | |
Description | Work light strip, 15 mm tall, Pro, non-cascadable, indication, 220 mm length, diffuse, sealed, IO-Link, Euro 4-pin 150 mm (6 in) PVC Pigtail | |
Product ID | WLS15PXRGB0220DSKQP | |
Device Icon | ![]() | |
Device Symbol | ![]() | |
Connection Type | M12-4 connector | |
- pin 1 | brown; L+ | |
- pin 2 | white; Other | |
- pin 3 | (light) blue; L- | |
- pin 4 | black; C/Q | |
Device Variant | WLS15PXRGB0360DSKQP | |
Description | Work light strip, 15 mm tall, Pro, non-cascadable, indication, 360 mm length, diffuse, sealed, IO-Link, Euro 4-pin 150 mm (6 in) PVC Pigtail | |
Product ID | WLS15PXRGB0360DSKQP | |
Device Icon | ![]() | |
Device Symbol | ![]() | |
Connection Type | M12-4 connector | |
- pin 1 | brown; L+ | |
- pin 2 | white; Other | |
- pin 3 | (light) blue; L- | |
- pin 4 | black; C/Q | |
Device Variant | WLS15PXRGB0500DSKQP | |
Description | Work light strip, 15 mm tall, Pro, non-cascadable, indication, 500 mm length, diffuse, sealed, IO-Link, Euro 4-pin 150 mm (6 in) PVC Pigtail | |
Product ID | WLS15PXRGB0500DSKQP | |
Device Icon | ![]() | |
Device Symbol | ![]() | |
Connection Type | M12-4 connector | |
- pin 1 | brown; L+ | |
- pin 2 | white; Other | |
- pin 3 | (light) blue; L- | |
- pin 4 | black; C/Q | |
Device Variant | WLS15PXRGB0640DSKQP | |
Description | Work light strip, 15 mm tall, Pro, non-cascadable, indication, 640 mm length, diffuse, sealed, IO-Link, Euro 4-pin 150 mm (6 in) PVC Pigtail | |
Product ID | WLS15PXRGB0640DSKQP | |
Device Icon | ![]() | |
Device Symbol | ![]() | |
Connection Type | M12-4 connector | |
- pin 1 | brown; L+ | |
- pin 2 | white; Other | |
- pin 3 | (light) blue; L- | |
- pin 4 | black; C/Q | |
Device Variant | WLS15PXRGB0920DSKQP | |
Description | Work light strip, 15 mm tall, Pro, non-cascadable, indication, 920 mm length, diffuse, sealed, IO-Link, Euro 4-pin 150 mm (6 in) PVC Pigtail | |
Product ID | WLS15PXRGB0920DSKQP | |
Device Icon | ![]() | |
Device Symbol | ![]() | |
Connection Type | M12-4 connector | |
- pin 1 | brown; L+ | |
- pin 2 | white; Other | |
- pin 3 | (light) blue; L- | |
- pin 4 | black; C/Q | |
Device Variant | WLS15PXRGB1200DSKQP | |
Description | Work light strip, 15 mm tall, Pro, non-cascadable, indication, 1200 mm length, diffuse, sealed, IO-Link, Euro 4-pin 150 mm (6 in) PVC Pigtail | |
Product ID | WLS15PXRGB1200DSKQP | |
Device Icon | ![]() | |
Device Symbol | ![]() | |
Connection Type | M12-4 connector | |
- pin 1 | brown; L+ | |
- pin 2 | white; Other | |
- pin 3 | (light) blue; L- | |
- pin 4 | black; C/Q |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 16-bit UInteger | 0 = Off, 1 = On, 2 = Flash, 3 = Animation | Segment 1 | The state of the segment. Related parameters defined in Segment Parameter Data | ||||
2 | 16 | 16-bit UInteger | 0 = Off, 1 = On, 2 = Flash, 3 = Animation | Segment 2 | The state of the segment. Related parameters defined in Segment Parameter Data | ||||
3 | 32 | 16-bit UInteger | 0 = Off, 1 = On, 2 = Flash, 3 = Animation | Segment 3 | The state of the segment. Related parameters defined in Segment Parameter Data | ||||
4 | 48 | 16-bit UInteger | 0 = Off, 1 = On, 2 = Flash, 3 = Animation | Segment 4 | The state of the segment. Related parameters defined in Segment Parameter Data | ||||
5 | 64 | 16-bit UInteger | 0 = Off, 1 = On, 2 = Flash, 3 = Animation | Segment 5 | The state of the segment. Related parameters defined in Segment Parameter Data | ||||
6 | 80 | 16-bit UInteger | 0 = Off, 1 = On, 2 = Flash, 3 = Animation | Segment 6 | The state of the segment. Related parameters defined in Segment Parameter Data | ||||
7 | 96 | 16-bit UInteger | 0 = Off, 1 = On, 2 = Flash, 3 = Animation | Segment 7 | The state of the segment. Related parameters defined in Segment Parameter Data | ||||
8 | 112 | 16-bit UInteger | 0 = Off, 1 = On, 2 = Flash, 3 = Animation | Segment 8 | The state of the segment. Related parameters defined in Segment Parameter Data | ||||
9 | 128 | 16-bit UInteger | 0 = Off, 1 = On, 2 = Flash, 3 = Animation | Segment 9 | The state of the segment. Related parameters defined in Segment Parameter Data | ||||
10 | 144 | 16-bit UInteger | 0 = Off, 1 = On, 2 = Flash, 3 = Animation | Segment 10 | The state of the segment. Related parameters defined in Segment Parameter Data |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 255 - 248 | 247 - 240 | 239 - 232 | 231 - 224 | 223 - 216 | 215 - 208 | 207 - 200 | 199 - 192 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 191 - 184 | 183 - 176 | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | 10 | 10 | 9 | 9 |
element bit | 15 - 8 | 7 - 0 | 15 - 8 | 7 - 0 |
octet | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
subindex | 8 | 8 | 7 | 7 | 6 | 6 | 5 | 5 |
element bit | 15 - 8 | 7 - 0 | 15 - 8 | 7 - 0 | 15 - 8 | 7 - 0 | 15 - 8 | 7 - 0 |
octet | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
subindex | 4 | 4 | 3 | 3 | 2 | 2 | 1 | 1 |
element bit | 15 - 8 | 7 - 0 | 15 - 8 | 7 - 0 | 15 - 8 | 7 - 0 | 15 - 8 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Single End Steady, 15 = Single End Flash | Animation | The Animation type | ||||
2 | 16 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | ||||
3 | 32 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | ||||
4 | 48 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | Speed | The speed of the Animation | ||||
5 | 64 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | Pulse Pattern | The pattern of Animation | ||||
6 | 80 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | ||||
7 | 96 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | ||||
8 | 112 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | Scroll/Bounce Style | The style of scrolling Segment | ||||
9 | 128 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | Percent Width of Color 1 | The size of scrolling Segment | ||||
10 | 144 | 8-bit UInteger | 0 = Up, 1 = Down | Direction | The direction of Animation |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 255 - 248 | 247 - 240 | 239 - 232 | 231 - 224 | 223 - 216 | 215 - 208 | 207 - 200 | 199 - 192 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 191 - 184 | 183 - 176 | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | 10 | / / / / / / | 9 |
element bit | 7 - 0 | 7 - 0 |
octet | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
subindex | / / / / / / | 8 | / / / / / / | 7 | / / / / / / | 6 | / / / / / / | 5 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
subindex | / / / / / / | 4 | / / / / / / | 3 | / / / / / / | 2 | / / / / / / | 1 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 16-bit UInteger | Level Mode Value | Value describing the level of the device, range determined in Level Mode Parameter Data |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 255 - 248 | 247 - 240 | 239 - 232 | 231 - 224 | 223 - 216 | 215 - 208 | 207 - 200 | 199 - 192 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 191 - 184 | 183 - 176 | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
octet | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
octet | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | 1 | 1 |
element bit | 15 - 8 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 16-bit UInteger | Dim and Blend Mode Value | Value describing the amount to blend between colors selected in Dim and Blend Mode Parameter Data |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 255 - 248 | 247 - 240 | 239 - 232 | 231 - 224 | 223 - 216 | 215 - 208 | 207 - 200 | 199 - 192 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 191 - 184 | 183 - 176 | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
octet | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
octet | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | 1 | 1 |
element bit | 15 - 8 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 16-bit UInteger | Gauge Mode Value | Value describing the position of the main animation |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 255 - 248 | 247 - 240 | 239 - 232 | 231 - 224 | 223 - 216 | 215 - 208 | 207 - 200 | 199 - 192 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 191 - 184 | 183 - 176 | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
octet | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
octet | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | 1 | 1 |
element bit | 15 - 8 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 1 Color | LED Mode Color control | ||||
2 | 4 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 2 Color | LED Mode Color control | ||||
3 | 8 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 3 Color | LED Mode Color control | ||||
4 | 12 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 4 Color | LED Mode Color control | ||||
5 | 16 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 5 Color | LED Mode Color control | ||||
6 | 20 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 6 Color | LED Mode Color control | ||||
7 | 24 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 7 Color | LED Mode Color control | ||||
8 | 28 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 8 Color | LED Mode Color control | ||||
9 | 32 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 9 Color | LED Mode Color control | ||||
10 | 36 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 10 Color | LED Mode Color control | ||||
11 | 40 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 11 Color | LED Mode Color control | ||||
12 | 44 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 12 Color | LED Mode Color control | ||||
13 | 48 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 13 Color | LED Mode Color control | ||||
14 | 52 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 14 Color | LED Mode Color control | ||||
15 | 56 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 15 Color | LED Mode Color control | ||||
16 | 60 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 16 Color | LED Mode Color control | ||||
17 | 64 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 17 Color | LED Mode Color control | ||||
18 | 68 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 18 Color | LED Mode Color control | ||||
19 | 72 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 19 Color | LED Mode Color control | ||||
20 | 76 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 20 Color | LED Mode Color control | ||||
21 | 80 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 21 Color | LED Mode Color control | ||||
22 | 84 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 22 Color | LED Mode Color control | ||||
23 | 88 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 23 Color | LED Mode Color control | ||||
24 | 92 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 24 Color | LED Mode Color control | ||||
25 | 96 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 25 Color | LED Mode Color control | ||||
26 | 100 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 26 Color | LED Mode Color control | ||||
27 | 104 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 27 Color | LED Mode Color control | ||||
28 | 108 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 28 Color | LED Mode Color control | ||||
29 | 112 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 29 Color | LED Mode Color control | ||||
30 | 116 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 30 Color | LED Mode Color control | ||||
31 | 120 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 31 Color | LED Mode Color control | ||||
32 | 124 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 32 Color | LED Mode Color control | ||||
33 | 128 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 33 Color | LED Mode Color control | ||||
34 | 132 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 34 Color | LED Mode Color control | ||||
35 | 136 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 35 Color | LED Mode Color control | ||||
36 | 140 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 36 Color | LED Mode Color control | ||||
37 | 144 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 37 Color | LED Mode Color control | ||||
38 | 148 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 38 Color | LED Mode Color control | ||||
39 | 152 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 39 Color | LED Mode Color control | ||||
40 | 156 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 40 Color | LED Mode Color control | ||||
41 | 160 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 41 Color | LED Mode Color control | ||||
42 | 164 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 42 Color | LED Mode Color control | ||||
43 | 168 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 43 Color | LED Mode Color control | ||||
44 | 172 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 44 Color | LED Mode Color control | ||||
45 | 176 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 45 Color | LED Mode Color control | ||||
46 | 180 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 46 Color | LED Mode Color control | ||||
47 | 184 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 47 Color | LED Mode Color control | ||||
48 | 188 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 48 Color | LED Mode Color control | ||||
49 | 192 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 49 Color | LED Mode Color control | ||||
50 | 196 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 50 Color | LED Mode Color control | ||||
51 | 200 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 51 Color | LED Mode Color control | ||||
52 | 204 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 52 Color | LED Mode Color control | ||||
53 | 208 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 53 Color | LED Mode Color control | ||||
54 | 212 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 54 Color | LED Mode Color control | ||||
55 | 216 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 55 Color | LED Mode Color control | ||||
56 | 220 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 56 Color | LED Mode Color control | ||||
57 | 224 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 57 Color | LED Mode Color control | ||||
58 | 228 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 58 Color | LED Mode Color control | ||||
59 | 232 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 59 Color | LED Mode Color control | ||||
60 | 236 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 60 Color | LED Mode Color control | ||||
61 | 240 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 61 Color | LED Mode Color control | ||||
62 | 244 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 62 Color | LED Mode Color control | ||||
63 | 248 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 63 Color | LED Mode Color control | ||||
64 | 252 | 4-bit UInteger | 0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = Daylight White (5000K), 15 = Custom 1 | LED 64 Color | LED Mode Color control |
bit offset | 255 | 254 | 253 | 252 | 251 | 250 | 249 | 248 |
subindex | 64 | 63 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 247 | 246 | 245 | 244 | 243 | 242 | 241 | 240 |
subindex | 62 | 61 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 239 | 238 | 237 | 236 | 235 | 234 | 233 | 232 |
subindex | 60 | 59 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 231 | 230 | 229 | 228 | 227 | 226 | 225 | 224 |
subindex | 58 | 57 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 223 | 222 | 221 | 220 | 219 | 218 | 217 | 216 |
subindex | 56 | 55 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 215 | 214 | 213 | 212 | 211 | 210 | 209 | 208 |
subindex | 54 | 53 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 207 | 206 | 205 | 204 | 203 | 202 | 201 | 200 |
subindex | 52 | 51 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 199 | 198 | 197 | 196 | 195 | 194 | 193 | 192 |
subindex | 50 | 49 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 191 | 190 | 189 | 188 | 187 | 186 | 185 | 184 |
subindex | 48 | 47 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 183 | 182 | 181 | 180 | 179 | 178 | 177 | 176 |
subindex | 46 | 45 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 175 | 174 | 173 | 172 | 171 | 170 | 169 | 168 |
subindex | 44 | 43 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 167 | 166 | 165 | 164 | 163 | 162 | 161 | 160 |
subindex | 42 | 41 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 159 | 158 | 157 | 156 | 155 | 154 | 153 | 152 |
subindex | 40 | 39 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 151 | 150 | 149 | 148 | 147 | 146 | 145 | 144 |
subindex | 38 | 37 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 143 | 142 | 141 | 140 | 139 | 138 | 137 | 136 |
subindex | 36 | 35 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 135 | 134 | 133 | 132 | 131 | 130 | 129 | 128 |
subindex | 34 | 33 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 127 | 126 | 125 | 124 | 123 | 122 | 121 | 120 |
subindex | 32 | 31 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 119 | 118 | 117 | 116 | 115 | 114 | 113 | 112 |
subindex | 30 | 29 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 111 | 110 | 109 | 108 | 107 | 106 | 105 | 104 |
subindex | 28 | 27 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 103 | 102 | 101 | 100 | 99 | 98 | 97 | 96 |
subindex | 26 | 25 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 95 | 94 | 93 | 92 | 91 | 90 | 89 | 88 |
subindex | 24 | 23 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 87 | 86 | 85 | 84 | 83 | 82 | 81 | 80 |
subindex | 22 | 21 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 79 | 78 | 77 | 76 | 75 | 74 | 73 | 72 |
subindex | 20 | 19 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 71 | 70 | 69 | 68 | 67 | 66 | 65 | 64 |
subindex | 18 | 17 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 63 | 62 | 61 | 60 | 59 | 58 | 57 | 56 |
subindex | 16 | 15 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 55 | 54 | 53 | 52 | 51 | 50 | 49 | 48 |
subindex | 14 | 13 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 47 | 46 | 45 | 44 | 43 | 42 | 41 | 40 |
subindex | 12 | 11 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 39 | 38 | 37 | 36 | 35 | 34 | 33 | 32 |
subindex | 10 | 9 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 |
subindex | 8 | 7 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 |
subindex | 6 | 5 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 |
subindex | 4 | 3 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
subindex | 2 | 1 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | Reserved | Reserved |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 255 - 248 | 247 - 240 | 239 - 232 | 231 - 224 | 223 - 216 | 215 - 208 | 207 - 200 | 199 - 192 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 191 - 184 | 183 - 176 | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
octet | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
octet | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | 1 |
element bit | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 120 | 8-bit UInteger | ro | Reserved | |||||
2 | 112 | 8-bit UInteger | ro | Master Cycle Time | |||||
3 | 104 | 8-bit UInteger | ro | Min Cycle Time | |||||
4 | 96 | 8-bit UInteger | ro | M-Sequence Capability | |||||
5 | 88 | 8-bit UInteger | 17 | ro | IO-Link Version ID | ||||
6 | 80 | 8-bit UInteger | ro | Process Data Input Length | |||||
7 | 72 | 8-bit UInteger | ro | Process Data Output Length | |||||
8 | 64 | 8-bit UInteger | ro | Vendor ID 1 | |||||
9 | 56 | 8-bit UInteger | ro | Vendor ID 2 | |||||
10 | 48 | 8-bit UInteger | ro | Device ID 1 | |||||
11 | 40 | 8-bit UInteger | ro | Device ID 2 | |||||
12 | 32 | 8-bit UInteger | ro | Device ID 3 | |||||
13 | 24 | 8-bit UInteger | ro | Reserved | |||||
14 | 16 | 8-bit UInteger | ro | Reserved | |||||
15 | 8 | 8-bit UInteger | ro | Reserved | |||||
16 | 0 | 8-bit UInteger | 130 = Restore Factory Settings | wo | X | Standard Command |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
subindex | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
subindex | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 120 | 8-bit UInteger | Device Specific Parameter 1 | ||||||
2 | 112 | 8-bit UInteger | Device Specific Parameter 2 | ||||||
3 | 104 | 8-bit UInteger | Device Specific Parameter 3 | ||||||
4 | 96 | 8-bit UInteger | Device Specific Parameter 4 | ||||||
5 | 88 | 8-bit UInteger | Device Specific Parameter 5 | ||||||
6 | 80 | 8-bit UInteger | Device Specific Parameter 6 | ||||||
7 | 72 | 8-bit UInteger | Device Specific Parameter 7 | ||||||
8 | 64 | 8-bit UInteger | Device Specific Parameter 8 | ||||||
9 | 56 | 8-bit UInteger | Device Specific Parameter 9 | ||||||
10 | 48 | 8-bit UInteger | Device Specific Parameter 10 | ||||||
11 | 40 | 8-bit UInteger | Device Specific Parameter 11 | ||||||
12 | 32 | 8-bit UInteger | Device Specific Parameter 12 | ||||||
13 | 24 | 8-bit UInteger | Device Specific Parameter 13 | ||||||
14 | 16 | 8-bit UInteger | Device Specific Parameter 14 | ||||||
15 | 8 | 8-bit UInteger | Device Specific Parameter 15 | ||||||
16 | 0 | 8-bit UInteger | Device Specific Parameter 16 |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
subindex | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
subindex | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 0 | |||||||
bit offset | 7 - 0 | |||||||
element bit | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | Boolean | false | Parameter (write) Access Lock | |||||
2 | 1 | Boolean | false | Data Storage Lock | |||||
3 | 2 | Boolean | Local Parameterization Lock | ||||||
4 | 3 | Boolean | Local User Interface Lock |
bit offset | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
bit offset | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | 4 | 3 | 2 | 1 |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 511 - 504 | 503 - 496 | 495 - 488 | 487 - 480 | 479 - 472 | 471 - 464 | 463 - 456 | 455 - 448 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 447 - 440 | 439 - 432 | 431 - 424 | 423 - 416 | 415 - 408 | 407 - 400 | 399 - 392 | 391 - 384 |
octet | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
bit offset | 383 - 376 | 375 - 368 | 367 - 360 | 359 - 352 | 351 - 344 | 343 - 336 | 335 - 328 | 327 - 320 |
octet | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
bit offset | 319 - 312 | 311 - 304 | 303 - 296 | 295 - 288 | 287 - 280 | 279 - 272 | 271 - 264 | 263 - 256 |
octet | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
bit offset | 255 - 248 | 247 - 240 | 239 - 232 | 231 - 224 | 223 - 216 | 215 - 208 | 207 - 200 | 199 - 192 |
octet | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 |
bit offset | 191 - 184 | 183 - 176 | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 |
octet | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
octet | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 511 - 504 | 503 - 496 | 495 - 488 | 487 - 480 | 479 - 472 | 471 - 464 | 463 - 456 | 455 - 448 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 447 - 440 | 439 - 432 | 431 - 424 | 423 - 416 | 415 - 408 | 407 - 400 | 399 - 392 | 391 - 384 |
octet | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
bit offset | 383 - 376 | 375 - 368 | 367 - 360 | 359 - 352 | 351 - 344 | 343 - 336 | 335 - 328 | 327 - 320 |
octet | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
bit offset | 319 - 312 | 311 - 304 | 303 - 296 | 295 - 288 | 287 - 280 | 279 - 272 | 271 - 264 | 263 - 256 |
octet | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
bit offset | 255 - 248 | 247 - 240 | 239 - 232 | 231 - 224 | 223 - 216 | 215 - 208 | 207 - 200 | 199 - 192 |
octet | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 |
bit offset | 191 - 184 | 183 - 176 | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 |
octet | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
octet | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 511 - 504 | 503 - 496 | 495 - 488 | 487 - 480 | 479 - 472 | 471 - 464 | 463 - 456 | 455 - 448 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 447 - 440 | 439 - 432 | 431 - 424 | 423 - 416 | 415 - 408 | 407 - 400 | 399 - 392 | 391 - 384 |
octet | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
bit offset | 383 - 376 | 375 - 368 | 367 - 360 | 359 - 352 | 351 - 344 | 343 - 336 | 335 - 328 | 327 - 320 |
octet | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
bit offset | 319 - 312 | 311 - 304 | 303 - 296 | 295 - 288 | 287 - 280 | 279 - 272 | 271 - 264 | 263 - 256 |
octet | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
bit offset | 255 - 248 | 247 - 240 | 239 - 232 | 231 - 224 | 223 - 216 | 215 - 208 | 207 - 200 | 199 - 192 |
octet | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 |
bit offset | 191 - 184 | 183 - 176 | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 |
octet | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
octet | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 511 - 504 | 503 - 496 | 495 - 488 | 487 - 480 | 479 - 472 | 471 - 464 | 463 - 456 | 455 - 448 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 447 - 440 | 439 - 432 | 431 - 424 | 423 - 416 | 415 - 408 | 407 - 400 | 399 - 392 | 391 - 384 |
octet | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
bit offset | 383 - 376 | 375 - 368 | 367 - 360 | 359 - 352 | 351 - 344 | 343 - 336 | 335 - 328 | 327 - 320 |
octet | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
bit offset | 319 - 312 | 311 - 304 | 303 - 296 | 295 - 288 | 287 - 280 | 279 - 272 | 271 - 264 | 263 - 256 |
octet | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
bit offset | 255 - 248 | 247 - 240 | 239 - 232 | 231 - 224 | 223 - 216 | 215 - 208 | 207 - 200 | 199 - 192 |
octet | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 |
bit offset | 191 - 184 | 183 - 176 | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 |
octet | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
octet | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 511 - 504 | 503 - 496 | 495 - 488 | 487 - 480 | 479 - 472 | 471 - 464 | 463 - 456 | 455 - 448 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 447 - 440 | 439 - 432 | 431 - 424 | 423 - 416 | 415 - 408 | 407 - 400 | 399 - 392 | 391 - 384 |
octet | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
bit offset | 383 - 376 | 375 - 368 | 367 - 360 | 359 - 352 | 351 - 344 | 343 - 336 | 335 - 328 | 327 - 320 |
octet | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
bit offset | 319 - 312 | 311 - 304 | 303 - 296 | 295 - 288 | 287 - 280 | 279 - 272 | 271 - 264 | 263 - 256 |
octet | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
bit offset | 255 - 248 | 247 - 240 | 239 - 232 | 231 - 224 | 223 - 216 | 215 - 208 | 207 - 200 | 199 - 192 |
octet | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 |
bit offset | 191 - 184 | 183 - 176 | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 |
octet | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
octet | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 511 - 504 | 503 - 496 | 495 - 488 | 487 - 480 | 479 - 472 | 471 - 464 | 463 - 456 | 455 - 448 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 447 - 440 | 439 - 432 | 431 - 424 | 423 - 416 | 415 - 408 | 407 - 400 | 399 - 392 | 391 - 384 |
octet | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
bit offset | 383 - 376 | 375 - 368 | 367 - 360 | 359 - 352 | 351 - 344 | 343 - 336 | 335 - 328 | 327 - 320 |
octet | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
bit offset | 319 - 312 | 311 - 304 | 303 - 296 | 295 - 288 | 287 - 280 | 279 - 272 | 271 - 264 | 263 - 256 |
octet | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
bit offset | 255 - 248 | 247 - 240 | 239 - 232 | 231 - 224 | 223 - 216 | 215 - 208 | 207 - 200 | 199 - 192 |
octet | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 |
bit offset | 191 - 184 | 183 - 176 | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 |
octet | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
octet | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 255 - 248 | 247 - 240 | 239 - 232 | 231 - 224 | 223 - 216 | 215 - 208 | 207 - 200 | 199 - 192 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 191 - 184 | 183 - 176 | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 |
octet | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
octet | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
octet | 0 | |||||||
bit offset | 7 - 0 | |||||||
element bit | 7 - 0 |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 143 - 136 | 135 - 128 | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 |
subindex | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 |
subindex | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 |
octet | 16 | 17 | ||||||
bit offset | 15 - 8 | 7 - 0 | ||||||
subindex | 6 | 6 |
octet | 0 | |||||||
bit offset | 7 - 0 | |||||||
element bit | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Manual Segment Configuration, 1 = 1 Segment, 2 = 2 Segments, 3 = 3 Segments, 4 = 4 Segments, 5 = 5 Segments, 6 = 6 Segments, 7 = 7 Segments, 8 = 8 Segments, 9 = 9 Segments, 10 = 10 Segments | 3 | Segment Mode | The number of segments in Segment Mode | |||
2 | 8 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 13 | Background Color | Color of the Background | |||
3 | 16 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 3 | Background Intensity | Intensity of the Background | |||
4 | 24 | 8-bit UInteger | 0 = Animation Sync Disabled, 1 = Animation Sync Enabled | 1 | Animation Synchronization | Animation update synchronization |
octet | 0 | 1 | 2 | 3 | ||||
bit offset | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||||
subindex | 4 | 3 | 2 | 1 | ||||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Basic Color | Color used when segment is activated basic | |||
2 | 8 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Basic Flash Rate | Flash Rate used when segment is activated basic flashing | |||
3 | 16 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Single End Steady, 15 = Single End Flash | 1 | Animation | The Animation type | |||
4 | 24 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
5 | 32 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
6 | 40 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
7 | 48 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
8 | 56 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
9 | 64 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
10 | 72 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
11 | 80 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
12 | 88 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation | |||
13 | 96 | 8-bit UInteger | 0..64 = Manual Offset | 0 | Manual Segment Offset / Threshold Marker Offset | LED Offset for Manual Segment | |||
14 | 104 | 8-bit UInteger | 0..64 = Manual Width | 0 | Manual Segment Width / Threshold Marker Width | LED Width for Manual Segment |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
subindex | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | 6 | 5 | 4 | 3 | 2 | 1 | ||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 4 | Basic Color | Color used when segment is activated basic | |||
2 | 8 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Basic Flash Rate | Flash Rate used when segment is activated basic flashing | |||
3 | 16 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Single End Steady, 15 = Single End Flash | 1 | Animation | The Animation type | |||
4 | 24 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 4 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
5 | 32 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
6 | 40 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
7 | 48 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
8 | 56 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
9 | 64 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
10 | 72 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
11 | 80 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
12 | 88 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation | |||
13 | 96 | 8-bit UInteger | 0..64 = Manual Offset | 0 | Manual Segment Offset / Threshold Marker Offset | LED Offset for Manual Segment | |||
14 | 104 | 8-bit UInteger | 0..64 = Manual Width | 0 | Manual Segment Width / Threshold Marker Width | LED Width for Manual Segment |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
subindex | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | 6 | 5 | 4 | 3 | 2 | 1 | ||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 0 | Basic Color | Color used when segment is activated basic | |||
2 | 8 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Basic Flash Rate | Flash Rate used when segment is activated basic flashing | |||
3 | 16 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Single End Steady, 15 = Single End Flash | 1 | Animation | The Animation type | |||
4 | 24 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 0 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
5 | 32 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
6 | 40 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
7 | 48 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
8 | 56 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
9 | 64 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
10 | 72 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
11 | 80 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
12 | 88 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation | |||
13 | 96 | 8-bit UInteger | 0..64 = Manual Offset | 0 | Manual Segment Offset / Threshold Marker Offset | LED Offset for Manual Segment | |||
14 | 104 | 8-bit UInteger | 0..64 = Manual Width | 0 | Manual Segment Width / Threshold Marker Width | LED Width for Manual Segment |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
subindex | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | 6 | 5 | 4 | 3 | 2 | 1 | ||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 9 | Basic Color | Color used when segment is activated basic | |||
2 | 8 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Basic Flash Rate | Flash Rate used when segment is activated basic flashing | |||
3 | 16 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Single End Steady, 15 = Single End Flash | 1 | Animation | The Animation type | |||
4 | 24 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 9 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
5 | 32 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
6 | 40 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
7 | 48 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
8 | 56 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
9 | 64 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
10 | 72 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
11 | 80 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
12 | 88 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation | |||
13 | 96 | 8-bit UInteger | 0..64 = Manual Offset | 0 | Manual Segment Offset / Threshold Marker Offset | LED Offset for Manual Segment | |||
14 | 104 | 8-bit UInteger | 0..64 = Manual Width | 0 | Manual Segment Width / Threshold Marker Width | LED Width for Manual Segment |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
subindex | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | 6 | 5 | 4 | 3 | 2 | 1 | ||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 13 | Basic Color | Color used when segment is activated basic | |||
2 | 8 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Basic Flash Rate | Flash Rate used when segment is activated basic flashing | |||
3 | 16 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Single End Steady, 15 = Single End Flash | 1 | Animation | The Animation type | |||
4 | 24 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 13 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
5 | 32 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
6 | 40 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
7 | 48 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
8 | 56 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
9 | 64 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
10 | 72 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
11 | 80 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
12 | 88 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation | |||
13 | 96 | 8-bit UInteger | 0..64 = Manual Offset | 0 | Manual Segment Offset / Threshold Marker Offset | LED Offset for Manual Segment | |||
14 | 104 | 8-bit UInteger | 0..64 = Manual Width | 0 | Manual Segment Width / Threshold Marker Width | LED Width for Manual Segment |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
subindex | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | 6 | 5 | 4 | 3 | 2 | 1 | ||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 2 | Basic Color | Color used when segment is activated basic | |||
2 | 8 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Basic Flash Rate | Flash Rate used when segment is activated basic flashing | |||
3 | 16 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Single End Steady, 15 = Single End Flash | 1 | Animation | The Animation type | |||
4 | 24 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 2 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
5 | 32 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
6 | 40 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
7 | 48 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
8 | 56 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
9 | 64 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
10 | 72 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
11 | 80 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
12 | 88 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation | |||
13 | 96 | 8-bit UInteger | 0..64 = Manual Offset | 0 | Manual Segment Offset / Threshold Marker Offset | LED Offset for Manual Segment | |||
14 | 104 | 8-bit UInteger | 0..64 = Manual Width | 0 | Manual Segment Width / Threshold Marker Width | LED Width for Manual Segment |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
subindex | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | 6 | 5 | 4 | 3 | 2 | 1 | ||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 11 | Basic Color | Color used when segment is activated basic | |||
2 | 8 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Basic Flash Rate | Flash Rate used when segment is activated basic flashing | |||
3 | 16 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Single End Steady, 15 = Single End Flash | 11 | Animation | The Animation type | |||
4 | 24 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
5 | 32 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
6 | 40 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
7 | 48 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
8 | 56 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
9 | 64 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
10 | 72 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
11 | 80 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
12 | 88 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation | |||
13 | 96 | 8-bit UInteger | 0..64 = Manual Offset | 0 | Manual Segment Offset / Threshold Marker Offset | LED Offset for Manual Segment | |||
14 | 104 | 8-bit UInteger | 0..64 = Manual Width | 0 | Manual Segment Width / Threshold Marker Width | LED Width for Manual Segment |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
subindex | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | 6 | 5 | 4 | 3 | 2 | 1 | ||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 8 | Basic Color | Color used when segment is activated basic | |||
2 | 8 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Basic Flash Rate | Flash Rate used when segment is activated basic flashing | |||
3 | 16 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Single End Steady, 15 = Single End Flash | 1 | Animation | The Animation type | |||
4 | 24 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 8 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
5 | 32 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
6 | 40 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
7 | 48 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
8 | 56 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
9 | 64 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
10 | 72 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
11 | 80 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
12 | 88 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation | |||
13 | 96 | 8-bit UInteger | 0..64 = Manual Offset | 0 | Manual Segment Offset / Threshold Marker Offset | LED Offset for Manual Segment | |||
14 | 104 | 8-bit UInteger | 0..64 = Manual Width | 0 | Manual Segment Width / Threshold Marker Width | LED Width for Manual Segment |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
subindex | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | 6 | 5 | 4 | 3 | 2 | 1 | ||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 3 | Basic Color | Color used when segment is activated basic | |||
2 | 8 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Basic Flash Rate | Flash Rate used when segment is activated basic flashing | |||
3 | 16 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Single End Steady, 15 = Single End Flash | 1 | Animation | The Animation type | |||
4 | 24 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 3 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
5 | 32 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
6 | 40 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
7 | 48 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
8 | 56 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
9 | 64 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
10 | 72 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
11 | 80 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
12 | 88 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation | |||
13 | 96 | 8-bit UInteger | 0..64 = Manual Offset | 0 | Manual Segment Offset / Threshold Marker Offset | LED Offset for Manual Segment | |||
14 | 104 | 8-bit UInteger | 0..64 = Manual Width | 0 | Manual Segment Width / Threshold Marker Width | LED Width for Manual Segment |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
subindex | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | 6 | 5 | 4 | 3 | 2 | 1 | ||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 10 | Basic Color | Color used when segment is activated basic | |||
2 | 8 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Basic Flash Rate | Flash Rate used when segment is activated basic flashing | |||
3 | 16 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Single End Steady, 15 = Single End Flash | 1 | Animation | The Animation type | |||
4 | 24 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 10 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
5 | 32 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
6 | 40 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
7 | 48 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
8 | 56 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
9 | 64 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
10 | 72 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
11 | 80 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
12 | 88 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation | |||
13 | 96 | 8-bit UInteger | 0..64 = Manual Offset | 0 | Manual Segment Offset / Threshold Marker Offset | LED Offset for Manual Segment | |||
14 | 104 | 8-bit UInteger | 0..64 = Manual Width | 0 | Manual Segment Width / Threshold Marker Width | LED Width for Manual Segment |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
subindex | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | 6 | 5 | 4 | 3 | 2 | 1 | ||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 13 | Background Color | Color of the Background | |||
2 | 8 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 1 | Background Intensity | Intensity of the Background | |||
3 | 16 | 8-bit UInteger | 0 = Non-Dominant, 1 = Dominant | 0 | Dominance | In Non-Dominant mode, Segments maintain their threshold state. In Dominant mode all Segments follow the active threshold state. | |||
4 | 24 | 8-bit UInteger | 0 = Solid, 1 = Analog | 1 | Sub-Segment Style | Describes function of transitional LED | |||
5 | 32 | 8-bit UInteger | 0 = None, 1 = Low, 2 = Medium, 3 = High | 0 | Filtering | Amount of filtering for Level Mode | |||
6 | 40 | 8-bit UInteger | 0 = None, 1 = Low, 2 = Medium, 3 = High | 0 | Hysteresis | Hysteresis for Thresholds | |||
7 | 48 | 16-bit UInteger | 100 | Full Scale Value | Full Scale value of Level Mode | ||||
8 | 64 | 8-bit UInteger | 0 = Off, 1 = Non-Dominant, 2 = Dominant | 0 | Threshold Markers Type | Level Mode Threshold Markers Type |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 71 - 64 | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 |
subindex | 8 | 7 | 7 | 6 | 5 | 4 | 3 | 2 |
element bit | 7 - 0 | 15 - 8 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | |||||||
bit offset | 7 - 0 | |||||||
subindex | 1 | |||||||
element bit | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Single End Steady, 15 = Single End Flash | 1 | Animation | The Animation type | |||
2 | 8 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 0 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
3 | 16 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
4 | 24 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
5 | 32 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
6 | 40 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
7 | 48 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
8 | 56 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
9 | 64 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
10 | 72 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 |
subindex | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | ||||||
bit offset | 15 - 8 | 7 - 0 | ||||||
subindex | 2 | 1 | ||||||
element bit | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Threshold Disabled, 1 = Threshold Enabled | 1 | Threshold Enable | Enables Threshold | |||
2 | 8 | 8-bit UInteger | 0..100 = Threshold (Percent) | 33 | Threshold Value (Percent) | Percent Value for Threshold | |||
3 | 16 | 8-bit UInteger | 0 = Less Than or Equal To, 1 = Greater Than or Equal To | 1 | Threshold Comparison | Sets Comparison Type of Threshold | |||
4 | 24 | 8-bit UInteger | 0 = Override Not Enabled, 1 = Override Enabled | 0 | Threshold Override | If Override Condition is met, All segments will display Override Animation | |||
5 | 32 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Single End Steady, 15 = Single End Flash | 1 | Animation | The Animation type | |||
6 | 40 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 4 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
7 | 48 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
8 | 56 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
9 | 64 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
10 | 72 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
11 | 80 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
12 | 88 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
13 | 96 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
14 | 104 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
subindex | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | 6 | 5 | 4 | 3 | 2 | 1 | ||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Threshold Disabled, 1 = Threshold Enabled | 1 | Threshold Enable | Enables Threshold | |||
2 | 8 | 8-bit UInteger | 0..100 = Threshold (Percent) | 66 | Threshold Value (Percent) | Percent Value for Threshold | |||
3 | 16 | 8-bit UInteger | 0 = Less Than or Equal To, 1 = Greater Than or Equal To | 1 | Threshold Comparison | Sets Comparison Type of Threshold | |||
4 | 24 | 8-bit UInteger | 0 = Override Not Enabled, 1 = Override Enabled | 0 | Threshold Override | If Override Condition is met, All segments will display Override Animation | |||
5 | 32 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Single End Steady, 15 = Single End Flash | 1 | Animation | The Animation type | |||
6 | 40 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
7 | 48 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
8 | 56 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
9 | 64 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
10 | 72 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
11 | 80 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
12 | 88 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
13 | 96 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
14 | 104 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
subindex | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | 6 | 5 | 4 | 3 | 2 | 1 | ||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Threshold Disabled, 1 = Threshold Enabled | 0 | Threshold Enable | Enables Threshold | |||
2 | 8 | 8-bit UInteger | 0..100 = Threshold (Percent) | 77 | Threshold Value (Percent) | Percent Value for Threshold | |||
3 | 16 | 8-bit UInteger | 0 = Less Than or Equal To, 1 = Greater Than or Equal To | 1 | Threshold Comparison | Sets Comparison Type of Threshold | |||
4 | 24 | 8-bit UInteger | 0 = Override Not Enabled, 1 = Override Enabled | 0 | Threshold Override | If Override Condition is met, All segments will display Override Animation | |||
5 | 32 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Single End Steady, 15 = Single End Flash | 1 | Animation | The Animation type | |||
6 | 40 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 13 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
7 | 48 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
8 | 56 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
9 | 64 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
10 | 72 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
11 | 80 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
12 | 88 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
13 | 96 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
14 | 104 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
subindex | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | 6 | 5 | 4 | 3 | 2 | 1 | ||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Threshold Disabled, 1 = Threshold Enabled | 0 | Threshold Enable | Enables Threshold | |||
2 | 8 | 8-bit UInteger | 0..100 = Threshold (Percent) | 88 | Threshold Value (Percent) | Percent Value for Threshold | |||
3 | 16 | 8-bit UInteger | 0 = Less Than or Equal To, 1 = Greater Than or Equal To | 1 | Threshold Comparison | Sets Comparison Type of Threshold | |||
4 | 24 | 8-bit UInteger | 0 = Override Not Enabled, 1 = Override Enabled | 0 | Threshold Override | If Override Condition is met, All segments will display Override Animation | |||
5 | 32 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Single End Steady, 15 = Single End Flash | 1 | Animation | The Animation type | |||
6 | 40 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 9 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
7 | 48 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
8 | 56 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
9 | 64 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
10 | 72 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
11 | 80 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
12 | 88 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
13 | 96 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
14 | 104 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
subindex | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | 6 | 5 | 4 | 3 | 2 | 1 | ||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0..255 = RGB | 255 | Custom 1 Red | Red | |||
2 | 8 | 8-bit UInteger | 0..255 = RGB | 255 | Custom 1 Green | Green | |||
3 | 16 | 8-bit UInteger | 0..255 = RGB | 255 | Custom 1 Blue | Blue | |||
4 | 24 | 8-bit UInteger | 0..255 = RGB | 255 | Custom 2 Red | Red | |||
5 | 32 | 8-bit UInteger | 0..255 = RGB | 255 | Custom 2 Green | Green | |||
6 | 40 | 8-bit UInteger | 0..255 = RGB | 255 | Custom 2 Blue | Blue |
octet | 0 | 1 | 2 | 3 | 4 | 5 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | 6 | 5 | 4 | 3 | 2 | 1 | ||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | LED Mode Intensity | Change the Global Intensity in LED Mode | |||
2 | 8 | 8-bit UInteger | 0 = Standard, 1 = Inverted | 0 | Orientation | Change direction of operation depending on orientation of mounting | |||
3 | 16 | 8-bit UInteger | 0..100 = Custom Intensity | 100 | Custom Intensity | Set custom intensity to be used | |||
4 | 24 | 8-bit UInteger | 0..255 = Custom Frequency | 10 | Custom Frequency | Set custom flash rate to be used |
octet | 0 | 1 | 2 | 3 | ||||
bit offset | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||||
subindex | 4 | 3 | 2 | 1 | ||||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = 1 Color, 1 = 2 Colors, 2 = 3 Colors | 0 | Number of Colors | Number of Colors to Blend in Dim and Blend Mode | |||
2 | 8 | 16-bit UInteger | 100 | Full Scale Value | Full Scale Value of Dim and Blend Mode | ||||
3 | 24 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 13 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
4 | 32 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
5 | 40 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 0 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
6 | 48 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
7 | 56 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Color 3 | The third color of the Animation. Custom Colors are defined in Parameter data | |||
8 | 64 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 3 Intensity | The Intensity of Color 3, Custom Intensity defined in Parameter Data | |||
9 | 72 | 8-bit UInteger | 0 = None, 1 = Low, 2 = Medium, 3 = High | 0 | Filtering | Amount of filtering for Level Mode |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 |
subindex | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 15 - 8 |
octet | 8 | 9 | ||||||
bit offset | 15 - 8 | 7 - 0 | ||||||
subindex | 2 | 1 | ||||||
element bit | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = None, 1 = Low, 2 = Medium, 3 = High | 0 | Filtering | Amount of filtering for Level Mode | |||
2 | 8 | 8-bit UInteger | 0 = None, 1 = Low, 2 = Medium, 3 = High | 0 | Hysteresis | Hysteresis for Thresholds | |||
3 | 16 | 16-bit UInteger | 100 | Full Scale Value | Full Scale Value of Gauge Mode | ||||
4 | 32 | 8-bit UInteger | 0 = Off, 1 = Non-Dominant, 2 = Dominant | 0 | Threshold Markers Type | Gauge Mode Threshold Markers Type |
octet | 0 | 1 | 2 | 3 | 4 | |||
bit offset | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | |||
subindex | 4 | 3 | 3 | 2 | 1 | |||
element bit | 7 - 0 | 15 - 8 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 20 | Percent Width of Main Segment | Percent width of main segment, 100% would be the full width | |||
2 | 8 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Single End Steady, 15 = Single End Flash | 1 | Main Animation | The Main Animation type | |||
3 | 16 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 0 | Main Color 1 | The main color of the Main Animation. Custom Colors are defined in Parameter data | |||
4 | 24 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Main Color 1 Intensity | The Intensity of Color 1 for the Main Animation | |||
5 | 32 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Main Speed | The speed of the Main Animation | |||
6 | 40 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Main Pulse Pattern | The pattern of the Main Animation | |||
7 | 48 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Main Color 2 | The secondary color of the Main Animation. Custom Colors are defined in Parameter data | |||
8 | 56 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Main Color 2 Intensity | The Intensity of Color 2 for the Main Animation | |||
9 | 64 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Main Scroll/Bounce Style | The style of scrolling Segment of the Main Animation | |||
10 | 72 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Main Percent Width of Color 1 | The size of scrolling Segment of the Main Animation | |||
11 | 80 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Main Direction | The direction of the Main Animation | |||
12 | 88 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Single End Steady, 15 = Single End Flash | 1 | Background Animation | The Background Animation type | |||
13 | 96 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 13 | Background Color 1 | The main color of the Background Animation. Custom Colors are defined in Parameter data | |||
14 | 104 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 1 | Background Color 1 Intensity | The Intensity of Color 1 for the Background Animation | |||
15 | 112 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Background Speed | The speed of the Background Animation | |||
16 | 120 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Background Pulse Pattern | The pattern of the Background Animation | |||
17 | 128 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 9 | Background Color 2 | The secondary color of the Background Animation. Custom Colors are defined in Parameter data | |||
18 | 136 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 1 | Background Color 2 Intensity | The Intensity of Color 2 for the Background Animation | |||
19 | 144 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Background Scroll/Bounce Style | The style of scrolling Segment of the Background Animation | |||
20 | 152 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Background Percent Width of Color 1 | The size of scrolling Segment of the Background Animation | |||
21 | 160 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Background Direction | The direction of the Background Animation |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 | 127 - 120 | 119 - 112 | 111 - 104 |
subindex | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 | 47 - 40 |
subindex | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 16 | 17 | 18 | 19 | 20 | |||
bit offset | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | |||
subindex | 5 | 4 | 3 | 2 | 1 | |||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Threshold Disabled, 1 = Threshold Enabled | 1 | Threshold Enable | Enables Threshold | |||
2 | 8 | 8-bit UInteger | 0..100 = Threshold (Percent) | 20 | Threshold Value (Percent) | Percent Value for Threshold | |||
3 | 16 | 8-bit UInteger | 0 = Less Than or Equal To, 1 = Greater Than or Equal To | 0 | Threshold Comparison | Sets Comparison Type of Threshold | |||
4 | 24 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 20 | Percent Width of Main Segment | Percent width of main segment, 100% would be the full width | |||
5 | 32 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Single End Steady, 15 = Single End Flash | 1 | Main Animation | The Main Animation type | |||
6 | 40 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Main Color 1 | The main color of the Main Animation. Custom Colors are defined in Parameter data | |||
7 | 48 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Main Color 1 Intensity | The Intensity of Color 1 for the Main Animation | |||
8 | 56 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Main Speed | The speed of the Main Animation | |||
9 | 64 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Main Pulse Pattern | The pattern of the Main Animation | |||
10 | 72 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 4 | Main Color 2 | The secondary color of the Main Animation. Custom Colors are defined in Parameter data | |||
11 | 80 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Main Color 2 Intensity | The Intensity of Color 2 for the Main Animation | |||
12 | 88 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Main Scroll/Bounce Style | The style of scrolling Segment of the Main Animation | |||
13 | 96 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Main Percent Width of Color 1 | The size of scrolling Segment of the Main Animation | |||
14 | 104 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Main Direction | The direction of the Main Animation | |||
15 | 112 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Single End Steady, 15 = Single End Flash | 1 | Background Animation | The Background Animation type | |||
16 | 120 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 13 | Background Color 1 | The main color of the Background Animation. Custom Colors are defined in Parameter data | |||
17 | 128 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 1 | Background Color 1 Intensity | The Intensity of Color 1 for the Background Animation | |||
18 | 136 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Background Speed | The speed of the Background Animation | |||
19 | 144 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Background Pulse Pattern | The pattern of the Background Animation | |||
20 | 152 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 9 | Background Color 2 | The secondary color of the Background Animation. Custom Colors are defined in Parameter data | |||
21 | 160 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Background Color 2 Intensity | The Intensity of Color 2 for the Background Animation | |||
22 | 168 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Background Scroll/Bounce Style | The style of scrolling Segment of the Background Animation | |||
23 | 176 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Background Percent Width of Color 1 | The size of scrolling Segment of the Background Animation | |||
24 | 184 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Background Direction | The direction of the Background Animation |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 191 - 184 | 183 - 176 | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 |
subindex | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
subindex | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
subindex | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Threshold Disabled, 1 = Threshold Enabled | 1 | Threshold Enable | Enables Threshold | |||
2 | 8 | 8-bit UInteger | 0..100 = Threshold (Percent) | 80 | Threshold Value (Percent) | Percent Value for Threshold | |||
3 | 16 | 8-bit UInteger | 0 = Less Than or Equal To, 1 = Greater Than or Equal To | 1 | Threshold Comparison | Sets Comparison Type of Threshold | |||
4 | 24 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 20 | Percent Width of Main Segment | Percent width of main segment, 100% would be the full width | |||
5 | 32 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Single End Steady, 15 = Single End Flash | 1 | Main Animation | The Main Animation type | |||
6 | 40 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 1 | Main Color 1 | The main color of the Main Animation. Custom Colors are defined in Parameter data | |||
7 | 48 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Main Color 1 Intensity | The Intensity of Color 1 for the Main Animation | |||
8 | 56 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Main Speed | The speed of the Main Animation | |||
9 | 64 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Main Pulse Pattern | The pattern of the Main Animation | |||
10 | 72 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 4 | Main Color 2 | The secondary color of the Main Animation. Custom Colors are defined in Parameter data | |||
11 | 80 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Main Color 2 Intensity | The Intensity of Color 2 for the Main Animation | |||
12 | 88 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Main Scroll/Bounce Style | The style of scrolling Segment of the Main Animation | |||
13 | 96 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Main Percent Width of Color 1 | The size of scrolling Segment of the Main Animation | |||
14 | 104 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Main Direction | The direction of the Main Animation | |||
15 | 112 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Single End Steady, 15 = Single End Flash | 1 | Background Animation | The Background Animation type | |||
16 | 120 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 13 | Background Color 1 | The main color of the Background Animation. Custom Colors are defined in Parameter data | |||
17 | 128 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Background Color 1 Intensity | The Intensity of Color 1 for the Background Animation | |||
18 | 136 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Background Speed | The speed of the Background Animation | |||
19 | 144 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Background Pulse Pattern | The pattern of the Background Animation | |||
20 | 152 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 = Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K) | 9 | Background Color 2 | The secondary color of the Background Animation. Custom Colors are defined in Parameter data | |||
21 | 160 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Background Color 2 Intensity | The Intensity of Color 2 for the Background Animation | |||
22 | 168 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Background Scroll/Bounce Style | The style of scrolling Segment of the Background Animation | |||
23 | 176 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Background Percent Width of Color 1 | The size of scrolling Segment of the Background Animation | |||
24 | 184 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Background Direction | The direction of the Background Animation |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 191 - 184 | 183 - 176 | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 |
subindex | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
subindex | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
subindex | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
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