Version: V1.1Release Date: 2026-09-17


TL50 Pro Select with IO-Link
Vendor ID 451 (0x01c3) Vendor Logo
Vendor Name Banner Engineering Corporation
Vendor Text More Sensors. More Solutions.
Vendor URL http://www.bannerengineering.com/io-link
Device ID 393247 (0x06001f)
DeviceFamily Tower Light
Features
Block Parameter yes
Data Storage yes
Supported Access Locks Parameter: yes, Data Storage: yes, Local Parameterization: no, Local User Interface: no
Communication
IO-Link Revision V1.1
Transmission Rate38400 bit/s (COM2)
Minimum Cycle Time 20 ms
SIO Mode Supported no
M-Sequence CapabilityPREOPERATE = TYPE_0 with 1 octet on-request data
OPERATE = TYPE_2_V with 1 octet on-request data
ISDU supported
Device Variant TL50 Pro Select with IO-Link Q
Description TL50 Pro Select tower light with IO-Link and integral quick disconnect
Product ID TL50PS*KQ
Device Icon Device Icon
Device Symbol Device Symbol
Connection TypeM12-4 connector
- pin 1 brown; L+
- pin 2 white; Other
- pin 3 (light) blue; L-
- pin 4 black; C/Q
Device Variant TL50 Pro Select with IO-Link QP
Description TL50 Pro Select tower light with IO-Link and pigtail quick disconnect
Product ID TL50PS*KQP
Device Icon Device Icon
Device Symbol Device Symbol
Connection TypeM12-4 connector
- pin 1 brown; L+
- pin 2 white; Other
- pin 3 (light) blue; L-
- pin 4 black; C/Q

ProcessData id=V_PdT_Basic (condition V_Mode = 0)

ProcessDataOut "Process Data Out Basic" id=V_Pd_OutBasic

bit length: 168
data type: 168-bit Record

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 156 2-bit UInteger 0 = Off, 1 = On Audible State The state of the audible segment
2 158 2-bit UInteger 0 = Off, 1 = On, 2 = Flash, 3 = Animation Segment 5 The state of the segment. Related parameters defined in Basic Segment Parameter Data
3 160 2-bit UInteger 0 = Off, 1 = On, 2 = Flash, 3 = Animation Segment 4 The state of the segment. Related parameters defined in Basic Segment Parameter Data
4 162 2-bit UInteger 0 = Off, 1 = On, 2 = Flash, 3 = Animation Segment 3 The state of the segment. Related parameters defined in Basic Segment Parameter Data
5 164 2-bit UInteger 0 = Off, 1 = On, 2 = Flash, 3 = Animation Segment 2 The state of the segment. Related parameters defined in Basic Segment Parameter Data
6 166 2-bit UInteger 0 = Off, 1 = On, 2 = Flash, 3 = Animation Segment 1 The state of the segment. Related parameters defined in Basic Segment Parameter Data
Octet 0
bit offset 167 166 165 164 163 162 161 160
subindex 6 5 4 3
element bit 1 0 1 0 1 0 1 0
Octet 1
bit offset 159 158 157 156 155 154 153 152
subindex 2 1 / / / / / / / / / / / / / / / / / / / / / / / /
element bit 1 0 1 0        
Octet 2
bit offset 151 150 149 148 147 146 145 144
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 3
bit offset 143 142 141 140 139 138 137 136
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 4
bit offset 135 134 133 132 131 130 129 128
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 5
bit offset 127 126 125 124 123 122 121 120
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 6
bit offset 119 118 117 116 115 114 113 112
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 7
bit offset 111 110 109 108 107 106 105 104
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 8
bit offset 103 102 101 100 99 98 97 96
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 9
bit offset 95 94 93 92 91 90 89 88
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 10
bit offset 87 86 85 84 83 82 81 80
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 11
bit offset 79 78 77 76 75 74 73 72
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 12
bit offset 71 70 69 68 67 66 65 64
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 13
bit offset 63 62 61 60 59 58 57 56
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 14
bit offset 55 54 53 52 51 50 49 48
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 15
bit offset 47 46 45 44 43 42 41 40
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 16
bit offset 39 38 37 36 35 34 33 32
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 17
bit offset 31 30 29 28 27 26 25 24
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 18
bit offset 23 22 21 20 19 18 17 16
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 19
bit offset 15 14 13 12 11 10 9 8
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 20
bit offset 7 6 5 4 3 2 1 0
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /

ProcessData id=V_PdT_RunMode (condition V_Mode = 1)

ProcessDataOut "Process Data Out Run Mode" id=V_Pd_OutRunMode

bit length: 168
data type: 168-bit Record

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 128 8-bit UInteger 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = 50/50, 5 = 50/50 Flash, 6 = Scroll, 7 = Bounce, 8 = Intensity Sweep, 9 = Two Color Sweep, 10 = Color Spectrum Animation The Animation type
2 136 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Color 1 The main color of the Animation. Custom Colors are defined in Parameter data
3 140 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Color 2 The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data
4 144 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Color 1 Intensity The Intensity of Color 1, Custom Intensity defined in Parameter Data
5 147 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Color 2 Intensity The Intensity of Color 2, Custom Intensity defined in Parameter Data
6 150 2-bit UInteger 0 = Slow, 1 = Medium, 2 = Fast Speed The speed of the Animation
7 152 3-bit UInteger 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random Pulse Pattern The pattern of Animation
8 155 Boolean false = Up, true = Down Direction The Direction of Animation
9 160 2-bit UInteger 0 = Off, 1 = Low, 2 = Medium, 3 = High Audible Volume The volume of the audible tone when active
10 162 6-bit UInteger 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom Audible Type The audible tone to be played when active
Octet 0
bit offset 167 166 165 164 163 162 161 160
subindex 10 9
element bit 5 4 3 2 1 0 1 0
Octet 1
bit offset 159 158 157 156 155 154 153 152
subindex / / / / / / / / / / / / / / / / / / / / / / / / 8 7
element bit           2 1 0
Octet 2
bit offset 151 150 149 148 147 146 145 144
subindex 6 5 4
element bit 1 0 2 1 0 2 1 0
Octet 3
bit offset 143 142 141 140 139 138 137 136
subindex 3 2
element bit 3 2 1 0 3 2 1 0
Octet 4
bit offset 135 134 133 132 131 130 129 128
subindex 1
element bit 7 6 5 4 3 2 1 0
Octet 5
bit offset 127 126 125 124 123 122 121 120
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 6
bit offset 119 118 117 116 115 114 113 112
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 7
bit offset 111 110 109 108 107 106 105 104
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 8
bit offset 103 102 101 100 99 98 97 96
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 9
bit offset 95 94 93 92 91 90 89 88
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 10
bit offset 87 86 85 84 83 82 81 80
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 11
bit offset 79 78 77 76 75 74 73 72
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 12
bit offset 71 70 69 68 67 66 65 64
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 13
bit offset 63 62 61 60 59 58 57 56
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 14
bit offset 55 54 53 52 51 50 49 48
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 15
bit offset 47 46 45 44 43 42 41 40
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 16
bit offset 39 38 37 36 35 34 33 32
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 17
bit offset 31 30 29 28 27 26 25 24
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 18
bit offset 23 22 21 20 19 18 17 16
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 19
bit offset 15 14 13 12 11 10 9 8
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 20
bit offset 7 6 5 4 3 2 1 0
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /

ProcessData id=V_PdT_LevelMode (condition V_Mode = 2)

ProcessDataOut "Process Data Out Level Mode" id=V_Pd_OutLevelMode

bit length: 168
data type: 168-bit Record

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 152 16-bit UInteger Level Mode Value Value describing the level of the device, range determined in Level Mode Parameter Data

octet 0 1 2 3 4 5 6 7
bit offset 167 - 160 159 - 152 151 - 144 143 - 136 135 - 128 127 - 120 119 - 112 111 - 104
subindex 1 1 / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
element bit 15 - 8 7 - 0            

octet 8 9 10 11 12 13 14 15
bit offset 103 - 96 95 - 88 87 - 80 79 - 72 71 - 64 63 - 56 55 - 48 47 - 40
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /

octet 16 17 18 19 20  
bit offset 39 - 32 31 - 24 23 - 16 15 - 8 7 - 0  
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /  

ProcessData id=V_PdT_Advanced (condition V_Mode = 3)

ProcessDataOut "Process Data Out Advanced" id=V_Pd_OutAdvanced

bit length: 168
data type: 168-bit Record

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 0 8-bit UInteger 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = 50/50, 5 = 50/50 Flash, 6 = Intensity Sweep, 7 = Two Color Sweep Segment 1 Animation Type The Animation type
2 8 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Segment 1 Color 1 The main color of the Animation. Custom Colors are defined in Parameter data
3 12 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Segment 1 Color 2 The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data
4 16 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Segment 1 Color 1 Intensity The Intensity of Color 1, Custom Intensity defined in Parameter Data
5 19 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Segment 1 Color 2 Intensity The Intensity of Color 2, Custom Intensity defined in Parameter Data
6 22 2-bit UInteger 0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom Segment 1 Speed The speed of the Animation
7 24 3-bit UInteger 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random Segment 1 Pulse Pattern The pattern of Animation
8 32 8-bit UInteger 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = 50/50, 5 = 50/50 Flash, 6 = Intensity Sweep, 7 = Two Color Sweep Segment 2 Animation Type The Animation type
9 40 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Segment 2 Color 1 The main color of the Animation. Custom Colors are defined in Parameter data
10 44 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Segment 2 Color 2 The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data
11 48 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Segment 2 Color 1 Intensity The Intensity of Color 1, Custom Intensity defined in Parameter Data
12 51 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Segment 2 Color 2 Intensity The Intensity of Color 2, Custom Intensity defined in Parameter Data
13 54 2-bit UInteger 0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom Segment 2 Speed The speed of the Animation
14 56 3-bit UInteger 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random Segment 2 Pulse Pattern The pattern of Animation
15 64 8-bit UInteger 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = 50/50, 5 = 50/50 Flash, 6 = Intensity Sweep, 7 = Two Color Sweep Segment 3 Animation Type The Animation type
16 72 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Segment 3 Color 1 The main color of the Animation. Custom Colors are defined in Parameter data
17 76 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Segment 3 Color 2 The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data
18 80 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Segment 3 Color 1 Intensity The Intensity of Color 1, Custom Intensity defined in Parameter Data
19 83 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Segment 3 Color 2 Intensity The Intensity of Color 2, Custom Intensity defined in Parameter Data
20 86 2-bit UInteger 0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom Segment 3 Speed The speed of the Animation
21 88 3-bit UInteger 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random Segment 3 Pulse Pattern The pattern of Animation
22 96 8-bit UInteger 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = 50/50, 5 = 50/50 Flash, 6 = Intensity Sweep, 7 = Two Color Sweep Segment 4 Animation Type The Animation type
23 104 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Segment 4 Color 1 The main color of the Animation. Custom Colors are defined in Parameter data
24 108 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Segment 4 Color 2 The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data
25 112 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Segment 4 Color 1 Intensity The Intensity of Color 1, Custom Intensity defined in Parameter Data
26 115 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Segment 4 Color 2 Intensity The Intensity of Color 2, Custom Intensity defined in Parameter Data
27 118 2-bit UInteger 0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom Segment 4 Speed The speed of the Animation
28 120 3-bit UInteger 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random Segment 4 Pulse Pattern The pattern of Animation
29 128 8-bit UInteger 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = 50/50, 5 = 50/50 Flash, 6 = Intensity Sweep, 7 = Two Color Sweep Segment 5 Animation Type The Animation type
30 136 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Segment 5 Color 1 The main color of the Animation. Custom Colors are defined in Parameter data
31 140 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Segment 5 Color 2 The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data
32 144 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Segment 5 Color 1 Intensity The Intensity of Color 1, Custom Intensity defined in Parameter Data
33 147 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Segment 5 Color 2 Intensity The Intensity of Color 2, Custom Intensity defined in Parameter Data
34 150 2-bit UInteger 0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom Segment 5 Speed The speed of the Animation
35 152 3-bit UInteger 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random Segment 5 Pulse Pattern The pattern of Animation
36 160 2-bit UInteger 0 = Off, 1 = Low, 2 = Medium, 3 = High Audible Volume The volume of the audible tone when active
37 162 6-bit UInteger 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom Audible Type The audible tone to be played when active
Octet 0
bit offset 167 166 165 164 163 162 161 160
subindex 37 36
element bit 5 4 3 2 1 0 1 0
Octet 1
bit offset 159 158 157 156 155 154 153 152
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 35
element bit           2 1 0
Octet 2
bit offset 151 150 149 148 147 146 145 144
subindex 34 33 32
element bit 1 0 2 1 0 2 1 0
Octet 3
bit offset 143 142 141 140 139 138 137 136
subindex 31 30
element bit 3 2 1 0 3 2 1 0
Octet 4
bit offset 135 134 133 132 131 130 129 128
subindex 29
element bit 7 6 5 4 3 2 1 0
Octet 5
bit offset 127 126 125 124 123 122 121 120
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 28
element bit           2 1 0
Octet 6
bit offset 119 118 117 116 115 114 113 112
subindex 27 26 25
element bit 1 0 2 1 0 2 1 0
Octet 7
bit offset 111 110 109 108 107 106 105 104
subindex 24 23
element bit 3 2 1 0 3 2 1 0
Octet 8
bit offset 103 102 101 100 99 98 97 96
subindex 22
element bit 7 6 5 4 3 2 1 0
Octet 9
bit offset 95 94 93 92 91 90 89 88
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 21
element bit           2 1 0
Octet 10
bit offset 87 86 85 84 83 82 81 80
subindex 20 19 18
element bit 1 0 2 1 0 2 1 0
Octet 11
bit offset 79 78 77 76 75 74 73 72
subindex 17 16
element bit 3 2 1 0 3 2 1 0
Octet 12
bit offset 71 70 69 68 67 66 65 64
subindex 15
element bit 7 6 5 4 3 2 1 0
Octet 13
bit offset 63 62 61 60 59 58 57 56
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 14
element bit           2 1 0
Octet 14
bit offset 55 54 53 52 51 50 49 48
subindex 13 12 11
element bit 1 0 2 1 0 2 1 0
Octet 15
bit offset 47 46 45 44 43 42 41 40
subindex 10 9
element bit 3 2 1 0 3 2 1 0
Octet 16
bit offset 39 38 37 36 35 34 33 32
subindex 8
element bit 7 6 5 4 3 2 1 0
Octet 17
bit offset 31 30 29 28 27 26 25 24
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 7
element bit           2 1 0
Octet 18
bit offset 23 22 21 20 19 18 17 16
subindex 6 5 4
element bit 1 0 2 1 0 2 1 0
Octet 19
bit offset 15 14 13 12 11 10 9 8
subindex 3 2
element bit 3 2 1 0 3 2 1 0
Octet 20
bit offset 7 6 5 4 3 2 1 0
subindex 1
element bit 7 6 5 4 3 2 1 0

Standard Variable "Direct Parameters - Page 1" index=0 id=V_DirectParameters_1

description: Comprises the required parameters defining the communication characteristics and identifiers for device validation.
data type: 128-bit Record
access rights: rw

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 120 8-bit UInteger ro Reserved
2 112 8-bit UInteger ro Master Cycle Time Communication: Current communication cycle duration used by the master. This value defines the process data cycle.
3 104 8-bit UInteger ro Min Cycle Time Communication: Minimum communication cycle duration supported by the device. This value defines the lowest possible process data cycle.
4 96 8-bit UInteger ro M-Sequence Capability Communication: Information on the structure and the supported features of the communication messages.
5 88 8-bit UInteger 17 ro IO-Link Revision ID Communication: Identifier for the currently used communication protocol revision.
6 80 8-bit UInteger ro Process Data Input Length Communication: Information on width and features of the process input data (Process Data from Device to Master).
7 72 8-bit UInteger ro Process Data Output Length Communication: Information on width of the process output data (Process Data from Master to Device).
8 64 8-bit UInteger ro Vendor ID 1 Identification: Highest octet of the Vendor ID. Combined with the parameter Vendor ID 2, this parameter defines the 16-bit value of the unique Vendor ID as assigned by the IO-Link Community.
9 56 8-bit UInteger ro Vendor ID 2 Identification: Lowest octet of the Vendor ID. Combined with the parameter Vendor ID 1, this parameter defines the 16-bit value of the unique Vendor ID as assigned by the IO-Link Community.
10 48 8-bit UInteger ro Device ID 1 Identification: Highest octet of the Device ID. Combined with the parameters Device ID 2 and 3, this parameter defines the 24-bit value of the vendor-specific Device ID.
11 40 8-bit UInteger ro Device ID 2 Identification: Middle octet of the Device ID. Combined with the parameters Device ID 1 and 3, this parameter defines the 24-bit value of the vendor-specific Device ID.
12 32 8-bit UInteger ro Device ID 3 Identification: Lowest octet of the Device ID. Combined with the parameters Device ID 1 and 2, this parameter defines the 24-bit value of the vendor-specific Device ID.
13 24 8-bit UInteger ro Reserved
14 16 8-bit UInteger ro Reserved
15 8 8-bit UInteger ro Reserved
16 0 8-bit UInteger wo X System Command Application: Command interface for devices without ISDU support. Validity and execution of commands are not confirmed.

octet 0 1 2 3 4 5 6 7
bit offset 127 - 120 119 - 112 111 - 104 103 - 96 95 - 88 87 - 80 79 - 72 71 - 64
subindex 1 2 3 4 5 6 7 8
element bit 7 - 0 7 - 0 7 - 0 7 - 0 7 - 0 7 - 0 7 - 0 7 - 0

octet 8 9 10 11 12 13 14 15
bit offset 63 - 56 55 - 48 47 - 40 39 - 32 31 - 24 23 - 16 15 - 8 7 - 0
subindex 9 10 11 12 13 14 15 16
element bit 7 - 0 7 - 0 7 - 0 7 - 0 7 - 0 7 - 0 7 - 0 7 - 0

Standard Variable "Direct Parameters - Page 2" index=1 id=V_DirectParameters_2

description: A set of parameters for devices without ISDU support.
data type: 128-bit Record
access rights: rw

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 120 8-bit UInteger Device-specific Parameter 1
2 112 8-bit UInteger Device-specific Parameter 2
3 104 8-bit UInteger Device-specific Parameter 3
4 96 8-bit UInteger Device-specific Parameter 4
5 88 8-bit UInteger Device-specific Parameter 5
6 80 8-bit UInteger Device-specific Parameter 6
7 72 8-bit UInteger Device-specific Parameter 7
8 64 8-bit UInteger Device-specific Parameter 8
9 56 8-bit UInteger Device-specific Parameter 9
10 48 8-bit UInteger Device-specific Parameter 10
11 40 8-bit UInteger Device-specific Parameter 11
12 32 8-bit UInteger Device-specific Parameter 12
13 24 8-bit UInteger Device-specific Parameter 13
14 16 8-bit UInteger Device-specific Parameter 14
15 8 8-bit UInteger Device-specific Parameter 15
16 0 8-bit UInteger Device-specific Parameter 16

octet 0 1 2 3 4 5 6 7
bit offset 127 - 120 119 - 112 111 - 104 103 - 96 95 - 88 87 - 80 79 - 72 71 - 64
subindex 1 2 3 4 5 6 7 8
element bit 7 - 0 7 - 0 7 - 0 7 - 0 7 - 0 7 - 0 7 - 0 7 - 0

octet 8 9 10 11 12 13 14 15
bit offset 63 - 56 55 - 48 47 - 40 39 - 32 31 - 24 23 - 16 15 - 8 7 - 0
subindex 9 10 11 12 13 14 15 16
element bit 7 - 0 7 - 0 7 - 0 7 - 0 7 - 0 7 - 0 7 - 0 7 - 0

Standard Variable "System Command" index=2 id=V_SystemCommand

description: Command interface for applications. A positive acknowledge indicates the complete and correct finalization of the requested function.
data type: 8-bit UInteger
allowed values: 130 = Restore Factory Settings
access rights: wo
modifies other variables

octet 0  
bit offset 7 - 0  
element bit 7 - 0  

Standard Variable "Device Access Locks" index=12 id=V_DeviceAccessLocks

description: The access to the device parameters can be restricted by setting appropriate flags within this parameter.
data type: 16-bit Record (subindex access not supported)
access rights: rw

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 0 Boolean false = Unlocked, true = Locked false Parameter Write Access This lock prevents the write access to all read/write parameters of the device except for the parameter 'Device Access Locks'.
2 1 Boolean false = Unlocked, true = Locked false Data Storage This lock prevents the write access to the device parameters via the data storage mechanism.
3 2 Boolean false = Unlocked, true = Locked Local Parameterization This lock prevents the device settings from being changed via local operating elements on the device.
4 3 Boolean false = Unlocked, true = Locked Local User Interface This lock prevents the access to the device settings and display via a local user interface. The user interface is disabled.
Octet 0
bit offset 15 14 13 12 11 10 9 8
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Octet 1
bit offset 7 6 5 4 3 2 1 0
subindex / / / / / / / / / / / / / / / / / / / / / / / / 4 3 2 1

Standard Variable "Vendor Name" index=16 id=V_VendorName

description: The vendor name that is assigned to a Vendor ID.
data type: 64-octet String UTF-8
access rights: ro

octet 0 1 2 3 4 5 6 7
bit offset 511 - 504 503 - 496 495 - 488 487 - 480 479 - 472 471 - 464 463 - 456 455 - 448

octet 8 9 10 11 12 13 14 15
bit offset 447 - 440 439 - 432 431 - 424 423 - 416 415 - 408 407 - 400 399 - 392 391 - 384

octet 16 17 18 19 20 21 22 23
bit offset 383 - 376 375 - 368 367 - 360 359 - 352 351 - 344 343 - 336 335 - 328 327 - 320

octet 24 25 26 27 28 29 30 31
bit offset 319 - 312 311 - 304 303 - 296 295 - 288 287 - 280 279 - 272 271 - 264 263 - 256

octet 32 33 34 35 36 37 38 39
bit offset 255 - 248 247 - 240 239 - 232 231 - 224 223 - 216 215 - 208 207 - 200 199 - 192

octet 40 41 42 43 44 45 46 47
bit offset 191 - 184 183 - 176 175 - 168 167 - 160 159 - 152 151 - 144 143 - 136 135 - 128

octet 48 49 50 51 52 53 54 55
bit offset 127 - 120 119 - 112 111 - 104 103 - 96 95 - 88 87 - 80 79 - 72 71 - 64

octet 56 57 58 59 60 61 62 63
bit offset 63 - 56 55 - 48 47 - 40 39 - 32 31 - 24 23 - 16 15 - 8 7 - 0

Standard Variable "Vendor Text" index=17 id=V_VendorText

description: Additional information about the vendor.
data type: 64-octet String UTF-8
access rights: ro

octet 0 1 2 3 4 5 6 7
bit offset 511 - 504 503 - 496 495 - 488 487 - 480 479 - 472 471 - 464 463 - 456 455 - 448

octet 8 9 10 11 12 13 14 15
bit offset 447 - 440 439 - 432 431 - 424 423 - 416 415 - 408 407 - 400 399 - 392 391 - 384

octet 16 17 18 19 20 21 22 23
bit offset 383 - 376 375 - 368 367 - 360 359 - 352 351 - 344 343 - 336 335 - 328 327 - 320

octet 24 25 26 27 28 29 30 31
bit offset 319 - 312 311 - 304 303 - 296 295 - 288 287 - 280 279 - 272 271 - 264 263 - 256

octet 32 33 34 35 36 37 38 39
bit offset 255 - 248 247 - 240 239 - 232 231 - 224 223 - 216 215 - 208 207 - 200 199 - 192

octet 40 41 42 43 44 45 46 47
bit offset 191 - 184 183 - 176 175 - 168 167 - 160 159 - 152 151 - 144 143 - 136 135 - 128

octet 48 49 50 51 52 53 54 55
bit offset 127 - 120 119 - 112 111 - 104 103 - 96 95 - 88 87 - 80 79 - 72 71 - 64

octet 56 57 58 59 60 61 62 63
bit offset 63 - 56 55 - 48 47 - 40 39 - 32 31 - 24 23 - 16 15 - 8 7 - 0

Standard Variable "Product Name" index=18 id=V_ProductName

description: Complete product name.
data type: 64-octet String UTF-8
access rights: ro

octet 0 1 2 3 4 5 6 7
bit offset 511 - 504 503 - 496 495 - 488 487 - 480 479 - 472 471 - 464 463 - 456 455 - 448

octet 8 9 10 11 12 13 14 15
bit offset 447 - 440 439 - 432 431 - 424 423 - 416 415 - 408 407 - 400 399 - 392 391 - 384

octet 16 17 18 19 20 21 22 23
bit offset 383 - 376 375 - 368 367 - 360 359 - 352 351 - 344 343 - 336 335 - 328 327 - 320

octet 24 25 26 27 28 29 30 31
bit offset 319 - 312 311 - 304 303 - 296 295 - 288 287 - 280 279 - 272 271 - 264 263 - 256

octet 32 33 34 35 36 37 38 39
bit offset 255 - 248 247 - 240 239 - 232 231 - 224 223 - 216 215 - 208 207 - 200 199 - 192

octet 40 41 42 43 44 45 46 47
bit offset 191 - 184 183 - 176 175 - 168 167 - 160 159 - 152 151 - 144 143 - 136 135 - 128

octet 48 49 50 51 52 53 54 55
bit offset 127 - 120 119 - 112 111 - 104 103 - 96 95 - 88 87 - 80 79 - 72 71 - 64

octet 56 57 58 59 60 61 62 63
bit offset 63 - 56 55 - 48 47 - 40 39 - 32 31 - 24 23 - 16 15 - 8 7 - 0

Standard Variable "Product ID" index=19 id=V_ProductID

description: Vendor-specific product or type identification (e.g., item number or model number).
data type: 64-octet String UTF-8
access rights: ro

octet 0 1 2 3 4 5 6 7
bit offset 511 - 504 503 - 496 495 - 488 487 - 480 479 - 472 471 - 464 463 - 456 455 - 448

octet 8 9 10 11 12 13 14 15
bit offset 447 - 440 439 - 432 431 - 424 423 - 416 415 - 408 407 - 400 399 - 392 391 - 384

octet 16 17 18 19 20 21 22 23
bit offset 383 - 376 375 - 368 367 - 360 359 - 352 351 - 344 343 - 336 335 - 328 327 - 320

octet 24 25 26 27 28 29 30 31
bit offset 319 - 312 311 - 304 303 - 296 295 - 288 287 - 280 279 - 272 271 - 264 263 - 256

octet 32 33 34 35 36 37 38 39
bit offset 255 - 248 247 - 240 239 - 232 231 - 224 223 - 216 215 - 208 207 - 200 199 - 192

octet 40 41 42 43 44 45 46 47
bit offset 191 - 184 183 - 176 175 - 168 167 - 160 159 - 152 151 - 144 143 - 136 135 - 128

octet 48 49 50 51 52 53 54 55
bit offset 127 - 120 119 - 112 111 - 104 103 - 96 95 - 88 87 - 80 79 - 72 71 - 64

octet 56 57 58 59 60 61 62 63
bit offset 63 - 56 55 - 48 47 - 40 39 - 32 31 - 24 23 - 16 15 - 8 7 - 0

Standard Variable "Product Text" index=20 id=V_ProductText

description: Additional product information for the device.
data type: 64-octet String UTF-8
access rights: ro

octet 0 1 2 3 4 5 6 7
bit offset 511 - 504 503 - 496 495 - 488 487 - 480 479 - 472 471 - 464 463 - 456 455 - 448

octet 8 9 10 11 12 13 14 15
bit offset 447 - 440 439 - 432 431 - 424 423 - 416 415 - 408 407 - 400 399 - 392 391 - 384

octet 16 17 18 19 20 21 22 23
bit offset 383 - 376 375 - 368 367 - 360 359 - 352 351 - 344 343 - 336 335 - 328 327 - 320

octet 24 25 26 27 28 29 30 31
bit offset 319 - 312 311 - 304 303 - 296 295 - 288 287 - 280 279 - 272 271 - 264 263 - 256

octet 32 33 34 35 36 37 38 39
bit offset 255 - 248 247 - 240 239 - 232 231 - 224 223 - 216 215 - 208 207 - 200 199 - 192

octet 40 41 42 43 44 45 46 47
bit offset 191 - 184 183 - 176 175 - 168 167 - 160 159 - 152 151 - 144 143 - 136 135 - 128

octet 48 49 50 51 52 53 54 55
bit offset 127 - 120 119 - 112 111 - 104 103 - 96 95 - 88 87 - 80 79 - 72 71 - 64

octet 56 57 58 59 60 61 62 63
bit offset 63 - 56 55 - 48 47 - 40 39 - 32 31 - 24 23 - 16 15 - 8 7 - 0

Standard Variable "Serial Number" index=21 id=V_SerialNumber

description: Unique, vendor-specific identifier of the individual device.
data type: 16-octet String UTF-8
access rights: ro

octet 0 1 2 3 4 5 6 7
bit offset 127 - 120 119 - 112 111 - 104 103 - 96 95 - 88 87 - 80 79 - 72 71 - 64

octet 8 9 10 11 12 13 14 15
bit offset 63 - 56 55 - 48 47 - 40 39 - 32 31 - 24 23 - 16 15 - 8 7 - 0

Standard Variable "Hardware Revision" index=22 id=V_HardwareRevision

description: Unique, vendor-specific identifier of the hardware revision of the individual device.
data type: 64-octet String UTF-8
access rights: ro

octet 0 1 2 3 4 5 6 7
bit offset 511 - 504 503 - 496 495 - 488 487 - 480 479 - 472 471 - 464 463 - 456 455 - 448

octet 8 9 10 11 12 13 14 15
bit offset 447 - 440 439 - 432 431 - 424 423 - 416 415 - 408 407 - 400 399 - 392 391 - 384

octet 16 17 18 19 20 21 22 23
bit offset 383 - 376 375 - 368 367 - 360 359 - 352 351 - 344 343 - 336 335 - 328 327 - 320

octet 24 25 26 27 28 29 30 31
bit offset 319 - 312 311 - 304 303 - 296 295 - 288 287 - 280 279 - 272 271 - 264 263 - 256

octet 32 33 34 35 36 37 38 39
bit offset 255 - 248 247 - 240 239 - 232 231 - 224 223 - 216 215 - 208 207 - 200 199 - 192

octet 40 41 42 43 44 45 46 47
bit offset 191 - 184 183 - 176 175 - 168 167 - 160 159 - 152 151 - 144 143 - 136 135 - 128

octet 48 49 50 51 52 53 54 55
bit offset 127 - 120 119 - 112 111 - 104 103 - 96 95 - 88 87 - 80 79 - 72 71 - 64

octet 56 57 58 59 60 61 62 63
bit offset 63 - 56 55 - 48 47 - 40 39 - 32 31 - 24 23 - 16 15 - 8 7 - 0

Standard Variable "Firmware Revision" index=23 id=V_FirmwareRevision

description: Unique, vendor-specific identifier of the firmware revision of the individual device.
data type: 64-octet String UTF-8
access rights: ro

octet 0 1 2 3 4 5 6 7
bit offset 511 - 504 503 - 496 495 - 488 487 - 480 479 - 472 471 - 464 463 - 456 455 - 448

octet 8 9 10 11 12 13 14 15
bit offset 447 - 440 439 - 432 431 - 424 423 - 416 415 - 408 407 - 400 399 - 392 391 - 384

octet 16 17 18 19 20 21 22 23
bit offset 383 - 376 375 - 368 367 - 360 359 - 352 351 - 344 343 - 336 335 - 328 327 - 320

octet 24 25 26 27 28 29 30 31
bit offset 319 - 312 311 - 304 303 - 296 295 - 288 287 - 280 279 - 272 271 - 264 263 - 256

octet 32 33 34 35 36 37 38 39
bit offset 255 - 248 247 - 240 239 - 232 231 - 224 223 - 216 215 - 208 207 - 200 199 - 192

octet 40 41 42 43 44 45 46 47
bit offset 191 - 184 183 - 176 175 - 168 167 - 160 159 - 152 151 - 144 143 - 136 135 - 128

octet 48 49 50 51 52 53 54 55
bit offset 127 - 120 119 - 112 111 - 104 103 - 96 95 - 88 87 - 80 79 - 72 71 - 64

octet 56 57 58 59 60 61 62 63
bit offset 63 - 56 55 - 48 47 - 40 39 - 32 31 - 24 23 - 16 15 - 8 7 - 0

Standard Variable "Application-specific Tag" index=24 id=V_ApplicationSpecificTag

description: Possibility to mark a device with user- or application-specific information.
data type: 32-octet String UTF-8
access rights: rw

octet 0 1 2 3 4 5 6 7
bit offset 255 - 248 247 - 240 239 - 232 231 - 224 223 - 216 215 - 208 207 - 200 199 - 192

octet 8 9 10 11 12 13 14 15
bit offset 191 - 184 183 - 176 175 - 168 167 - 160 159 - 152 151 - 144 143 - 136 135 - 128

octet 16 17 18 19 20 21 22 23
bit offset 127 - 120 119 - 112 111 - 104 103 - 96 95 - 88 87 - 80 79 - 72 71 - 64

octet 24 25 26 27 28 29 30 31
bit offset 63 - 56 55 - 48 47 - 40 39 - 32 31 - 24 23 - 16 15 - 8 7 - 0

Standard Variable "Device Status" index=36 id=V_DeviceStatus

description: Indicator for the current device condition and diagnosis state.
data type: 8-bit UInteger
allowed values: 0 = Device is OK, 1 = Maintenance required, 2 = Out of specification, 3 = Functional check, 4 = Failure
access rights: ro
dynamic

octet 0  
bit offset 7 - 0  
element bit 7 - 0  

Standard Variable "Detailed Device Status" index=37 id=V_DetailedDeviceStatus

description: List of all currently pending events in the device.
data type: Array[6] of 3-octet OctetString (subindex access not supported)
access rights: ro
dynamic

octet 0 1 2 3 4 5 6 7
bit offset 143 - 136 135 - 128 127 - 120 119 - 112 111 - 104 103 - 96 95 - 88 87 - 80
subindex 1 1 1 2 2 2 3 3

octet 8 9 10 11 12 13 14 15
bit offset 79 - 72 71 - 64 63 - 56 55 - 48 47 - 40 39 - 32 31 - 24 23 - 16
subindex 3 4 4 4 5 5 5 6

octet 16 17  
bit offset 15 - 8 7 - 0  
subindex 6 6  

Variable "Operating Mode Selection" index=64 id=V_Mode

description: Operating Mode Selection
data type: 16-bit UInteger
allowed values: 0 = Basic Segment Mode, 1 = Run Mode, 2 = Level Mode, 3 = Advanced Segment Mode
default value: 3
access rights: rw

octet 0 1  
bit offset 15 - 8 7 - 0  
element bit 15 - 8 7 - 0  

Variable "General Basic Mode Parameters" index=65 id=V_GeneralSegmentConfig

description: General Basic Mode Parameters
data type: 24-bit Record (subindex access not supported)
access rights: rw

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 0 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Background Color The Color of the Background Segments
2 8 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Background Intensity The Intensity of the Background Segments
3 16 Boolean false = Off, true = On Animation Sync Sync animations across segments.
Octet 0
bit offset 23 22 21 20 19 18 17 16
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 3
Octet 1
bit offset 15 14 13 12 11 10 9 8
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 2
element bit           2 1 0
Octet 2
bit offset 7 6 5 4 3 2 1 0
subindex / / / / / / / / / / / / / / / / / / / / / / / / 1
element bit         3 2 1 0

Variable "Segment 1 Basic Mode Parameters" index=66 id=V_Segment_1_Basic_Parameters

description: Segment 1 Basic Mode Parameters
data type: 48-bit Record (subindex access not supported)
access rights: rw

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 0 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Basic Color The Color for Basic Steady and Flash
2 8 2-bit UInteger 0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom Basic Speed The Speed of Basic Flashing
3 16 8-bit UInteger 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = 50/50, 5 = 50/50 Flash, 6 = Intensity Sweep, 7 = Two Color Sweep Animation The Animation type
4 24 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Color 1 The main color of the Animation. Custom Colors are defined in Parameter data
5 28 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Color 2 The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data
6 32 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Color 1 Intensity The Intensity of Color 1, Custom Intensity defined in Parameter Data
7 35 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Color 2 Intensity The Intensity of Color 2, Custom Intensity defined in Parameter Data
8 38 2-bit UInteger 0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom Speed The speed of the Animation
9 40 3-bit UInteger 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random Pulse Pattern The pattern of Animation
Octet 0
bit offset 47 46 45 44 43 42 41 40
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 9
element bit           2 1 0
Octet 1
bit offset 39 38 37 36 35 34 33 32
subindex 8 7 6
element bit 1 0 2 1 0 2 1 0
Octet 2
bit offset 31 30 29 28 27 26 25 24
subindex 5 4
element bit 3 2 1 0 3 2 1 0
Octet 3
bit offset 23 22 21 20 19 18 17 16
subindex 3
element bit 7 6 5 4 3 2 1 0
Octet 4
bit offset 15 14 13 12 11 10 9 8
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 2
element bit             1 0
Octet 5
bit offset 7 6 5 4 3 2 1 0
subindex / / / / / / / / / / / / / / / / / / / / / / / / 1
element bit         3 2 1 0

Variable "Segment 2 Basic Mode Parameters" index=67 id=V_Segment_2_Basic_Parameters

description: Segment 2 Basic Mode Parameters
data type: 48-bit Record (subindex access not supported)
access rights: rw

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 0 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Basic Color The Color for Basic Steady and Flash
2 8 2-bit UInteger 0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom Basic Speed The Speed of Basic Flashing
3 16 8-bit UInteger 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = 50/50, 5 = 50/50 Flash, 6 = Intensity Sweep, 7 = Two Color Sweep Animation The Animation type
4 24 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Color 1 The main color of the Animation. Custom Colors are defined in Parameter data
5 28 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Color 2 The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data
6 32 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Color 1 Intensity The Intensity of Color 1, Custom Intensity defined in Parameter Data
7 35 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Color 2 Intensity The Intensity of Color 2, Custom Intensity defined in Parameter Data
8 38 2-bit UInteger 0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom Speed The speed of the Animation
9 40 3-bit UInteger 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random Pulse Pattern The pattern of Animation
Octet 0
bit offset 47 46 45 44 43 42 41 40
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 9
element bit           2 1 0
Octet 1
bit offset 39 38 37 36 35 34 33 32
subindex 8 7 6
element bit 1 0 2 1 0 2 1 0
Octet 2
bit offset 31 30 29 28 27 26 25 24
subindex 5 4
element bit 3 2 1 0 3 2 1 0
Octet 3
bit offset 23 22 21 20 19 18 17 16
subindex 3
element bit 7 6 5 4 3 2 1 0
Octet 4
bit offset 15 14 13 12 11 10 9 8
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 2
element bit             1 0
Octet 5
bit offset 7 6 5 4 3 2 1 0
subindex / / / / / / / / / / / / / / / / / / / / / / / / 1
element bit         3 2 1 0

Variable "Segment 3 Basic Mode Parameters" index=68 id=V_Segment_3_Basic_Parameters

description: Segment 3 Basic Mode Parameters
data type: 48-bit Record (subindex access not supported)
access rights: rw

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 0 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Basic Color The Color for Basic Steady and Flash
2 8 2-bit UInteger 0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom Basic Speed The Speed of Basic Flashing
3 16 8-bit UInteger 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = 50/50, 5 = 50/50 Flash, 6 = Intensity Sweep, 7 = Two Color Sweep Animation The Animation type
4 24 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Color 1 The main color of the Animation. Custom Colors are defined in Parameter data
5 28 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Color 2 The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data
6 32 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Color 1 Intensity The Intensity of Color 1, Custom Intensity defined in Parameter Data
7 35 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Color 2 Intensity The Intensity of Color 2, Custom Intensity defined in Parameter Data
8 38 2-bit UInteger 0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom Speed The speed of the Animation
9 40 3-bit UInteger 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random Pulse Pattern The pattern of Animation
Octet 0
bit offset 47 46 45 44 43 42 41 40
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 9
element bit           2 1 0
Octet 1
bit offset 39 38 37 36 35 34 33 32
subindex 8 7 6
element bit 1 0 2 1 0 2 1 0
Octet 2
bit offset 31 30 29 28 27 26 25 24
subindex 5 4
element bit 3 2 1 0 3 2 1 0
Octet 3
bit offset 23 22 21 20 19 18 17 16
subindex 3
element bit 7 6 5 4 3 2 1 0
Octet 4
bit offset 15 14 13 12 11 10 9 8
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 2
element bit             1 0
Octet 5
bit offset 7 6 5 4 3 2 1 0
subindex / / / / / / / / / / / / / / / / / / / / / / / / 1
element bit         3 2 1 0

Variable "Segment 4 Basic Mode Parameters" index=69 id=V_Segment_4_Basic_Parameters

description: Segment 4 Basic Mode Parameters
data type: 48-bit Record (subindex access not supported)
access rights: rw

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 0 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Basic Color The Color for Basic Steady and Flash
2 8 2-bit UInteger 0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom Basic Speed The Speed of Basic Flashing
3 16 8-bit UInteger 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = 50/50, 5 = 50/50 Flash, 6 = Intensity Sweep, 7 = Two Color Sweep Animation The Animation type
4 24 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Color 1 The main color of the Animation. Custom Colors are defined in Parameter data
5 28 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Color 2 The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data
6 32 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Color 1 Intensity The Intensity of Color 1, Custom Intensity defined in Parameter Data
7 35 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Color 2 Intensity The Intensity of Color 2, Custom Intensity defined in Parameter Data
8 38 2-bit UInteger 0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom Speed The speed of the Animation
9 40 3-bit UInteger 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random Pulse Pattern The pattern of Animation
Octet 0
bit offset 47 46 45 44 43 42 41 40
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 9
element bit           2 1 0
Octet 1
bit offset 39 38 37 36 35 34 33 32
subindex 8 7 6
element bit 1 0 2 1 0 2 1 0
Octet 2
bit offset 31 30 29 28 27 26 25 24
subindex 5 4
element bit 3 2 1 0 3 2 1 0
Octet 3
bit offset 23 22 21 20 19 18 17 16
subindex 3
element bit 7 6 5 4 3 2 1 0
Octet 4
bit offset 15 14 13 12 11 10 9 8
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 2
element bit             1 0
Octet 5
bit offset 7 6 5 4 3 2 1 0
subindex / / / / / / / / / / / / / / / / / / / / / / / / 1
element bit         3 2 1 0

Variable "Segment 5 Basic Mode Parameters" index=70 id=V_Segment_5_Basic_Parameters

description: Segment 5 Basic Mode Parameters
data type: 48-bit Record (subindex access not supported)
access rights: rw

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 0 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Basic Color The Color for Basic Steady and Flash
2 8 2-bit UInteger 0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom Basic Speed The Speed of Basic Flashing
3 16 8-bit UInteger 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = 50/50, 5 = 50/50 Flash, 6 = Intensity Sweep, 7 = Two Color Sweep Animation The Animation type
4 24 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Color 1 The main color of the Animation. Custom Colors are defined in Parameter data
5 28 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 Color 2 The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data
6 32 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Color 1 Intensity The Intensity of Color 1, Custom Intensity defined in Parameter Data
7 35 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom Color 2 Intensity The Intensity of Color 2, Custom Intensity defined in Parameter Data
8 38 2-bit UInteger 0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom Speed The speed of the Animation
9 40 3-bit UInteger 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random Pulse Pattern The pattern of Animation
Octet 0
bit offset 47 46 45 44 43 42 41 40
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 9
element bit           2 1 0
Octet 1
bit offset 39 38 37 36 35 34 33 32
subindex 8 7 6
element bit 1 0 2 1 0 2 1 0
Octet 2
bit offset 31 30 29 28 27 26 25 24
subindex 5 4
element bit 3 2 1 0 3 2 1 0
Octet 3
bit offset 23 22 21 20 19 18 17 16
subindex 3
element bit 7 6 5 4 3 2 1 0
Octet 4
bit offset 15 14 13 12 11 10 9 8
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 2
element bit             1 0
Octet 5
bit offset 7 6 5 4 3 2 1 0
subindex / / / / / / / / / / / / / / / / / / / / / / / / 1
element bit         3 2 1 0

Variable "General Configuration" index=76 id=V_LevelModeGeneralConfiguration

description: General Configuration
data type: 48-bit Record (subindex access not supported)
access rights: rw

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 0 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 13 Background Color The Color of the Background Segments
2 8 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom 3 Background Intensity The Intensity of the Background Segments
3 16 Boolean false = Non-Dominant, true = Dominant 0 Dominance In Non-Dominant mode, Segments maintain their threshold state. In Dominant mode all Segments follow the active threshold state.
4 24 Boolean false = Steady, true = Analog true Subsegment Style Behavior of Segment Transition
5 32 16-bit UInteger 100 Full Scale Value Maximum value, valid entries for Level Mode Value are 0 to Full Scale Value
Octet 0
bit offset 47 46 45 44 43 42 41 40
subindex 5
element bit 15 14 13 12 11 10 9 8
Octet 1
bit offset 39 38 37 36 35 34 33 32
subindex 5
element bit 7 6 5 4 3 2 1 0
Octet 2
bit offset 31 30 29 28 27 26 25 24
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 4
Octet 3
bit offset 23 22 21 20 19 18 17 16
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 3
Octet 4
bit offset 15 14 13 12 11 10 9 8
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 2
element bit           2 1 0
Octet 5
bit offset 7 6 5 4 3 2 1 0
subindex / / / / / / / / / / / / / / / / / / / / / / / / 1
element bit         3 2 1 0

Variable "Base Configuration" index=77 id=V_LevelModeBaseConfiguration

description: Base Configuration
data type: 48-bit Record (subindex access not supported)
access rights: rw

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 0 8-bit UInteger 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = 50/50, 5 = 50/50 Flash, 6 = Intensity Sweep, 7 = Two Color Sweep 1 Animation The Animation type
2 8 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 0 Color 1 The main color of the Animation. Custom Colors are defined in Parameter data
3 12 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 0 Color 2 The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data
4 16 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom 0 Color 1 Intensity The Intensity of Color 1, Custom Intensity defined in Parameter Data
5 19 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom 0 Color 2 Intensity The Intensity of Color 2, Custom Intensity defined in Parameter Data
6 22 2-bit UInteger 0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom 1 Speed The speed of the Animation
7 24 3-bit UInteger 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random 0 Pulse Pattern The pattern of Animation
8 32 8-bit UInteger 0 = Off, 1 = Low, 2 = Medium, 3 = High 0 Audible Volume The volume of the audible tone when active
9 40 8-bit UInteger 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom 8 Audible Type The audible tone to be played when active
Octet 0
bit offset 47 46 45 44 43 42 41 40
subindex 9
element bit 7 6 5 4 3 2 1 0
Octet 1
bit offset 39 38 37 36 35 34 33 32
subindex 8
element bit 7 6 5 4 3 2 1 0
Octet 2
bit offset 31 30 29 28 27 26 25 24
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 7
element bit           2 1 0
Octet 3
bit offset 23 22 21 20 19 18 17 16
subindex 6 5 4
element bit 1 0 2 1 0 2 1 0
Octet 4
bit offset 15 14 13 12 11 10 9 8
subindex 3 2
element bit 3 2 1 0 3 2 1 0
Octet 5
bit offset 7 6 5 4 3 2 1 0
subindex 1
element bit 7 6 5 4 3 2 1 0

Variable "Threshold 1 Configuration" index=78 id=V_LevelModeThresh1Configuration

description: Threshold 1 Configuration
data type: 80-bit Record (subindex access not supported)
access rights: rw

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 0 8-bit UInteger 0 = Disabled, 1 = Enabled 1 Threshold Enable Enables Threshold
2 8 8-bit UInteger 0..100 = Threshold (Percent) 25 Threshold Value Percent Value for Threshold
3 16 8-bit UInteger 0 = Less Than, 1 = Greater Than 0 Threshold Type Sets Comparison Type of Threshold
4 24 8-bit UInteger 0 = Disabled, 1 = Enabled 0 Threshold Override If Override Condition is met, All segments will display Override Animation
5 32 8-bit UInteger 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = 50/50, 5 = 50/50 Flash, 6 = Intensity Sweep, 7 = Two Color Sweep 1 Animation The Animation type
6 40 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 10 Color 1 The main color of the Animation. Custom Colors are defined in Parameter data
7 44 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 0 Color 2 The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data
8 48 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom 0 Color 1 Intensity The Intensity of Color 1, Custom Intensity defined in Parameter Data
9 51 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom 0 Color 2 Intensity The Intensity of Color 2, Custom Intensity defined in Parameter Data
10 54 2-bit UInteger 0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom 1 Speed The speed of the Animation
11 56 3-bit UInteger 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random 0 Pulse Pattern The pattern of Animation
12 64 8-bit UInteger 0 = Off, 1 = Low, 2 = Medium, 3 = High 0 Audible Volume The volume of the audible tone when active
13 72 8-bit UInteger 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom 8 Audible Type The audible tone to be played when active
Octet 0
bit offset 79 78 77 76 75 74 73 72
subindex 13
element bit 7 6 5 4 3 2 1 0
Octet 1
bit offset 71 70 69 68 67 66 65 64
subindex 12
element bit 7 6 5 4 3 2 1 0
Octet 2
bit offset 63 62 61 60 59 58 57 56
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 11
element bit           2 1 0
Octet 3
bit offset 55 54 53 52 51 50 49 48
subindex 10 9 8
element bit 1 0 2 1 0 2 1 0
Octet 4
bit offset 47 46 45 44 43 42 41 40
subindex 7 6
element bit 3 2 1 0 3 2 1 0
Octet 5
bit offset 39 38 37 36 35 34 33 32
subindex 5
element bit 7 6 5 4 3 2 1 0
Octet 6
bit offset 31 30 29 28 27 26 25 24
subindex 4
element bit 7 6 5 4 3 2 1 0
Octet 7
bit offset 23 22 21 20 19 18 17 16
subindex 3
element bit 7 6 5 4 3 2 1 0
Octet 8
bit offset 15 14 13 12 11 10 9 8
subindex 2
element bit 7 6 5 4 3 2 1 0
Octet 9
bit offset 7 6 5 4 3 2 1 0
subindex 1
element bit 7 6 5 4 3 2 1 0

Variable "Threshold 2 Configuration" index=79 id=V_LevelModeThresh2Configuration

description: Threshold 2 Configuration
data type: 80-bit Record (subindex access not supported)
access rights: rw

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 0 8-bit UInteger 0 = Disabled, 1 = Enabled 1 Threshold Enable Enables Threshold
2 8 8-bit UInteger 0..100 = Threshold (Percent) 50 Threshold Value Percent Value for Threshold
3 16 8-bit UInteger 0 = Less Than, 1 = Greater Than 0 Threshold Type Sets Comparison Type of Threshold
4 24 8-bit UInteger 0 = Disabled, 1 = Enabled 0 Threshold Override If Override Condition is met, All segments will display Override Animation
5 32 8-bit UInteger 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = 50/50, 5 = 50/50 Flash, 6 = Intensity Sweep, 7 = Two Color Sweep 1 Animation The Animation type
6 40 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 0 Color 1 The main color of the Animation. Custom Colors are defined in Parameter data
7 44 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 0 Color 2 The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data
8 48 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom 0 Color 1 Intensity The Intensity of Color 1, Custom Intensity defined in Parameter Data
9 51 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom 0 Color 2 Intensity The Intensity of Color 2, Custom Intensity defined in Parameter Data
10 54 2-bit UInteger 0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom 1 Speed The speed of the Animation
11 56 3-bit UInteger 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random 0 Pulse Pattern The pattern of Animation
12 64 8-bit UInteger 0 = Off, 1 = Low, 2 = Medium, 3 = High 0 Audible Volume The volume of the audible tone when active
13 72 8-bit UInteger 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom 8 Audible Type The audible tone to be played when active
Octet 0
bit offset 79 78 77 76 75 74 73 72
subindex 13
element bit 7 6 5 4 3 2 1 0
Octet 1
bit offset 71 70 69 68 67 66 65 64
subindex 12
element bit 7 6 5 4 3 2 1 0
Octet 2
bit offset 63 62 61 60 59 58 57 56
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 11
element bit           2 1 0
Octet 3
bit offset 55 54 53 52 51 50 49 48
subindex 10 9 8
element bit 1 0 2 1 0 2 1 0
Octet 4
bit offset 47 46 45 44 43 42 41 40
subindex 7 6
element bit 3 2 1 0 3 2 1 0
Octet 5
bit offset 39 38 37 36 35 34 33 32
subindex 5
element bit 7 6 5 4 3 2 1 0
Octet 6
bit offset 31 30 29 28 27 26 25 24
subindex 4
element bit 7 6 5 4 3 2 1 0
Octet 7
bit offset 23 22 21 20 19 18 17 16
subindex 3
element bit 7 6 5 4 3 2 1 0
Octet 8
bit offset 15 14 13 12 11 10 9 8
subindex 2
element bit 7 6 5 4 3 2 1 0
Octet 9
bit offset 7 6 5 4 3 2 1 0
subindex 1
element bit 7 6 5 4 3 2 1 0

Variable "Threshold 3 Configuration" index=80 id=V_LevelModeThresh3Configuration

description: Threshold 3 Configuration
data type: 80-bit Record (subindex access not supported)
access rights: rw

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 0 8-bit UInteger 0 = Disabled, 1 = Enabled 1 Threshold Enable Enables Threshold
2 8 8-bit UInteger 0..100 = Threshold (Percent) 75 Threshold Value Percent Value for Threshold
3 16 8-bit UInteger 0 = Less Than, 1 = Greater Than 0 Threshold Type Sets Comparison Type of Threshold
4 24 8-bit UInteger 0 = Disabled, 1 = Enabled 0 Threshold Override If Override Condition is met, All segments will display Override Animation
5 32 8-bit UInteger 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = 50/50, 5 = 50/50 Flash, 6 = Intensity Sweep, 7 = Two Color Sweep 1 Animation The Animation type
6 40 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 4 Color 1 The main color of the Animation. Custom Colors are defined in Parameter data
7 44 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 0 Color 2 The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data
8 48 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom 0 Color 1 Intensity The Intensity of Color 1, Custom Intensity defined in Parameter Data
9 51 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom 0 Color 2 Intensity The Intensity of Color 2, Custom Intensity defined in Parameter Data
10 54 2-bit UInteger 0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom 1 Speed The speed of the Animation
11 56 3-bit UInteger 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random 0 Pulse Pattern The pattern of Animation
12 64 8-bit UInteger 0 = Off, 1 = Low, 2 = Medium, 3 = High 0 Audible Volume The volume of the audible tone when active
13 72 8-bit UInteger 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom 8 Audible Type The audible tone to be played when active
Octet 0
bit offset 79 78 77 76 75 74 73 72
subindex 13
element bit 7 6 5 4 3 2 1 0
Octet 1
bit offset 71 70 69 68 67 66 65 64
subindex 12
element bit 7 6 5 4 3 2 1 0
Octet 2
bit offset 63 62 61 60 59 58 57 56
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 11
element bit           2 1 0
Octet 3
bit offset 55 54 53 52 51 50 49 48
subindex 10 9 8
element bit 1 0 2 1 0 2 1 0
Octet 4
bit offset 47 46 45 44 43 42 41 40
subindex 7 6
element bit 3 2 1 0 3 2 1 0
Octet 5
bit offset 39 38 37 36 35 34 33 32
subindex 5
element bit 7 6 5 4 3 2 1 0
Octet 6
bit offset 31 30 29 28 27 26 25 24
subindex 4
element bit 7 6 5 4 3 2 1 0
Octet 7
bit offset 23 22 21 20 19 18 17 16
subindex 3
element bit 7 6 5 4 3 2 1 0
Octet 8
bit offset 15 14 13 12 11 10 9 8
subindex 2
element bit 7 6 5 4 3 2 1 0
Octet 9
bit offset 7 6 5 4 3 2 1 0
subindex 1
element bit 7 6 5 4 3 2 1 0

Variable "Threshold 4 Configuration" index=81 id=V_LevelModeThresh4Configuration

description: Threshold 4 Configuration
data type: 80-bit Record (subindex access not supported)
access rights: rw

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 0 8-bit UInteger 0 = Disabled, 1 = Enabled 1 Threshold Enable Enables Threshold
2 8 8-bit UInteger 0..100 = Threshold (Percent) 100 Threshold Value Percent Value for Threshold
3 16 8-bit UInteger 0 = Less Than, 1 = Greater Than 0 Threshold Type Sets Comparison Type of Threshold
4 24 8-bit UInteger 0 = Disabled, 1 = Enabled 0 Threshold Override If Override Condition is met, All segments will display Override Animation
5 32 8-bit UInteger 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = 50/50, 5 = 50/50 Flash, 6 = Intensity Sweep, 7 = Two Color Sweep 1 Animation The Animation type
6 40 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 1 Color 1 The main color of the Animation. Custom Colors are defined in Parameter data
7 44 4-bit UInteger 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom 1, 15 = Custom 2 0 Color 2 The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data
8 48 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom 0 Color 1 Intensity The Intensity of Color 1, Custom Intensity defined in Parameter Data
9 51 3-bit UInteger 0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom 0 Color 2 Intensity The Intensity of Color 2, Custom Intensity defined in Parameter Data
10 54 2-bit UInteger 0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom 1 Speed The speed of the Animation
11 56 3-bit UInteger 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random 0 Pulse Pattern The pattern of Animation
12 64 8-bit UInteger 0 = Off, 1 = Low, 2 = Medium, 3 = High 0 Audible Volume The volume of the audible tone when active
13 72 8-bit UInteger 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom 8 Audible Type The audible tone to be played when active
Octet 0
bit offset 79 78 77 76 75 74 73 72
subindex 13
element bit 7 6 5 4 3 2 1 0
Octet 1
bit offset 71 70 69 68 67 66 65 64
subindex 12
element bit 7 6 5 4 3 2 1 0
Octet 2
bit offset 63 62 61 60 59 58 57 56
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 11
element bit           2 1 0
Octet 3
bit offset 55 54 53 52 51 50 49 48
subindex 10 9 8
element bit 1 0 2 1 0 2 1 0
Octet 4
bit offset 47 46 45 44 43 42 41 40
subindex 7 6
element bit 3 2 1 0 3 2 1 0
Octet 5
bit offset 39 38 37 36 35 34 33 32
subindex 5
element bit 7 6 5 4 3 2 1 0
Octet 6
bit offset 31 30 29 28 27 26 25 24
subindex 4
element bit 7 6 5 4 3 2 1 0
Octet 7
bit offset 23 22 21 20 19 18 17 16
subindex 3
element bit 7 6 5 4 3 2 1 0
Octet 8
bit offset 15 14 13 12 11 10 9 8
subindex 2
element bit 7 6 5 4 3 2 1 0
Octet 9
bit offset 7 6 5 4 3 2 1 0
subindex 1
element bit 7 6 5 4 3 2 1 0

Variable "Custom Colors" index=82 id=V_CustomColorConfiguration

description: Custom Colors
data type: 48-bit Record (subindex access not supported)
access rights: rw

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 0 8-bit UInteger 255 Custom Color 1 Red Red value for custom color
2 8 8-bit UInteger 255 Custom Color 1 Green Green value for custom color
3 16 8-bit UInteger 255 Custom Color 1 Blue Blue value for custom color
4 24 8-bit UInteger 255 Custom Color 2 Red Red value for custom color
5 32 8-bit UInteger 255 Custom Color 2 Green Green value for custom color
6 40 8-bit UInteger 255 Custom Color 2 Blue Blue value for custom color

octet 0 1 2 3 4 5  
bit offset 47 - 40 39 - 32 31 - 24 23 - 16 15 - 8 7 - 0  
subindex 6 5 4 3 2 1  
element bit 7 - 0 7 - 0 7 - 0 7 - 0 7 - 0 7 - 0  

Variable "Additional Settings" index=83 id=V_AdditionalSettings

description: Additional Settings
data type: 32-bit Record (subindex access not supported)
access rights: rw

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 0 Boolean false = Standard Orientation, true = Upside Down false Orientation Change direction of operation depending on orientation of mounting
2 8 8-bit UInteger 100 Custom Intensity (0 - 100%) Set custom intensity to be used
3 16 8-bit UInteger 10 Custom Flash Rate (0.5 - 20) Set custom flash rate to be used
4 24 8-bit UInteger 2 Number of Segments for Scroll and Bounce In the scroll and bounce animation, sets the number of segments that will scroll or bounce in the primary color
Octet 0
bit offset 31 30 29 28 27 26 25 24
subindex 4
element bit 7 6 5 4 3 2 1 0
Octet 1
bit offset 23 22 21 20 19 18 17 16
subindex 3
element bit 7 6 5 4 3 2 1 0
Octet 2
bit offset 15 14 13 12 11 10 9 8
subindex 2
element bit 7 6 5 4 3 2 1 0
Octet 3
bit offset 7 6 5 4 3 2 1 0
subindex / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 1

Variable "Audible Basic Mode Parameters" index=84 id=V_Audible_Basic_Parameters

description: Audible Basic Mode Parameters
data type: 16-bit Record (subindex access not supported)
access rights: rw

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 0 8-bit UInteger 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom Audible Type The audible tone to be played when active
2 8 8-bit UInteger 0 = Off, 1 = Low, 2 = Medium, 3 = High Audible Volume The volume of the audible tone when active

octet 0 1  
bit offset 15 - 8 7 - 0  
subindex 2 1  
element bit 7 - 0 7 - 0  

Variable "Custom Audible Settings" index=85 id=V_CustomAudioConfig

description: Select Audible type and Frequencies to make a custom tone.
data type: 16-bit Record (subindex access not supported)
access rights: rw

subindex bit offset data type allowed values default value acc. restr. mod. other var. excl. from DS name description
1 0 4-bit UInteger 0 = Beep, 1 = Sweep, 2 = Tone 0 Custom Type The type of tone to be played when a custom audible type is selected.
2 4 4-bit UInteger 0 = Up, 1 = Down, 2 = Up Down, 3 = Down Up 0 Custom Sweep Type The type of sweep performed when the sweep audible type is selected.
3 8 4-bit UInteger 0 = Off, 1 = Low, 2 = Medium, 3 = High 0 Custom Frequency 1 Custom Frequency 1
4 12 4-bit UInteger 0 = Off, 1 = Low, 2 = Medium, 3 = High 0 Custom Frequency 2 Custom Frequency 2
Octet 0
bit offset 15 14 13 12 11 10 9 8
subindex 4 3
element bit 3 2 1 0 3 2 1 0
Octet 1
bit offset 7 6 5 4 3 2 1 0
subindex 2 1
element bit 3 2 1 0 3 2 1 0

ErrorTypes

CodeAdditional codeNameDescription
128 (0x80)0 (0x00)Device application error - no detailsService was denied by the technology-specific application. No detailed root-cause information is available.
128 (0x80)17 (0x11)Index not availableRead or write access attempt to a non-existing index.
128 (0x80)18 (0x12)Subindex not availableRead or write access attempt to a non-existing subindex of an existing index.
128 (0x80)32 (0x20)Service temporarily not availableParameter not accessible due to the current state of the technology-specific application.
128 (0x80)35 (0x23)Access deniedWrite access to a read-only parameter or read access to write-only parameter.
128 (0x80)48 (0x30)Parameter value out of rangeWritten parameter value is outside of the permitted value range.
128 (0x80)49 (0x31)Parameter value above limitWritten parameter value is above its specified value range.
128 (0x80)51 (0x33)Parameter length overrunWritten parameter is longer than specified.
128 (0x80)52 (0x34)Parameter length underrunWritten parameter is shorter than specified.
128 (0x80)53 (0x35)Function unavailableWritten command is not supported by the technology-specific application.
128 (0x80)54 (0x36)Function temporarily unavailableWritten command is unavailable due to the current state of the technology-specific application.
128 (0x80)65 (0x41)Inconsistent parameter setParameter set inconsistencies at the end of block parameter transfer. Device plausibility check failed.

Events

CodeTypeNameDescription
0 (0x0000)NotificationNo malfunction
20480 (0x5000)ErrorDevice hardware faultExchange device

Operator Menus

Identification Menu
V_VendorName
V_VendorText
V_ProductName
V_ProductID
V_ProductText
V_SerialNumber
V_HardwareRevision
V_FirmwareRevision
V_ApplicationSpecificTag

Parameters Menu
Executable Commands
V_SystemCommand, Button:=130
Description=Factory Reset
Device Access Locks
V_DeviceAccessLocks.Parameter Write Access
V_DeviceAccessLocks.Data Storage
Mode Selection
V_Mode
Basic Mode Settings
V_GeneralSegmentConfig, rw Dec
V_Segment_1_Basic_Parameters, rw Dec
V_Segment_2_Basic_Parameters, rw Dec
V_Segment_3_Basic_Parameters, rw Dec
V_Segment_4_Basic_Parameters, rw Dec
V_Segment_5_Basic_Parameters, rw Dec
V_Audible_Basic_Parameters, rw Dec
Level Mode Configuration
General Configuration
V_LevelModeGeneralConfiguration
Base Configuration
V_LevelModeBaseConfiguration
Threshold 1 Configuration
V_LevelModeThresh1Configuration
Threshold 2 Configuration
V_LevelModeThresh2Configuration
Threshold 3 Configuration
V_LevelModeThresh3Configuration
Threshold 4 Configuration
V_LevelModeThresh4Configuration
Additional Settings
V_AdditionalSettings.Orientation, Dec
V_AdditionalSettings.Custom Intensity (0 - 100%), Dec
V_AdditionalSettings.Custom Flash Rate (0.5 - 20) * 0.1 Hz, Dec
V_AdditionalSettings.Number of Segments for Scroll and Bounce, Dec
Custom Color Configuration
V_CustomColorConfiguration.Custom Color 1 Red, Dec
V_CustomColorConfiguration.Custom Color 1 Green, Dec
V_CustomColorConfiguration.Custom Color 1 Blue, Dec
V_CustomColorConfiguration.Custom Color 2 Red, Dec
V_CustomColorConfiguration.Custom Color 2 Green, Dec
V_CustomColorConfiguration.Custom Color 2 Blue, Dec
Custom Audible Settings
V_CustomAudioConfig, rw Dec

Maintenance Menus

Identification Menu
V_VendorName
V_VendorText
V_ProductName
V_ProductID
V_ProductText
V_SerialNumber
V_HardwareRevision
V_FirmwareRevision
V_ApplicationSpecificTag

Parameters Menu
Executable Commands
V_SystemCommand, Button:=130
Description=Factory Reset
Device Access Locks
V_DeviceAccessLocks.Parameter Write Access
V_DeviceAccessLocks.Data Storage
Mode Selection
V_Mode
Basic Mode Settings
V_GeneralSegmentConfig, rw Dec
V_Segment_1_Basic_Parameters, rw Dec
V_Segment_2_Basic_Parameters, rw Dec
V_Segment_3_Basic_Parameters, rw Dec
V_Segment_4_Basic_Parameters, rw Dec
V_Segment_5_Basic_Parameters, rw Dec
V_Audible_Basic_Parameters, rw Dec
Level Mode Configuration
General Configuration
V_LevelModeGeneralConfiguration
Base Configuration
V_LevelModeBaseConfiguration
Threshold 1 Configuration
V_LevelModeThresh1Configuration
Threshold 2 Configuration
V_LevelModeThresh2Configuration
Threshold 3 Configuration
V_LevelModeThresh3Configuration
Threshold 4 Configuration
V_LevelModeThresh4Configuration
Additional Settings
V_AdditionalSettings.Orientation, Dec
V_AdditionalSettings.Custom Intensity (0 - 100%), Dec
V_AdditionalSettings.Custom Flash Rate (0.5 - 20) * 0.1 Hz, Dec
V_AdditionalSettings.Number of Segments for Scroll and Bounce, Dec
Custom Color Configuration
V_CustomColorConfiguration.Custom Color 1 Red, Dec
V_CustomColorConfiguration.Custom Color 1 Green, Dec
V_CustomColorConfiguration.Custom Color 1 Blue, Dec
V_CustomColorConfiguration.Custom Color 2 Red, Dec
V_CustomColorConfiguration.Custom Color 2 Green, Dec
V_CustomColorConfiguration.Custom Color 2 Blue, Dec
Custom Audible Settings
V_CustomAudioConfig, rw Dec

Commissioning Menus

Identification Menu
V_VendorName
V_VendorText
V_ProductName
V_ProductID
V_ProductText
V_SerialNumber
V_HardwareRevision
V_FirmwareRevision
V_ApplicationSpecificTag

Parameters Menu
Executable Commands
V_SystemCommand, Button:=130
Description=Factory Reset
Device Access Locks
V_DeviceAccessLocks.Parameter Write Access
V_DeviceAccessLocks.Data Storage
Mode Selection
V_Mode
Basic Mode Settings
V_GeneralSegmentConfig, rw Dec
V_Segment_1_Basic_Parameters, rw Dec
V_Segment_2_Basic_Parameters, rw Dec
V_Segment_3_Basic_Parameters, rw Dec
V_Segment_4_Basic_Parameters, rw Dec
V_Segment_5_Basic_Parameters, rw Dec
V_Audible_Basic_Parameters, rw Dec
Level Mode Configuration
General Configuration
V_LevelModeGeneralConfiguration
Base Configuration
V_LevelModeBaseConfiguration
Threshold 1 Configuration
V_LevelModeThresh1Configuration
Threshold 2 Configuration
V_LevelModeThresh2Configuration
Threshold 3 Configuration
V_LevelModeThresh3Configuration
Threshold 4 Configuration
V_LevelModeThresh4Configuration
Additional Settings
V_AdditionalSettings.Orientation, Dec
V_AdditionalSettings.Custom Intensity (0 - 100%), Dec
V_AdditionalSettings.Custom Flash Rate (0.5 - 20) * 0.1 Hz, Dec
V_AdditionalSettings.Number of Segments for Scroll and Bounce, Dec
Custom Color Configuration
V_CustomColorConfiguration.Custom Color 1 Red, Dec
V_CustomColorConfiguration.Custom Color 1 Green, Dec
V_CustomColorConfiguration.Custom Color 1 Blue, Dec
V_CustomColorConfiguration.Custom Color 2 Red, Dec
V_CustomColorConfiguration.Custom Color 2 Green, Dec
V_CustomColorConfiguration.Custom Color 2 Blue, Dec
Custom Audible Settings
V_CustomAudioConfig, rw Dec

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