| subindex |
bit offset |
data type |
allowed values |
default value |
acc. restr. |
mod. other var. |
excl. from DS |
name |
description |
| 1 |
248 |
4-bit UInteger |
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Half/Half Steady, 5 = Half/Half Rotate, 6 = Chase, 7 = Intensity Sweep, 8 = Two Color Sweep, 9 = Sequence, 10 = Wave, 11 = Double Wave, 12 = Two Color Quadrant, 13 = Four Color Quadrant |
|
|
|
|
Animation |
The Animation Type. |
| 2 |
252 |
2-bit UInteger |
0 = Slow, 1 = Standard, 2 = Fast, 3 = Custom |
|
|
|
|
Speed |
The Speed of the Animation |
| 3 |
254 |
2-bit UInteger |
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS |
|
|
|
|
Pulse Pattern |
The Pattern of Flashing Animations. |
| 4 |
240 |
8-bit UInteger |
0..255 |
|
|
|
|
Static Sequence Value (0-255) |
Sets the Sequence Value for Sequence Animation |
| 5 |
232 |
4-bit UInteger |
0 = LED1, 1 = LED2, 2 = LED3, 3 = LED4, 4 = LED5, 5 = LED6, 6 = LED7, 7 = LED8, 8 = LED9, 9 = LED10, 10 = LED11, 11 = LED12, 12 = LED13, 13 = LED14, 14 = LED15, 15 = LED16 |
|
|
|
|
Sequence Start Location |
Sets the starting position of the Sequence Animation. |
| 6 |
236 |
Boolean |
false = Off, true = On |
|
|
|
|
Top Chevron |
Enables the top chevron. |
| 7 |
237 |
Boolean |
false = Off, true = On |
|
|
|
|
Right Chevron |
Enables the right chevron. |
| 8 |
238 |
Boolean |
false = Off, true = On |
|
|
|
|
Bottom Chevron |
Enables the bottom chevron. |
| 9 |
239 |
Boolean |
false = Off, true = On |
|
|
|
|
Left Chevron |
Enables the left chevron. |
| 10 |
224 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
|
|
|
|
Color 1 |
The main color of the Animation. Custom Colors are defined in Parameter data |
| 11 |
228 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
|
|
|
|
Color 2 |
The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data |
| 12 |
216 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
|
|
|
|
Color 3 |
The third color of the Animation. Custom Colors are defined in Parameter data |
| 13 |
220 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
|
|
|
|
Color 4 |
The fourth color of the Animation. Custom Colors are defined in Parameter data |
| 14 |
208 |
Boolean |
false = CW, true = CCW |
|
|
|
|
Direction |
The Direction of Rotating Animations. |
| 15 |
209 |
Boolean |
false = Haptic Disabled, true = Haptic Enabled |
|
|
|
|
Haptic Feedback |
Enable or Disable Haptic Feedback |
| 16 |
210 |
6-bit UInteger |
0 = Off, 1 = Pulse, 2 = Wobble, 3 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 7 = Continuous 1, 8 = Continuous 2, 10 = Jingle, 11 = Melody 1, 12 = Melody 2, 13 = Melody 3, 14 = Custom |
|
|
|
|
Audible Type |
The audible tone to be played when active |
| 17 |
104 |
13-octet String UTF-8 |
|
|
|
|
|
Line 1 Text |
The text to be displayed on Line 1 of the display |
| 18 |
0 |
13-octet String UTF-8 |
|
|
|
|
|
Line 2 Text |
The text to be displayed on Line 2 of the display |
| subindex |
bit offset |
data type |
allowed values |
default value |
acc. restr. |
mod. other var. |
excl. from DS |
name |
description |
| 1 |
0 |
Boolean |
false = White, true = Black |
0 |
|
|
|
Text Color |
Display in white or black text |
| 2 |
1 |
3-bit UInteger |
0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom |
0 |
|
|
|
Intensity |
Display intensity level |
| 3 |
4 |
Boolean |
false = Away From Marking, true = Towards Marking |
0 |
|
|
|
Scroll Direction |
Scroll towards or away from the connector |
| 4 |
5 |
2-bit UInteger |
0 = Slow, 1 = Standard, 2 = Fast, 3 = Custom |
1 |
|
|
|
Scroll Speed |
The speed at which text scrolls when it is setup to do so |
| 5 |
7 |
Boolean |
false = Small, true = Large |
0 |
|
|
|
Font Size |
The size of the font used for display text |
| 6 |
8 |
2-bit UInteger |
0 = Auto, 1 = On, 2 = Off |
0 |
|
|
|
Scroll Mode Line 1 |
Change whether or not the display should scroll the current text of line 1. Auto scrolls if the length in pixels of the string being displayed is greater than the width of the display. |
| 7 |
10 |
2-bit UInteger |
0 = Auto, 1 = On, 2 = Off |
0 |
|
|
|
Scroll Mode Line 2 |
Change whether or not the display should scroll the current text of line 2. Auto scrolls if the length in pixels of the string being displayed is greater than the width of the display. |
| 8 |
12 |
Boolean |
false = On, true = Off |
0 |
|
|
|
Synchronous Scroll |
When displaying two lines of text that are longer than the display width, enable or disable synchronous scrolling where line 1 and line 2 scroll at the same rate through the use of white space. |
| 9 |
13 |
2-bit UInteger |
0 = 0, 1 = 180 |
0 |
|
|
|
Orientation |
The amount of rotation applied to the text displayed |
| 10 |
15 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Deadspace |
Enable or disable deadspace between start and end of display strings. |
| 11 |
16 |
8-bit UInteger |
0..29 |
0 |
|
|
|
Deadspace Value |
The amount of deadspace in columns to insert between the start and end of display strings. |
| 12 |
24 |
2-bit UInteger |
0 = Left, 1 = Right, 2 = Center |
0 |
|
|
|
Horizontal Justification |
Justification of text to be left, right, or center aligned when we are not scrolling |
| 13 |
26 |
2-bit UInteger |
0 = Top, 1 = Bottom, 2 = Center |
0 |
|
|
|
Vertical Justification |
Justification of text to be top, bottom, or center aligned when using small font and only field 1 contains text. |
| subindex |
bit offset |
data type |
allowed values |
default value |
acc. restr. |
mod. other var. |
excl. from DS |
name |
description |
| 1 |
0 |
16-bit UInteger |
|
10 |
|
|
|
Value |
Value to count up to or down from |
| 2 |
16 |
8-bit UInteger |
0 = Days, 1 = Hours, 2 = Minutes, 3 = Seconds, 4 = Deci Seconds, 5 = Centi Seconds, 6 = Milli Seconds |
0 |
|
|
|
Timer Unit Type |
Timer unit type used along with timer value to determine total time the timer takes. Only applicable for Timer Mode. |
| 3 |
24 |
8-bit UInteger |
0 = Down, 1 = Up |
1 |
|
|
|
Timer Count Type |
Select if value counts up or down |
| 4 |
32 |
8-bit UInteger |
0 = Disabled, 1 = Button 1, 2 = Button 2, 3 = Button 3, 4 = Button 4, 5 = Button 5 |
0 |
|
|
|
Reset Button |
Enable or disable the ability to reset the timer or counter value through the use of the button input |
| 5 |
40 |
8-bit UInteger |
0 = Disabled, 1 = Button 1, 2 = Button 2, 3 = Button 3, 4 = Button 4, 5 = Button 5 |
0 |
|
|
|
Count Increment Button |
Enable or disable the ability to increment the counter value through the use of the button input. Only applicable for Counter Mode. |
| 6 |
48 |
8-bit UInteger |
0 = Disabled, 1 = Button 1, 2 = Button 2, 3 = Button 3, 4 = Button 4, 5 = Button 5 |
0 |
|
|
|
Count Decrement Button |
Enable or disable the ability to decrement the counter value through the use of the button input. Only applicable for Counter Mode. |
| 7 |
56 |
8-bit UInteger |
0 = Disabled, 1 = Button 1, 2 = Button 2, 3 = Button 3, 4 = Button 4, 5 = Button 5 |
0 |
|
|
|
Run/Pause Button |
Enable or disable the ability to run or pause the timer through the use of the button input. Only applicable for Timer Mode. |
| 8 |
64 |
8-bit UInteger |
0 = Disabled, 1 = Enabled |
0 |
|
|
|
Enable Auto Reload |
Enable or disable the counter or timer value automatically reloading after reaching the end of its cycle |
| subindex |
bit offset |
data type |
allowed values |
default value |
acc. restr. |
mod. other var. |
excl. from DS |
name |
description |
| 1 |
0 |
8-bit UInteger |
0 = Off, 1 = Low, 2 = Medium, 3 = High |
0 |
|
|
|
Filtering |
Amount of filtering for Measure Mode |
| 2 |
8 |
8-bit UInteger |
0 = Off, 1 = Low, 2 = Medium, 3 = High |
0 |
|
|
|
Hysteresis |
Hysteresis for Thresholds |
| 3 |
16 |
16-octet String UTF-8 |
|
"Time=" |
|
|
|
Measure/Timer/Counter Mode Data Label |
The text that proceeds the measure/timer/counter value, up to 16 characters |
| 4 |
144 |
8-bit UInteger |
0 = Disabled, 1 = Enabled |
1 |
|
|
|
Display Value |
Enable/Disable displaying Value |
| 5 |
152 |
8-bit UInteger |
0 = Disabled, 1 = Enabled |
1 |
|
|
|
Display Data Label |
Enable/Disable displaying Data Label |
| 6 |
160 |
8-bit UInteger |
0 = Disabled, 1 = Enabled |
0 |
|
|
|
Display Bar Graph |
Display Measure/Timer/Counter Mode Bar Graph |
| 7 |
168 |
8-bit UInteger |
0 = Disabled, 1 = Enabled |
0 |
|
|
|
Gauge Mode |
Gauge Fill of the LED indicator rings. |
| 8 |
176 |
Boolean |
false = CW, true = CCW |
0 |
|
|
|
Gauge Mode Direction |
The direction the gauge mode fills the LED indicator rings. |
| 9 |
184 |
4-bit UInteger |
0 = LED1, 1 = LED2, 2 = LED3, 3 = LED4, 4 = LED5, 5 = LED6, 6 = LED7, 7 = LED8, 8 = LED9, 9 = LED10, 10 = LED11, 11 = LED12, 12 = LED13, 13 = LED14, 14 = LED15, 15 = LED16 |
0 |
|
|
|
Gauge Mode Shift |
The number of LEDs to shift the starting position of gauge mode by. |
| 10 |
192 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Gauge Mode Background Color |
The color used as the background when gauge mode is enabled. |
| 11 |
200 |
16-bit UInteger |
|
0 |
|
|
|
Output Scale Value Low |
The lowest number to be displayed |
| 12 |
216 |
16-bit UInteger |
|
10 |
|
|
|
Output Scale Value High |
The highest number to be displayed |
| 13 |
232 |
16-bit UInteger |
|
0 |
|
|
|
Input Scale Value Low |
The lowest number being input by level mode process data. Set to 0 in timer/counter mode |
| 14 |
248 |
16-bit UInteger |
|
65535 |
|
|
|
Input Scale Value High |
The highest number being input by level mode process data. Set to 65535 in timer/counter mode |
| 15 |
264 |
4-octet String UTF-8 |
|
"s" |
|
|
|
Value Label |
The text that follows the measure/timer/counter value, up to 4 characters |
| 16 |
296 |
8-bit UInteger |
0 = Disabled, 1 = Enabled |
0 |
|
|
|
Swap Data Label and Value |
Swap the lines of the data label and value in measure/timer/counter mode display |
| 17 |
304 |
8-bit UInteger |
0 = 0, 1 = 180 |
0 |
|
|
|
Measure/Timer/Counter Mode Display Orientation |
The orientation the display operates in in measure/timer/counter mode |
| 18 |
312 |
8-bit UInteger |
1..16 = Bar Graph Packages (0-16) |
1 |
|
|
|
Bar Graph Height |
The number of LEDs to use for the bar graph in measure/timer/counter mode |
| 19 |
320 |
8-bit UInteger |
0..3 = Decimal Places (0-3) |
1 |
|
|
|
Measure/Timer/Counter Mode Decimal Places |
The number of decimal places to display in measure/timer/counter mode |
| 20 |
328 |
8-bit UInteger |
0 = Disabled, 1 = Enabled |
0 |
|
|
|
Measure/Timer/Counter Mode Display as Time |
Display measure/timer/counter mode value in time format (HH:MM:SS) |
| subindex |
bit offset |
data type |
allowed values |
default value |
acc. restr. |
mod. other var. |
excl. from DS |
name |
description |
| 1 |
0 |
8-bit UInteger |
0 = Disabled, 1 = Enabled |
0 |
|
|
|
Display Override |
Override the display string when in this threshold |
| 2 |
8 |
13-octet String UTF-8 |
|
"Base" |
|
|
|
Override String Line 1 |
String to display when override is enabled and operating in current threshold/base config |
| 3 |
112 |
13-octet String UTF-8 |
|
"Base" |
|
|
|
Override String Line 2 |
String to display when override is enabled and operating in current threshold/base config |
| 4 |
216 |
4-bit UInteger |
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Half/Half Steady, 5 = Half/Half Rotate, 6 = Chase, 7 = Intensity Sweep, 8 = Two Color Sweep, 9 = Sequence, 10 = Wave, 11 = Double Wave, 12 = Two Color Quadrant, 13 = Four Color Quadrant |
0 |
|
|
|
Animation |
The Animation Type. |
| 5 |
220 |
2-bit UInteger |
0 = Slow, 1 = Standard, 2 = Fast, 3 = Custom |
1 |
|
|
|
Speed |
The Speed of the Animation |
| 6 |
222 |
2-bit UInteger |
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS |
0 |
|
|
|
Pulse Pattern |
The Pattern of Flashing Animations. |
| 7 |
224 |
8-bit UInteger |
0..255 |
0 |
|
|
|
Static Sequence Value (0-255) |
Sets the Sequence Value for Sequence Animation |
| 8 |
232 |
4-bit UInteger |
0 = LED1, 1 = LED2, 2 = LED3, 3 = LED4, 4 = LED5, 5 = LED6, 6 = LED7, 7 = LED8, 8 = LED9, 9 = LED10, 10 = LED11, 11 = LED12, 12 = LED13, 13 = LED14, 14 = LED15, 15 = LED16 |
0 |
|
|
|
Sequence Start Location |
Sets the starting position of the Sequence Animation. |
| 9 |
236 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Top Chevron |
Enables the top chevron. |
| 10 |
237 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Right Chevron |
Enables the right chevron. |
| 11 |
238 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Bottom Chevron |
Enables the bottom chevron. |
| 12 |
239 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Left Chevron |
Enables the left chevron. |
| 13 |
240 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 1 |
The main color of the Animation. Custom Colors are defined in Parameter data |
| 14 |
244 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 2 |
The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data |
| 15 |
248 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 3 |
The third color of the Animation. Custom Colors are defined in Parameter data |
| 16 |
252 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 4 |
The fourth color of the Animation. Custom Colors are defined in Parameter data |
| 17 |
256 |
Boolean |
false = CW, true = CCW |
0 |
|
|
|
Direction |
The Direction of Rotating Animations. |
| 18 |
257 |
Boolean |
false = Haptic Disabled, true = Haptic Enabled |
0 |
|
|
|
Haptic Feedback |
Enable or Disable Haptic Feedback |
| 19 |
258 |
6-bit UInteger |
0 = Off, 1 = Pulse, 2 = Wobble, 3 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 7 = Continuous 1, 8 = Continuous 2, 10 = Jingle, 11 = Melody 1, 12 = Melody 2, 13 = Melody 3, 14 = Custom |
0 |
|
|
|
Audible Type |
The audible tone to be played when active |
| subindex |
bit offset |
data type |
allowed values |
default value |
acc. restr. |
mod. other var. |
excl. from DS |
name |
description |
| 1 |
0 |
8-bit UInteger |
0 = Disabled, 1 = Enabled |
1 |
|
|
|
Threshold Enable |
Enables Threshold |
| 2 |
8 |
8-bit UInteger |
0..100 = Threshold (Percent) |
25 |
|
|
|
Threshold Value |
Percent Value for Threshold |
| 3 |
16 |
8-bit UInteger |
0 = Less Than, 1 = Greater Than |
0 |
|
|
|
Threshold Comparison |
Sets Comparison Type of Threshold |
| 4 |
24 |
8-bit UInteger |
0 = Disabled, 1 = Enabled |
0 |
|
|
|
Threshold Override |
If Override Condition is met, All segments will display Override Animation |
| 5 |
32 |
8-bit UInteger |
0 = Disabled, 1 = Enabled |
0 |
|
|
|
Display Override |
Override the display string when in this threshold |
| 6 |
40 |
13-octet String UTF-8 |
|
"Thresh" |
|
|
|
Override String Line 1 |
String to display when override is enabled and operating in current threshold/base config |
| 7 |
144 |
13-octet String UTF-8 |
|
"1" |
|
|
|
Override String Line 2 |
String to display when override is enabled and operating in current threshold/base config |
| 8 |
248 |
4-bit UInteger |
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Half/Half Steady, 5 = Half/Half Rotate, 6 = Chase, 7 = Intensity Sweep, 8 = Two Color Sweep, 9 = Sequence, 10 = Wave, 11 = Double Wave, 12 = Two Color Quadrant, 13 = Four Color Quadrant |
1 |
|
|
|
Animation |
The Animation Type. |
| 9 |
252 |
2-bit UInteger |
0 = Slow, 1 = Standard, 2 = Fast, 3 = Custom |
1 |
|
|
|
Speed |
The Speed of the Animation |
| 10 |
254 |
2-bit UInteger |
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS |
0 |
|
|
|
Pulse Pattern |
The Pattern of Flashing Animations. |
| 11 |
256 |
8-bit UInteger |
0..255 |
0 |
|
|
|
Static Sequence Value (0-255) |
Sets the Sequence Value for Sequence Animation |
| 12 |
264 |
4-bit UInteger |
0 = LED1, 1 = LED2, 2 = LED3, 3 = LED4, 4 = LED5, 5 = LED6, 6 = LED7, 7 = LED8, 8 = LED9, 9 = LED10, 10 = LED11, 11 = LED12, 12 = LED13, 13 = LED14, 14 = LED15, 15 = LED16 |
0 |
|
|
|
Sequence Start Location |
Sets the starting position of the Sequence Animation. |
| 13 |
268 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Top Chevron |
Enables the top chevron. |
| 14 |
269 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Right Chevron |
Enables the right chevron. |
| 15 |
270 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Bottom Chevron |
Enables the bottom chevron. |
| 16 |
271 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Left Chevron |
Enables the left chevron. |
| 17 |
272 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
1 |
|
|
|
Color 1 |
The main color of the Animation. Custom Colors are defined in Parameter data |
| 18 |
276 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 2 |
The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data |
| 19 |
280 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 3 |
The third color of the Animation. Custom Colors are defined in Parameter data |
| 20 |
284 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 4 |
The fourth color of the Animation. Custom Colors are defined in Parameter data |
| 21 |
288 |
Boolean |
false = CW, true = CCW |
0 |
|
|
|
Direction |
The Direction of Rotating Animations. |
| 22 |
289 |
Boolean |
false = Haptic Disabled, true = Haptic Enabled |
0 |
|
|
|
Haptic Feedback |
Enable or Disable Haptic Feedback |
| 23 |
290 |
6-bit UInteger |
0 = Off, 1 = Pulse, 2 = Wobble, 3 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 7 = Continuous 1, 8 = Continuous 2, 10 = Jingle, 11 = Melody 1, 12 = Melody 2, 13 = Melody 3, 14 = Custom |
0 |
|
|
|
Audible Type |
The audible tone to be played when active |
| subindex |
bit offset |
data type |
allowed values |
default value |
acc. restr. |
mod. other var. |
excl. from DS |
name |
description |
| 1 |
0 |
8-bit UInteger |
0 = Disabled, 1 = Enabled |
1 |
|
|
|
Threshold Enable |
Enables Threshold |
| 2 |
8 |
8-bit UInteger |
0..100 = Threshold (Percent) |
50 |
|
|
|
Threshold Value |
Percent Value for Threshold |
| 3 |
16 |
8-bit UInteger |
0 = Less Than, 1 = Greater Than |
0 |
|
|
|
Threshold Comparison |
Sets Comparison Type of Threshold |
| 4 |
24 |
8-bit UInteger |
0 = Disabled, 1 = Enabled |
0 |
|
|
|
Threshold Override |
If Override Condition is met, All segments will display Override Animation |
| 5 |
32 |
8-bit UInteger |
0 = Disabled, 1 = Enabled |
0 |
|
|
|
Display Override |
Override the display string when in this threshold |
| 6 |
40 |
13-octet String UTF-8 |
|
"Thresh" |
|
|
|
Override String Line 1 |
String to display when override is enabled and operating in current threshold/base config |
| 7 |
144 |
13-octet String UTF-8 |
|
"2" |
|
|
|
Override String Line 2 |
String to display when override is enabled and operating in current threshold/base config |
| 8 |
248 |
4-bit UInteger |
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Half/Half Steady, 5 = Half/Half Rotate, 6 = Chase, 7 = Intensity Sweep, 8 = Two Color Sweep, 9 = Sequence, 10 = Wave, 11 = Double Wave, 12 = Two Color Quadrant, 13 = Four Color Quadrant |
1 |
|
|
|
Animation |
The Animation Type. |
| 9 |
252 |
2-bit UInteger |
0 = Slow, 1 = Standard, 2 = Fast, 3 = Custom |
1 |
|
|
|
Speed |
The Speed of the Animation |
| 10 |
254 |
2-bit UInteger |
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS |
0 |
|
|
|
Pulse Pattern |
The Pattern of Flashing Animations. |
| 11 |
256 |
8-bit UInteger |
0..255 |
0 |
|
|
|
Static Sequence Value (0-255) |
Sets the Sequence Value for Sequence Animation |
| 12 |
264 |
4-bit UInteger |
0 = LED1, 1 = LED2, 2 = LED3, 3 = LED4, 4 = LED5, 5 = LED6, 6 = LED7, 7 = LED8, 8 = LED9, 9 = LED10, 10 = LED11, 11 = LED12, 12 = LED13, 13 = LED14, 14 = LED15, 15 = LED16 |
0 |
|
|
|
Sequence Start Location |
Sets the starting position of the Sequence Animation. |
| 13 |
268 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Top Chevron |
Enables the top chevron. |
| 14 |
269 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Right Chevron |
Enables the right chevron. |
| 15 |
270 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Bottom Chevron |
Enables the bottom chevron. |
| 16 |
271 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Left Chevron |
Enables the left chevron. |
| 17 |
272 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
3 |
|
|
|
Color 1 |
The main color of the Animation. Custom Colors are defined in Parameter data |
| 18 |
276 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 2 |
The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data |
| 19 |
280 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 3 |
The third color of the Animation. Custom Colors are defined in Parameter data |
| 20 |
284 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 4 |
The fourth color of the Animation. Custom Colors are defined in Parameter data |
| 21 |
288 |
Boolean |
false = CW, true = CCW |
0 |
|
|
|
Direction |
The Direction of Rotating Animations. |
| 22 |
289 |
Boolean |
false = Haptic Disabled, true = Haptic Enabled |
0 |
|
|
|
Haptic Feedback |
Enable or Disable Haptic Feedback |
| 23 |
290 |
6-bit UInteger |
0 = Off, 1 = Pulse, 2 = Wobble, 3 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 7 = Continuous 1, 8 = Continuous 2, 10 = Jingle, 11 = Melody 1, 12 = Melody 2, 13 = Melody 3, 14 = Custom |
0 |
|
|
|
Audible Type |
The audible tone to be played when active |
| subindex |
bit offset |
data type |
allowed values |
default value |
acc. restr. |
mod. other var. |
excl. from DS |
name |
description |
| 1 |
0 |
8-bit UInteger |
0 = Disabled, 1 = Enabled |
1 |
|
|
|
Threshold Enable |
Enables Threshold |
| 2 |
8 |
8-bit UInteger |
0..100 = Threshold (Percent) |
75 |
|
|
|
Threshold Value |
Percent Value for Threshold |
| 3 |
16 |
8-bit UInteger |
0 = Less Than, 1 = Greater Than |
0 |
|
|
|
Threshold Comparison |
Sets Comparison Type of Threshold |
| 4 |
24 |
8-bit UInteger |
0 = Disabled, 1 = Enabled |
0 |
|
|
|
Threshold Override |
If Override Condition is met, All segments will display Override Animation |
| 5 |
32 |
8-bit UInteger |
0 = Disabled, 1 = Enabled |
0 |
|
|
|
Display Override |
Override the display string when in this threshold |
| 6 |
40 |
13-octet String UTF-8 |
|
"Thresh" |
|
|
|
Override String Line 1 |
String to display when override is enabled and operating in current threshold/base config |
| 7 |
144 |
13-octet String UTF-8 |
|
"3" |
|
|
|
Override String Line 2 |
String to display when override is enabled and operating in current threshold/base config |
| 8 |
248 |
4-bit UInteger |
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Half/Half Steady, 5 = Half/Half Rotate, 6 = Chase, 7 = Intensity Sweep, 8 = Two Color Sweep, 9 = Sequence, 10 = Wave, 11 = Double Wave, 12 = Two Color Quadrant, 13 = Four Color Quadrant |
1 |
|
|
|
Animation |
The Animation Type. |
| 9 |
252 |
2-bit UInteger |
0 = Slow, 1 = Standard, 2 = Fast, 3 = Custom |
1 |
|
|
|
Speed |
The Speed of the Animation |
| 10 |
254 |
2-bit UInteger |
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS |
0 |
|
|
|
Pulse Pattern |
The Pattern of Flashing Animations. |
| 11 |
256 |
8-bit UInteger |
0..255 |
0 |
|
|
|
Static Sequence Value (0-255) |
Sets the Sequence Value for Sequence Animation |
| 12 |
264 |
4-bit UInteger |
0 = LED1, 1 = LED2, 2 = LED3, 3 = LED4, 4 = LED5, 5 = LED6, 6 = LED7, 7 = LED8, 8 = LED9, 9 = LED10, 10 = LED11, 11 = LED12, 12 = LED13, 13 = LED14, 14 = LED15, 15 = LED16 |
0 |
|
|
|
Sequence Start Location |
Sets the starting position of the Sequence Animation. |
| 13 |
268 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Top Chevron |
Enables the top chevron. |
| 14 |
269 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Right Chevron |
Enables the right chevron. |
| 15 |
270 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Bottom Chevron |
Enables the bottom chevron. |
| 16 |
271 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Left Chevron |
Enables the left chevron. |
| 17 |
272 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
2 |
|
|
|
Color 1 |
The main color of the Animation. Custom Colors are defined in Parameter data |
| 18 |
276 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 2 |
The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data |
| 19 |
280 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 3 |
The third color of the Animation. Custom Colors are defined in Parameter data |
| 20 |
284 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 4 |
The fourth color of the Animation. Custom Colors are defined in Parameter data |
| 21 |
288 |
Boolean |
false = CW, true = CCW |
0 |
|
|
|
Direction |
The Direction of Rotating Animations. |
| 22 |
289 |
Boolean |
false = Haptic Disabled, true = Haptic Enabled |
0 |
|
|
|
Haptic Feedback |
Enable or Disable Haptic Feedback |
| 23 |
290 |
6-bit UInteger |
0 = Off, 1 = Pulse, 2 = Wobble, 3 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 7 = Continuous 1, 8 = Continuous 2, 10 = Jingle, 11 = Melody 1, 12 = Melody 2, 13 = Melody 3, 14 = Custom |
0 |
|
|
|
Audible Type |
The audible tone to be played when active |
| subindex |
bit offset |
data type |
allowed values |
default value |
acc. restr. |
mod. other var. |
excl. from DS |
name |
description |
| 1 |
0 |
8-bit UInteger |
0 = Disabled, 1 = Enabled |
1 |
|
|
|
Threshold Enable |
Enables Threshold |
| 2 |
8 |
8-bit UInteger |
0..100 = Threshold (Percent) |
100 |
|
|
|
Threshold Value |
Percent Value for Threshold |
| 3 |
16 |
8-bit UInteger |
0 = Less Than, 1 = Greater Than |
0 |
|
|
|
Threshold Comparison |
Sets Comparison Type of Threshold |
| 4 |
24 |
8-bit UInteger |
0 = Disabled, 1 = Enabled |
0 |
|
|
|
Threshold Override |
If Override Condition is met, All segments will display Override Animation |
| 5 |
32 |
8-bit UInteger |
0 = Disabled, 1 = Enabled |
0 |
|
|
|
Display Override |
Override the display string when in this threshold |
| 6 |
40 |
13-octet String UTF-8 |
|
"Thresh" |
|
|
|
Override String Line 1 |
String to display when override is enabled and operating in current threshold/base config |
| 7 |
144 |
13-octet String UTF-8 |
|
"4" |
|
|
|
Override String Line 2 |
String to display when override is enabled and operating in current threshold/base config |
| 8 |
248 |
4-bit UInteger |
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Half/Half Steady, 5 = Half/Half Rotate, 6 = Chase, 7 = Intensity Sweep, 8 = Two Color Sweep, 9 = Sequence, 10 = Wave, 11 = Double Wave, 12 = Two Color Quadrant, 13 = Four Color Quadrant |
7 |
|
|
|
Animation |
The Animation Type. |
| 9 |
252 |
2-bit UInteger |
0 = Slow, 1 = Standard, 2 = Fast, 3 = Custom |
1 |
|
|
|
Speed |
The Speed of the Animation |
| 10 |
254 |
2-bit UInteger |
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS |
0 |
|
|
|
Pulse Pattern |
The Pattern of Flashing Animations. |
| 11 |
256 |
8-bit UInteger |
0..255 |
0 |
|
|
|
Static Sequence Value (0-255) |
Sets the Sequence Value for Sequence Animation |
| 12 |
264 |
4-bit UInteger |
0 = LED1, 1 = LED2, 2 = LED3, 3 = LED4, 4 = LED5, 5 = LED6, 6 = LED7, 7 = LED8, 8 = LED9, 9 = LED10, 10 = LED11, 11 = LED12, 12 = LED13, 13 = LED14, 14 = LED15, 15 = LED16 |
0 |
|
|
|
Sequence Start Location |
Sets the starting position of the Sequence Animation. |
| 13 |
268 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Top Chevron |
Enables the top chevron. |
| 14 |
269 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Right Chevron |
Enables the right chevron. |
| 15 |
270 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Bottom Chevron |
Enables the bottom chevron. |
| 16 |
271 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Left Chevron |
Enables the left chevron. |
| 17 |
272 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
2 |
|
|
|
Color 1 |
The main color of the Animation. Custom Colors are defined in Parameter data |
| 18 |
276 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 2 |
The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data |
| 19 |
280 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 3 |
The third color of the Animation. Custom Colors are defined in Parameter data |
| 20 |
284 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 4 |
The fourth color of the Animation. Custom Colors are defined in Parameter data |
| 21 |
288 |
Boolean |
false = CW, true = CCW |
0 |
|
|
|
Direction |
The Direction of Rotating Animations. |
| 22 |
289 |
Boolean |
false = Haptic Disabled, true = Haptic Enabled |
0 |
|
|
|
Haptic Feedback |
Enable or Disable Haptic Feedback |
| 23 |
290 |
6-bit UInteger |
0 = Off, 1 = Pulse, 2 = Wobble, 3 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 7 = Continuous 1, 8 = Continuous 2, 10 = Jingle, 11 = Melody 1, 12 = Melody 2, 13 = Melody 3, 14 = Custom |
0 |
|
|
|
Audible Type |
The audible tone to be played when active |
| subindex |
bit offset |
data type |
allowed values |
default value |
acc. restr. |
mod. other var. |
excl. from DS |
name |
description |
| 1 |
0 |
4-bit UInteger |
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Half/Half Steady, 5 = Half/Half Rotate, 6 = Chase, 7 = Intensity Sweep, 8 = Two Color Sweep, 9 = Sequence, 10 = Wave, 11 = Double Wave, 12 = Two Color Quadrant, 13 = Four Color Quadrant |
0 |
|
|
|
Animation |
The Animation Type. |
| 2 |
4 |
2-bit UInteger |
0 = Slow, 1 = Standard, 2 = Fast, 3 = Custom |
1 |
|
|
|
Speed |
The Speed of the Animation |
| 3 |
6 |
2-bit UInteger |
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS |
0 |
|
|
|
Pulse Pattern |
The Pattern of Flashing Animations. |
| 4 |
8 |
8-bit UInteger |
0..255 |
0 |
|
|
|
Static Sequence Value (0-255) |
Sets the Sequence Value for Sequence Animation |
| 5 |
16 |
4-bit UInteger |
0 = LED1, 1 = LED2, 2 = LED3, 3 = LED4, 4 = LED5, 5 = LED6, 6 = LED7, 7 = LED8, 8 = LED9, 9 = LED10, 10 = LED11, 11 = LED12, 12 = LED13, 13 = LED14, 14 = LED15, 15 = LED16 |
0 |
|
|
|
Sequence Start Location |
Sets the starting position of the Sequence Animation. |
| 6 |
20 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Top Chevron |
Enables the top chevron. |
| 7 |
21 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Right Chevron |
Enables the right chevron. |
| 8 |
22 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Bottom Chevron |
Enables the bottom chevron. |
| 9 |
23 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Left Chevron |
Enables the left chevron. |
| 10 |
24 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 1 |
The main color of the Animation. Custom Colors are defined in Parameter data |
| 11 |
28 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 2 |
The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data |
| 12 |
32 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 3 |
The third color of the Animation. Custom Colors are defined in Parameter data |
| 13 |
36 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 4 |
The fourth color of the Animation. Custom Colors are defined in Parameter data |
| 14 |
40 |
Boolean |
false = CW, true = CCW |
false |
|
|
|
Direction |
The Direction of Rotating Animations. |
| 15 |
41 |
Boolean |
false = Haptic Disabled, true = Haptic Enabled |
false |
|
|
|
Haptic Feedback |
Enable or Disable Haptic Feedback |
| 16 |
42 |
6-bit UInteger |
0 = Off, 1 = Pulse, 2 = Wobble, 3 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 7 = Continuous 1, 8 = Continuous 2, 10 = Jingle, 11 = Melody 1, 12 = Melody 2, 13 = Melody 3, 14 = Custom |
0 |
|
|
|
Audible Type |
The audible tone to be played when active |
| 17 |
48 |
13-octet String UTF-8 |
|
"" |
|
|
|
Line 1 Text |
The text to be displayed on Line 1 of the display |
| 18 |
152 |
13-octet String UTF-8 |
|
"" |
|
|
|
Line 2 Text |
The text to be displayed on Line 2 of the display |
| subindex |
bit offset |
data type |
allowed values |
default value |
acc. restr. |
mod. other var. |
excl. from DS |
name |
description |
| 1 |
0 |
4-bit UInteger |
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Half/Half Steady, 5 = Half/Half Rotate, 6 = Chase, 7 = Intensity Sweep, 8 = Two Color Sweep, 9 = Sequence, 10 = Wave, 11 = Double Wave, 12 = Two Color Quadrant, 13 = Four Color Quadrant |
1 |
|
|
|
Animation |
The Animation Type. |
| 2 |
4 |
2-bit UInteger |
0 = Slow, 1 = Standard, 2 = Fast, 3 = Custom |
1 |
|
|
|
Speed |
The Speed of the Animation |
| 3 |
6 |
2-bit UInteger |
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS |
0 |
|
|
|
Pulse Pattern |
The Pattern of Flashing Animations. |
| 4 |
8 |
8-bit UInteger |
0..255 |
0 |
|
|
|
Static Sequence Value (0-255) |
Sets the Sequence Value for Sequence Animation |
| 5 |
16 |
4-bit UInteger |
0 = LED1, 1 = LED2, 2 = LED3, 3 = LED4, 4 = LED5, 5 = LED6, 6 = LED7, 7 = LED8, 8 = LED9, 9 = LED10, 10 = LED11, 11 = LED12, 12 = LED13, 13 = LED14, 14 = LED15, 15 = LED16 |
0 |
|
|
|
Sequence Start Location |
Sets the starting position of the Sequence Animation. |
| 6 |
20 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Top Chevron |
Enables the top chevron. |
| 7 |
21 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Right Chevron |
Enables the right chevron. |
| 8 |
22 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Bottom Chevron |
Enables the bottom chevron. |
| 9 |
23 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Left Chevron |
Enables the left chevron. |
| 10 |
24 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
1 |
|
|
|
Color 1 |
The main color of the Animation. Custom Colors are defined in Parameter data |
| 11 |
28 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 2 |
The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data |
| 12 |
32 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 3 |
The third color of the Animation. Custom Colors are defined in Parameter data |
| 13 |
36 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 4 |
The fourth color of the Animation. Custom Colors are defined in Parameter data |
| 14 |
40 |
Boolean |
false = CW, true = CCW |
false |
|
|
|
Direction |
The Direction of Rotating Animations. |
| 15 |
41 |
Boolean |
false = Haptic Disabled, true = Haptic Enabled |
false |
|
|
|
Haptic Feedback |
Enable or Disable Haptic Feedback |
| 16 |
42 |
6-bit UInteger |
0 = Off, 1 = Pulse, 2 = Wobble, 3 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 7 = Continuous 1, 8 = Continuous 2, 10 = Jingle, 11 = Melody 1, 12 = Melody 2, 13 = Melody 3, 14 = Custom |
0 |
|
|
|
Audible Type |
The audible tone to be played when active |
| 17 |
48 |
13-octet String UTF-8 |
|
"PICK" |
|
|
|
Line 1 Text |
The text to be displayed on Line 1 of the display |
| 18 |
152 |
13-octet String UTF-8 |
|
"" |
|
|
|
Line 2 Text |
The text to be displayed on Line 2 of the display |
| subindex |
bit offset |
data type |
allowed values |
default value |
acc. restr. |
mod. other var. |
excl. from DS |
name |
description |
| 1 |
0 |
4-bit UInteger |
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Half/Half Steady, 5 = Half/Half Rotate, 6 = Chase, 7 = Intensity Sweep, 8 = Two Color Sweep, 9 = Sequence, 10 = Wave, 11 = Double Wave, 12 = Two Color Quadrant, 13 = Four Color Quadrant |
1 |
|
|
|
Animation |
The Animation Type. |
| 2 |
4 |
2-bit UInteger |
0 = Slow, 1 = Standard, 2 = Fast, 3 = Custom |
1 |
|
|
|
Speed |
The Speed of the Animation |
| 3 |
6 |
2-bit UInteger |
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS |
0 |
|
|
|
Pulse Pattern |
The Pattern of Flashing Animations. |
| 4 |
8 |
8-bit UInteger |
0..255 |
0 |
|
|
|
Static Sequence Value (0-255) |
Sets the Sequence Value for Sequence Animation |
| 5 |
16 |
4-bit UInteger |
0 = LED1, 1 = LED2, 2 = LED3, 3 = LED4, 4 = LED5, 5 = LED6, 6 = LED7, 7 = LED8, 8 = LED9, 9 = LED10, 10 = LED11, 11 = LED12, 12 = LED13, 13 = LED14, 14 = LED15, 15 = LED16 |
0 |
|
|
|
Sequence Start Location |
Sets the starting position of the Sequence Animation. |
| 6 |
20 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Top Chevron |
Enables the top chevron. |
| 7 |
21 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Right Chevron |
Enables the right chevron. |
| 8 |
22 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Bottom Chevron |
Enables the bottom chevron. |
| 9 |
23 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Left Chevron |
Enables the left chevron. |
| 10 |
24 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
2 |
|
|
|
Color 1 |
The main color of the Animation. Custom Colors are defined in Parameter data |
| 11 |
28 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 2 |
The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data |
| 12 |
32 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 3 |
The third color of the Animation. Custom Colors are defined in Parameter data |
| 13 |
36 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 4 |
The fourth color of the Animation. Custom Colors are defined in Parameter data |
| 14 |
40 |
Boolean |
false = CW, true = CCW |
false |
|
|
|
Direction |
The Direction of Rotating Animations. |
| 15 |
41 |
Boolean |
false = Haptic Disabled, true = Haptic Enabled |
false |
|
|
|
Haptic Feedback |
Enable or Disable Haptic Feedback |
| 16 |
42 |
6-bit UInteger |
0 = Off, 1 = Pulse, 2 = Wobble, 3 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 7 = Continuous 1, 8 = Continuous 2, 10 = Jingle, 11 = Melody 1, 12 = Melody 2, 13 = Melody 3, 14 = Custom |
0 |
|
|
|
Audible Type |
The audible tone to be played when active |
| 17 |
48 |
13-octet String UTF-8 |
|
"ERR" |
|
|
|
Line 1 Text |
The text to be displayed on Line 1 of the display |
| 18 |
152 |
13-octet String UTF-8 |
|
"" |
|
|
|
Line 2 Text |
The text to be displayed on Line 2 of the display |
| subindex |
bit offset |
data type |
allowed values |
default value |
acc. restr. |
mod. other var. |
excl. from DS |
name |
description |
| 1 |
0 |
4-bit UInteger |
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Half/Half Steady, 5 = Half/Half Rotate, 6 = Chase, 7 = Intensity Sweep, 8 = Two Color Sweep, 9 = Sequence, 10 = Wave, 11 = Double Wave, 12 = Two Color Quadrant, 13 = Four Color Quadrant |
1 |
|
|
|
Animation |
The Animation Type. |
| 2 |
4 |
2-bit UInteger |
0 = Slow, 1 = Standard, 2 = Fast, 3 = Custom |
1 |
|
|
|
Speed |
The Speed of the Animation |
| 3 |
6 |
2-bit UInteger |
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS |
0 |
|
|
|
Pulse Pattern |
The Pattern of Flashing Animations. |
| 4 |
8 |
8-bit UInteger |
0..255 |
0 |
|
|
|
Static Sequence Value (0-255) |
Sets the Sequence Value for Sequence Animation |
| 5 |
16 |
4-bit UInteger |
0 = LED1, 1 = LED2, 2 = LED3, 3 = LED4, 4 = LED5, 5 = LED6, 6 = LED7, 7 = LED8, 8 = LED9, 9 = LED10, 10 = LED11, 11 = LED12, 12 = LED13, 13 = LED14, 14 = LED15, 15 = LED16 |
0 |
|
|
|
Sequence Start Location |
Sets the starting position of the Sequence Animation. |
| 6 |
20 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Top Chevron |
Enables the top chevron. |
| 7 |
21 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Right Chevron |
Enables the right chevron. |
| 8 |
22 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Bottom Chevron |
Enables the bottom chevron. |
| 9 |
23 |
Boolean |
false = Off, true = On |
0 |
|
|
|
Left Chevron |
Enables the left chevron. |
| 10 |
24 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
5 |
|
|
|
Color 1 |
The main color of the Animation. Custom Colors are defined in Parameter data |
| 11 |
28 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 2 |
The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data |
| 12 |
32 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 3 |
The third color of the Animation. Custom Colors are defined in Parameter data |
| 13 |
36 |
4-bit UInteger |
0 = Off, 1 = Green, 2 = Red, 3 = Orange, 4 = Amber, 5 = Yellow, 6 = Lime Green, 7 = Spring Green, 8 = Cyan, 9 = Sky Blue, 10 = Blue, 11 = Violet, 12 = Magenta, 13 = Rose, 14 = White, 15 = Custom 1 |
0 |
|
|
|
Color 4 |
The fourth color of the Animation. Custom Colors are defined in Parameter data |
| 14 |
40 |
Boolean |
false = CW, true = CCW |
false |
|
|
|
Direction |
The Direction of Rotating Animations. |
| 15 |
41 |
Boolean |
false = Haptic Disabled, true = Haptic Enabled |
false |
|
|
|
Haptic Feedback |
Enable or Disable Haptic Feedback |
| 16 |
42 |
6-bit UInteger |
0 = Off, 1 = Pulse, 2 = Wobble, 3 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 7 = Continuous 1, 8 = Continuous 2, 10 = Jingle, 11 = Melody 1, 12 = Melody 2, 13 = Melody 3, 14 = Custom |
0 |
|
|
|
Audible Type |
The audible tone to be played when active |
| 17 |
48 |
13-octet String UTF-8 |
|
"GOOD" |
|
|
|
Line 1 Text |
The text to be displayed on Line 1 of the display |
| 18 |
152 |
13-octet String UTF-8 |
|
"" |
|
|
|
Line 2 Text |
The text to be displayed on Line 2 of the display |
| subindex |
bit offset |
data type |
allowed values |
default value |
acc. restr. |
mod. other var. |
excl. from DS |
name |
description |
| 1 |
0 |
2-bit UInteger |
0 = Low, 1 = Standard, 2 = High |
1 |
|
|
|
Touch Sensitivity |
Defines the sensitivity of the touch button. High sensitivity will allow easier actuation. Low sensitivity will prevent false actuation. |
| 2 |
2 |
Boolean |
false = Off, true = On |
false |
|
|
|
Only First Config |
Only use the first configuration in the input settings for all of the button inputs. Process Data In is changed so only Button 1 Input is set when any button is pressed, unless there is a group override enabled. |
| 3 |
8 |
Boolean |
false = Momentary, true = Latched |
false |
|
|
|
Button 1 Function |
In Momentary mode, output is active only while the user/touch input is activated. In Latching mode, output is activate each time the input/touch is activated. |
| 4 |
9 |
Boolean |
false = Off, true = On |
false |
|
|
|
Button 1 Mute Enable |
Prevents the user/touch input from activating the output. |
| 5 |
10 |
3-bit UInteger |
0 = Disabled, 1 = Button 1, 2 = Button 2, 3 = Button 3, 4 = Button 4, 5 = Button 5 |
0 |
|
|
|
Button 1 Group Override |
When enabled, allows the button to act as part of the specified group. |
| 6 |
16 |
16-bit UInteger |
0..65535 |
0 |
|
|
|
Button 1 On Delay (ms) |
Length of time the user/touch input needs to be activated to trigger 'active' state. |
| 7 |
32 |
Boolean |
false = Momentary, true = Latched |
false |
|
|
|
Button 2 Function |
In Momentary mode, output is active only while the user/touch input is activated. In Latching mode, output is activate each time the input/touch is activated. |
| 8 |
33 |
Boolean |
false = Off, true = On |
false |
|
|
|
Button 2 Mute Enable |
Prevents the user/touch input from activating the output. |
| 9 |
34 |
3-bit UInteger |
0 = Disabled, 1 = Button 1, 2 = Button 2, 3 = Button 3, 4 = Button 4, 5 = Button 5 |
0 |
|
|
|
Button 2 Group Override |
When enabled, allows the button to act as part of the specified group. |
| 10 |
40 |
16-bit UInteger |
0..65535 |
0 |
|
|
|
Button 2 On Delay (ms) |
Length of time the user/touch input needs to be activated to trigger 'active' state. |
| 11 |
56 |
Boolean |
false = Momentary, true = Latched |
false |
|
|
|
Button 3 Function |
In Momentary mode, output is active only while the user/touch input is activated. In Latching mode, output is activate each time the input/touch is activated. |
| 12 |
57 |
Boolean |
false = Off, true = On |
false |
|
|
|
Button 3 Mute Enable |
Prevents the user/touch input from activating the output. |
| 13 |
58 |
3-bit UInteger |
0 = Disabled, 1 = Button 1, 2 = Button 2, 3 = Button 3, 4 = Button 4, 5 = Button 5 |
0 |
|
|
|
Button 3 Group Override |
When enabled, allows the button to act as part of the specified group. |
| 14 |
64 |
16-bit UInteger |
0..65535 |
0 |
|
|
|
Button 3 On Delay (ms) |
Length of time the user/touch input needs to be activated to trigger 'active' state. |
| 15 |
80 |
Boolean |
false = Momentary, true = Latched |
false |
|
|
|
Button 4 Function |
In Momentary mode, output is active only while the user/touch input is activated. In Latching mode, output is activate each time the input/touch is activated. |
| 16 |
81 |
Boolean |
false = Off, true = On |
false |
|
|
|
Button 4 Mute Enable |
Prevents the user/touch input from activating the output. |
| 17 |
82 |
3-bit UInteger |
0 = Disabled, 1 = Button 1, 2 = Button 2, 3 = Button 3, 4 = Button 4, 5 = Button 5 |
0 |
|
|
|
Button 4 Group Override |
When enabled, allows the button to act as part of the specified group. |
| 18 |
88 |
16-bit UInteger |
0..65535 |
0 |
|
|
|
Button 4 On Delay (ms) |
Length of time the user/touch input needs to be activated to trigger 'active' state. |
| 19 |
104 |
Boolean |
false = Momentary, true = Latched |
false |
|
|
|
Button 5 Function |
In Momentary mode, output is active only while the user/touch input is activated. In Latching mode, output is activate each time the input/touch is activated. |
| 20 |
105 |
Boolean |
false = Off, true = On |
false |
|
|
|
Button 5 Mute Enable |
Prevents the user/touch input from activating the output. |
| 21 |
106 |
3-bit UInteger |
0 = Disabled, 1 = Button 1, 2 = Button 2, 3 = Button 3, 4 = Button 4, 5 = Button 5 |
0 |
|
|
|
Button 5 Group Override |
When enabled, allows the button to act as part of the specified group. |
| 22 |
112 |
16-bit UInteger |
0..65535 |
0 |
|
|
|
Button 5 On Delay (ms) |
Length of time the user/touch input needs to be activated to trigger 'active' state. |
| subindex |
bit offset |
data type |
allowed values |
default value |
acc. restr. |
mod. other var. |
excl. from DS |
name |
description |
| 1 |
0 |
Boolean |
false = Normally Closed, true = Normally Open |
true |
|
|
|
Output State |
When defined as normally open, the output is active with a user/touch input. When defined as normally closed, the output is inactive with a user/touch input. |
| 2 |
8 |
Boolean |
false = Leading Edge, true = Trailing Edge |
false |
|
|
|
Button 1 Off Delay Type |
A leading edge delay is triggered on the rising edge of a user/touch input. A trailing edge delay is triggered on a the falling edge of a user/touch input. |
| 3 |
9 |
Boolean |
false = Off, true = On |
false |
|
|
|
Button 1 Audible Override |
Allows the touch button to trigger audible tone regardless of current animation/mode state. |
| 4 |
10 |
Boolean |
false = Off, true = On |
false |
|
|
|
Button 1 Haptic Override |
Allows the touch button to trigger haptic feedback regardless of current animation/mode state. |
| 5 |
16 |
16-bit UInteger |
0..65535 |
0 |
|
|
|
Button 1 Off Delay (ms) |
Length of time before the device returns to 'inactive' state after user/touch input is released. |
| 6 |
32 |
Boolean |
false = Leading Edge, true = Trailing Edge |
false |
|
|
|
Button 2 Off Delay Type |
A leading edge delay is triggered on the rising edge of a user/touch input. A trailing edge delay is triggered on a the falling edge of a user/touch input. |
| 7 |
33 |
Boolean |
false = Off, true = On |
false |
|
|
|
Button 2 Audible Override |
Allows the touch button to trigger audible tone regardless of current animation/mode state. |
| 8 |
34 |
Boolean |
false = Off, true = On |
false |
|
|
|
Button 2 Haptic Override |
Allows the touch button to trigger haptic feedback regardless of current animation/mode state. |
| 9 |
40 |
16-bit UInteger |
0..65535 |
0 |
|
|
|
Button 2 Off Delay (ms) |
Length of time before the device returns to 'inactive' state after user/touch input is released. |
| 10 |
56 |
Boolean |
false = Leading Edge, true = Trailing Edge |
false |
|
|
|
Button 3 Off Delay Type |
A leading edge delay is triggered on the rising edge of a user/touch input. A trailing edge delay is triggered on a the falling edge of a user/touch input. |
| 11 |
57 |
Boolean |
false = Off, true = On |
false |
|
|
|
Button 3 Audible Override |
Allows the touch button to trigger audible tone regardless of current animation/mode state. |
| 12 |
58 |
Boolean |
false = Off, true = On |
false |
|
|
|
Button 3 Haptic Override |
Allows the touch button to trigger haptic feedback regardless of current animation/mode state. |
| 13 |
64 |
16-bit UInteger |
0..65535 |
0 |
|
|
|
Button 3 Off Delay (ms) |
Length of time before the device returns to 'inactive' state after user/touch input is released. |
| 14 |
80 |
Boolean |
false = Leading Edge, true = Trailing Edge |
false |
|
|
|
Button 4 Off Delay Type |
A leading edge delay is triggered on the rising edge of a user/touch input. A trailing edge delay is triggered on a the falling edge of a user/touch input. |
| 15 |
81 |
Boolean |
false = Off, true = On |
false |
|
|
|
Button 4 Audible Override |
Allows the touch button to trigger audible tone regardless of current animation/mode state. |
| 16 |
82 |
Boolean |
false = Off, true = On |
false |
|
|
|
Button 4 Haptic Override |
Allows the touch button to trigger haptic feedback regardless of current animation/mode state. |
| 17 |
88 |
16-bit UInteger |
0..65535 |
0 |
|
|
|
Button 4 Off Delay (ms) |
Length of time before the device returns to 'inactive' state after user/touch input is released. |
| 18 |
104 |
Boolean |
false = Leading Edge, true = Trailing Edge |
false |
|
|
|
Button 5 Off Delay Type |
A leading edge delay is triggered on the rising edge of a user/touch input. A trailing edge delay is triggered on a the falling edge of a user/touch input. |
| 19 |
105 |
Boolean |
false = Off, true = On |
false |
|
|
|
Button 5 Audible Override |
Allows the touch button to trigger audible tone regardless of current animation/mode state. |
| 20 |
106 |
Boolean |
false = Off, true = On |
false |
|
|
|
Button 5 Haptic Override |
Allows the touch button to trigger haptic feedback regardless of current animation/mode state. |
| 21 |
112 |
16-bit UInteger |
0..65535 |
0 |
|
|
|
Button 5 Off Delay (ms) |
Length of time before the device returns to 'inactive' state after user/touch input is released. |
| Code | Additional code | Name | Description |
| 128 (0x80) | 0 (0x00) | Device application error - no details | Service has been refused by the device application and no detailed information of the incident is available |
| 128 (0x80) | 17 (0x11) | Index not available | Access occurs to a not existing index |
| 128 (0x80) | 18 (0x12) | Subindex not available | Access occurs to a not existing subindex |
| 128 (0x80) | 32 (0x20) | Service temporarily not available | Parameter is not accessible due to the current state of the device application |
| 128 (0x80) | 35 (0x23) | Access denied | Write access on a read-only parameter |
| 128 (0x80) | 48 (0x30) | Parameter value out of range | Written parameter value is outside its permitted value range |
| 128 (0x80) | 49 (0x31) | Parameter value above limit | Written parameter value is above its specified value range |
| 128 (0x80) | 51 (0x33) | Parameter length overrun | Written parameter length is above its predefined length |
| 128 (0x80) | 52 (0x34) | Parameter length underrun | Written parameter length is below its predefined length |
| 128 (0x80) | 53 (0x35) | Function not available | Written command is not supported by the device application |
| 128 (0x80) | 54 (0x36) | Function temporarily unavailable | Written command is not available due to the current state of the device application |
| 128 (0x80) | 65 (0x41) | Inconsistent parameter set | Parameter inconsistencies were found at the end of block parameter transfer, device plausibility check failed |
| Parameter Menu |
| Executable Commands |
V_SystemCommand, Button:=130 Description=Factory Reset |
|
| Device Access Locks |
| V_DeviceAccessLocks.Parameter (write) Access Lock |
| V_DeviceAccessLocks.Data Storage Lock |
|
|
| Display Settings |
| V_DisplaySettings |
|
| State 1 Parameters |
| V_StateParameters1 |
|
| State 2 Parameters |
| V_StateParameters2 |
|
| State 3 Parameters |
| V_StateParameters3 |
|
| State 4 Parameters |
| V_StateParameters4 |
|
| User Input Settings |
| V_InputSettings.Touch Sensitivity, Dec |
| V_InputSettings.Only First Config, Dec |
| V_InputSettings.Button 1 Function, Dec |
| V_InputSettings.Button 1 Mute Enable, Dec |
| V_InputSettings.Button 1 Group Override ms, Dec |
| V_InputSettings.Button 1 On Delay (ms), Dec |
| V_InputSettings.Button 2 Function, Dec |
| V_InputSettings.Button 2 Mute Enable, Dec |
| V_InputSettings.Button 2 Group Override ms, Dec |
| V_InputSettings.Button 2 On Delay (ms), Dec |
| V_InputSettings.Button 3 Function, Dec |
| V_InputSettings.Button 3 Mute Enable, Dec |
| V_InputSettings.Button 3 Group Override ms, Dec |
| V_InputSettings.Button 3 On Delay (ms), Dec |
| V_InputSettings.Button 4 Function, Dec |
| V_InputSettings.Button 4 Mute Enable, Dec |
| V_InputSettings.Button 4 Group Override ms, Dec |
| V_InputSettings.Button 4 On Delay (ms), Dec |
| V_InputSettings.Button 5 Function, Dec |
| V_InputSettings.Button 5 Mute Enable, Dec |
| V_InputSettings.Button 5 Group Override ms, Dec |
|
| Output Settings |
| V_OutputSettings.Output State, Dec |
| V_OutputSettings.Button 1 Off Delay Type, Dec |
| V_OutputSettings.Button 1 Audible Override, Dec |
| V_OutputSettings.Button 1 Haptic Override, Dec |
| V_OutputSettings.Button 1 Off Delay (ms) ms, Dec |
| V_OutputSettings.Button 2 Off Delay Type, Dec |
| V_OutputSettings.Button 2 Audible Override, Dec |
| V_OutputSettings.Button 2 Haptic Override, Dec |
| V_OutputSettings.Button 2 Off Delay (ms) ms, Dec |
| V_OutputSettings.Button 3 Off Delay Type, Dec |
| V_OutputSettings.Button 3 Audible Override, Dec |
| V_OutputSettings.Button 3 Haptic Override, Dec |
| V_OutputSettings.Button 3 Off Delay (ms) ms, Dec |
| V_OutputSettings.Button 4 Off Delay Type, Dec |
| V_OutputSettings.Button 4 Audible Override, Dec |
| V_OutputSettings.Button 4 Haptic Override, Dec |
| V_OutputSettings.Button 4 Off Delay (ms) ms, Dec |
| V_OutputSettings.Button 5 Off Delay Type, Dec |
| V_OutputSettings.Button 5 Audible Override, Dec |
| V_OutputSettings.Button 5 Haptic Override, Dec |
| V_OutputSettings.Button 5 Off Delay (ms) ms, Dec |
|
| Measure Mode Settings |
| V_GeneralMeasureConfig, rw Dec |
| Measure Base Settings |
| V_MeasureBaseConfig, rw Dec |
|
| Threshold 1 Settings |
| V_MeasureThresh1Config, rw Dec |
|
| Threshold 2 Settings |
| V_MeasureThresh2Config, rw Dec |
|
| Threshold 3 Settings |
| V_MeasureThresh3Config, rw Dec |
|
| Threshold 4 Settings |
| V_MeasureThresh4Config, rw Dec |
|
|
| Timer Mode Settings |
| V_TimerSettings |
|
| Additional Settings |
| V_AdditionalSettings.Custom Intensity (0 - 100%), Dec |
| V_AdditionalSettings.Custom Flash Rate (0.5 - 20) * 0.1 Hz, Dec |
| V_AdditionalSettings.Custom Display Intensity (0 - 100%), Dec |
| V_AdditionalSettings.Custom Display Scroll Speed (0 - 255), Dec |
| V_AdditionalSettings.Global Color Intensity, Dec |
|
| Custom Color 1 Configuration |
| V_CustomColor1Configuration.Red, Dec |
| V_CustomColor1Configuration.Green, Dec |
| V_CustomColor1Configuration.Blue, Dec |
|
| Custom Audible Settings |
| V_CustomAudioConfig, rw Dec |
|
| Parameter Menu |
| Executable Commands |
V_SystemCommand, Button:=130 Description=Factory Reset |
|
| Device Access Locks |
| V_DeviceAccessLocks.Parameter (write) Access Lock |
| V_DeviceAccessLocks.Data Storage Lock |
|
|
| Display Settings |
| V_DisplaySettings |
|
| State 1 Parameters |
| V_StateParameters1 |
|
| State 2 Parameters |
| V_StateParameters2 |
|
| State 3 Parameters |
| V_StateParameters3 |
|
| State 4 Parameters |
| V_StateParameters4 |
|
| User Input Settings |
| V_InputSettings.Touch Sensitivity, Dec |
| V_InputSettings.Only First Config, Dec |
| V_InputSettings.Button 1 Function, Dec |
| V_InputSettings.Button 1 Mute Enable, Dec |
| V_InputSettings.Button 1 Group Override ms, Dec |
| V_InputSettings.Button 1 On Delay (ms), Dec |
| V_InputSettings.Button 2 Function, Dec |
| V_InputSettings.Button 2 Mute Enable, Dec |
| V_InputSettings.Button 2 Group Override ms, Dec |
| V_InputSettings.Button 2 On Delay (ms), Dec |
| V_InputSettings.Button 3 Function, Dec |
| V_InputSettings.Button 3 Mute Enable, Dec |
| V_InputSettings.Button 3 Group Override ms, Dec |
| V_InputSettings.Button 3 On Delay (ms), Dec |
| V_InputSettings.Button 4 Function, Dec |
| V_InputSettings.Button 4 Mute Enable, Dec |
| V_InputSettings.Button 4 Group Override ms, Dec |
| V_InputSettings.Button 4 On Delay (ms), Dec |
| V_InputSettings.Button 5 Function, Dec |
| V_InputSettings.Button 5 Mute Enable, Dec |
| V_InputSettings.Button 5 Group Override ms, Dec |
|
| Output Settings |
| V_OutputSettings.Output State, Dec |
| V_OutputSettings.Button 1 Off Delay Type, Dec |
| V_OutputSettings.Button 1 Audible Override, Dec |
| V_OutputSettings.Button 1 Haptic Override, Dec |
| V_OutputSettings.Button 1 Off Delay (ms) ms, Dec |
| V_OutputSettings.Button 2 Off Delay Type, Dec |
| V_OutputSettings.Button 2 Audible Override, Dec |
| V_OutputSettings.Button 2 Haptic Override, Dec |
| V_OutputSettings.Button 2 Off Delay (ms) ms, Dec |
| V_OutputSettings.Button 3 Off Delay Type, Dec |
| V_OutputSettings.Button 3 Audible Override, Dec |
| V_OutputSettings.Button 3 Haptic Override, Dec |
| V_OutputSettings.Button 3 Off Delay (ms) ms, Dec |
| V_OutputSettings.Button 4 Off Delay Type, Dec |
| V_OutputSettings.Button 4 Audible Override, Dec |
| V_OutputSettings.Button 4 Haptic Override, Dec |
| V_OutputSettings.Button 4 Off Delay (ms) ms, Dec |
| V_OutputSettings.Button 5 Off Delay Type, Dec |
| V_OutputSettings.Button 5 Audible Override, Dec |
| V_OutputSettings.Button 5 Haptic Override, Dec |
| V_OutputSettings.Button 5 Off Delay (ms) ms, Dec |
|
| Measure Mode Settings |
| V_GeneralMeasureConfig, rw Dec |
| Measure Base Settings |
| V_MeasureBaseConfig, rw Dec |
|
| Threshold 1 Settings |
| V_MeasureThresh1Config, rw Dec |
|
| Threshold 2 Settings |
| V_MeasureThresh2Config, rw Dec |
|
| Threshold 3 Settings |
| V_MeasureThresh3Config, rw Dec |
|
| Threshold 4 Settings |
| V_MeasureThresh4Config, rw Dec |
|
|
| Timer Mode Settings |
| V_TimerSettings |
|
| Additional Settings |
| V_AdditionalSettings.Custom Intensity (0 - 100%), Dec |
| V_AdditionalSettings.Custom Flash Rate (0.5 - 20) * 0.1 Hz, Dec |
| V_AdditionalSettings.Custom Display Intensity (0 - 100%), Dec |
| V_AdditionalSettings.Custom Display Scroll Speed (0 - 255), Dec |
| V_AdditionalSettings.Global Color Intensity, Dec |
|
| Custom Color 1 Configuration |
| V_CustomColor1Configuration.Red, Dec |
| V_CustomColor1Configuration.Green, Dec |
| V_CustomColor1Configuration.Blue, Dec |
|
| Custom Audible Settings |
| V_CustomAudioConfig, rw Dec |
|
| Parameter Menu |
| Executable Commands |
V_SystemCommand, Button:=130 Description=Factory Reset |
|
| Device Access Locks |
| V_DeviceAccessLocks.Parameter (write) Access Lock |
| V_DeviceAccessLocks.Data Storage Lock |
|
|
| Display Settings |
| V_DisplaySettings |
|
| State 1 Parameters |
| V_StateParameters1 |
|
| State 2 Parameters |
| V_StateParameters2 |
|
| State 3 Parameters |
| V_StateParameters3 |
|
| State 4 Parameters |
| V_StateParameters4 |
|
| User Input Settings |
| V_InputSettings.Touch Sensitivity, Dec |
| V_InputSettings.Only First Config, Dec |
| V_InputSettings.Button 1 Function, Dec |
| V_InputSettings.Button 1 Mute Enable, Dec |
| V_InputSettings.Button 1 Group Override ms, Dec |
| V_InputSettings.Button 1 On Delay (ms), Dec |
| V_InputSettings.Button 2 Function, Dec |
| V_InputSettings.Button 2 Mute Enable, Dec |
| V_InputSettings.Button 2 Group Override ms, Dec |
| V_InputSettings.Button 2 On Delay (ms), Dec |
| V_InputSettings.Button 3 Function, Dec |
| V_InputSettings.Button 3 Mute Enable, Dec |
| V_InputSettings.Button 3 Group Override ms, Dec |
| V_InputSettings.Button 3 On Delay (ms), Dec |
| V_InputSettings.Button 4 Function, Dec |
| V_InputSettings.Button 4 Mute Enable, Dec |
| V_InputSettings.Button 4 Group Override ms, Dec |
| V_InputSettings.Button 4 On Delay (ms), Dec |
| V_InputSettings.Button 5 Function, Dec |
| V_InputSettings.Button 5 Mute Enable, Dec |
| V_InputSettings.Button 5 Group Override ms, Dec |
|
| Output Settings |
| V_OutputSettings.Output State, Dec |
| V_OutputSettings.Button 1 Off Delay Type, Dec |
| V_OutputSettings.Button 1 Audible Override, Dec |
| V_OutputSettings.Button 1 Haptic Override, Dec |
| V_OutputSettings.Button 1 Off Delay (ms) ms, Dec |
| V_OutputSettings.Button 2 Off Delay Type, Dec |
| V_OutputSettings.Button 2 Audible Override, Dec |
| V_OutputSettings.Button 2 Haptic Override, Dec |
| V_OutputSettings.Button 2 Off Delay (ms) ms, Dec |
| V_OutputSettings.Button 3 Off Delay Type, Dec |
| V_OutputSettings.Button 3 Audible Override, Dec |
| V_OutputSettings.Button 3 Haptic Override, Dec |
| V_OutputSettings.Button 3 Off Delay (ms) ms, Dec |
| V_OutputSettings.Button 4 Off Delay Type, Dec |
| V_OutputSettings.Button 4 Audible Override, Dec |
| V_OutputSettings.Button 4 Haptic Override, Dec |
| V_OutputSettings.Button 4 Off Delay (ms) ms, Dec |
| V_OutputSettings.Button 5 Off Delay Type, Dec |
| V_OutputSettings.Button 5 Audible Override, Dec |
| V_OutputSettings.Button 5 Haptic Override, Dec |
| V_OutputSettings.Button 5 Off Delay (ms) ms, Dec |
|
| Measure Mode Settings |
| V_GeneralMeasureConfig, rw Dec |
| Measure Base Settings |
| V_MeasureBaseConfig, rw Dec |
|
| Threshold 1 Settings |
| V_MeasureThresh1Config, rw Dec |
|
| Threshold 2 Settings |
| V_MeasureThresh2Config, rw Dec |
|
| Threshold 3 Settings |
| V_MeasureThresh3Config, rw Dec |
|
| Threshold 4 Settings |
| V_MeasureThresh4Config, rw Dec |
|
|
| Timer Mode Settings |
| V_TimerSettings |
|
| Additional Settings |
| V_AdditionalSettings.Custom Intensity (0 - 100%), Dec |
| V_AdditionalSettings.Custom Flash Rate (0.5 - 20) * 0.1 Hz, Dec |
| V_AdditionalSettings.Custom Display Intensity (0 - 100%), Dec |
| V_AdditionalSettings.Custom Display Scroll Speed (0 - 255), Dec |
| V_AdditionalSettings.Global Color Intensity, Dec |
|
| Custom Color 1 Configuration |
| V_CustomColor1Configuration.Red, Dec |
| V_CustomColor1Configuration.Green, Dec |
| V_CustomColor1Configuration.Blue, Dec |
|
| Custom Audible Settings |
| V_CustomAudioConfig, rw Dec |
|
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