subindex |
bit offset |
data type |
allowed values |
default value |
acc. restr. |
mod. other var. |
excl. from DS |
name |
description |
1 |
0 |
4-bit UInteger |
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = 50/50, 5 = 50/50 Rotate, 6 = Chase, 7 = Intensity Sweep, 8 = Color Sweep, 9 = Sequence, 10 = Wave, 11 = Double Wave |
|
|
|
|
Animation Type |
The Animation type |
2 |
4 |
Boolean |
false = CW, true = CCW |
|
|
|
|
Animation Direction |
The Direction of Animation rotation |
3 |
5 |
3-bit UInteger |
0 = Flash, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random |
|
|
|
|
Animation Pattern |
The pattern of Animation/Audible Feedback |
4 |
8 |
2-bit UInteger |
0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom |
|
|
|
|
Animation Speed |
The speed of the Animation/Audible Feedback |
5 |
10 |
2-bit UInteger |
0 = Off, 2 = Animation Pattern, 3 = On |
|
|
|
|
Audible Feedback |
Type of Audible Feedback |
6 |
12 |
Boolean |
false = Leading Edge, true = Trailing Edge |
|
|
|
|
Off Delay Type |
A leading edge delay is triggered on the rising edge of a user input. A trailing edge delay is triggered on a the falling edge of a user input. |
7 |
16 |
16-bit UInteger |
0..65535 |
|
|
|
|
Off Delay (ms) |
Length of time before the device returns to 'inactive' state after user input is reset. |
8 |
32 |
8-bit UInteger |
0..255 |
|
|
|
|
Static Sequence Value (0-255) |
Value describing the LED position of the device. LED state defined in parameter data. |
9 |
40 |
3-bit UInteger |
0 = LED1, 1 = LED2, 2 = LED3, 3 = LED4, 4 = LED5, 5 = LED6, 6 = LED7, 7 = LED8 |
|
|
|
|
Sequence Start Location |
Defines the LED location that the sequence animation is initiated at. |
10 |
48 |
5-bit UInteger |
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom1, 15 = Custom2 |
|
|
|
|
Color 1 |
The main color of the Animation, Custom Colors are defined in Parameter data |
11 |
53 |
3-bit UInteger |
0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom |
|
|
|
|
Color 1 Intensity |
The Intensity of Color 1, Custom Intensity defined in Parameter Data |
12 |
56 |
5-bit UInteger |
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom1, 15 = Custom2 |
|
|
|
|
Color 2 |
The secondary color of the Animation, Custom Colors are defined in Parameter data |
13 |
61 |
3-bit UInteger |
0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom |
|
|
|
|
Color 2 Intensity |
The Intensity of Color 2, Custom Intensity defined in Parameter Data |
14 |
64 |
2-bit UInteger |
0 = Off, 1 = Low, 2 = Medium, 3 = High |
|
|
|
|
Audible Volume |
The volume of the piezzo buzzer |
15 |
66 |
6-bit UInteger |
0 = Pulse, 1 = Wobble, 2 = Strobe, 3 = Whoop, 4 = Stacatto, 5 = Siren, 6 = Continuous 1, 7 = Continuous 2, 9 = Jingle, 10 = Melody 1, 11 = Melody 2, 12 = Melody 3, 13 = Custom |
|
|
|
|
Audible Type |
The type of audible sound being played |
subindex |
bit offset |
data type |
allowed values |
default value |
acc. restr. |
mod. other var. |
excl. from DS |
name |
description |
1 |
0 |
4-bit UInteger |
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom1, 15 = Custom2 |
|
|
|
|
LED 1 Color |
Defines the color of the designated LED. LED 1 is oriented at the 12 O'clock position |
2 |
4 |
4-bit UInteger |
0..10 |
|
|
|
|
LED 1 Intensity (0-10) |
Defines the intensity of the designated LED |
3 |
8 |
4-bit UInteger |
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom1, 15 = Custom2 |
|
|
|
|
LED 2 Color |
Defines the color of the designated LED |
4 |
12 |
4-bit UInteger |
0..10 |
|
|
|
|
LED 2 Intensity (0-10) |
Defines the intensity of the designated LED |
5 |
16 |
4-bit UInteger |
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom1, 15 = Custom2 |
|
|
|
|
LED 3 Color |
Defines the color of the designated LED |
6 |
20 |
4-bit UInteger |
0..10 |
|
|
|
|
LED 3 Intensity (0-10) |
Defines the intensity of the designated LED |
7 |
24 |
4-bit UInteger |
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom1, 15 = Custom2 |
|
|
|
|
LED 4 Color |
Defines the color of the designated LED |
8 |
28 |
4-bit UInteger |
0..10 |
|
|
|
|
LED 4 Intensity (0-10) |
Defines the intensity of the designated LED |
9 |
32 |
4-bit UInteger |
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom1, 15 = Custom2 |
|
|
|
|
LED 5 Color |
Defines the color of the designated LED |
10 |
36 |
4-bit UInteger |
0..10 |
|
|
|
|
LED 5 Intensity (0-10) |
Defines the intensity of the designated LED |
11 |
40 |
4-bit UInteger |
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom1, 15 = Custom2 |
|
|
|
|
LED 6 Color |
Defines the color of the designated LED |
12 |
44 |
4-bit UInteger |
0..10 |
|
|
|
|
LED 6 Intensity (0-10) |
Defines the intensity of the designated LED |
13 |
48 |
4-bit UInteger |
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom1, 15 = Custom2 |
|
|
|
|
LED 7 Color |
Defines the color of the designated LED |
14 |
52 |
4-bit UInteger |
0..10 |
|
|
|
|
LED 7 Intensity (0-10) |
Defines the intensity of the designated LED |
15 |
56 |
4-bit UInteger |
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom1, 15 = Custom2 |
|
|
|
|
LED 8 Color |
Defines the color of the designated LED |
16 |
60 |
4-bit UInteger |
0..10 |
|
|
|
|
LED 8 Intensity (0-10) |
Defines the intensity of the designated LED |
17 |
64 |
2-bit UInteger |
0 = Off, 2 = Animation Pattern, 3 = On |
|
|
|
|
Audible Feedback |
Type of Audible Feedback |
18 |
66 |
2-bit UInteger |
0 = Off, 1 = Low, 2 = Medium, 3 = High |
|
|
|
|
Audible Volume |
The volume of the piezzo buzzer |
19 |
68 |
4-bit UInteger |
0 = Pulse, 1 = Wobble, 2 = Strobe, 3 = Whoop, 4 = Stacatto, 5 = Siren, 6 = Continuous 1, 7 = Continuous 2, 9 = Jingle, 10 = Melody 1, 11 = Melody 2, 12 = Melody 3, 13 = Custom |
|
|
|
|
Audible Type |
The type of audible sound being played |
subindex |
bit offset |
data type |
allowed values |
default value |
acc. restr. |
mod. other var. |
excl. from DS |
name |
description |
1 |
0 |
4-bit UInteger |
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = 50/50, 5 = 50/50 Rotate, 6 = Chase, 7 = Intensity Sweep, 8 = Color Sweep, 9 = Sequence, 10 = Wave, 11 = Double Wave |
1 |
|
|
|
Animation Type |
The Animation type |
2 |
4 |
Boolean |
false = CW, true = CCW |
false |
|
|
|
Animation Direction |
The Direction of Animation rotation |
3 |
5 |
3-bit UInteger |
0 = Flash, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random |
0 |
|
|
|
Animation Pattern |
The pattern of Animation/Audible Feedback |
4 |
8 |
2-bit UInteger |
0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom |
1 |
|
|
|
Animation Speed |
The speed of the Animation/Audible Feedback |
5 |
10 |
2-bit UInteger |
0 = Off, 2 = Animation Pattern, 3 = On |
0 |
|
|
|
Audible Feedback |
Type of Audible Feedback |
6 |
12 |
Boolean |
false = Leading Edge, true = Trailing Edge |
false |
|
|
|
Off Delay Type |
A leading edge delay is triggered on the rising edge of a user input. A trailing edge delay is triggered on a the falling edge of a user input. |
7 |
16 |
16-bit UInteger |
0..65535 |
0 |
|
|
|
Off Delay (ms) |
Length of time before the device returns to 'inactive' state after user input is reset. |
8 |
32 |
8-bit UInteger |
0..255 |
0 |
|
|
|
Static Sequence Value (0-255) |
Value describing the LED position of the device. LED state defined in parameter data. |
9 |
40 |
3-bit UInteger |
0 = LED1, 1 = LED2, 2 = LED3, 3 = LED4, 4 = LED5, 5 = LED6, 6 = LED7, 7 = LED8 |
0 |
|
|
|
Sequence Start Location |
Defines the LED location that the sequence animation is initiated at. |
10 |
48 |
5-bit UInteger |
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom1, 15 = Custom2 |
0 |
|
|
|
Color 1 |
The main color of the Animation, Custom Colors are defined in Parameter data |
11 |
53 |
3-bit UInteger |
0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom |
0 |
|
|
|
Color 1 Intensity |
The Intensity of Color 1, Custom Intensity defined in Parameter Data |
12 |
56 |
5-bit UInteger |
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom1, 15 = Custom2 |
0 |
|
|
|
Color 2 |
The secondary color of the Animation, Custom Colors are defined in Parameter data |
13 |
61 |
3-bit UInteger |
0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom |
0 |
|
|
|
Color 2 Intensity |
The Intensity of Color 2, Custom Intensity defined in Parameter Data |
14 |
64 |
2-bit UInteger |
0 = Off, 1 = Low, 2 = Medium, 3 = High |
1 |
|
|
|
Audible Volume |
The volume of the piezzo buzzer |
15 |
66 |
6-bit UInteger |
0 = Pulse, 1 = Wobble, 2 = Strobe, 3 = Whoop, 4 = Stacatto, 5 = Siren, 6 = Continuous 1, 7 = Continuous 2, 9 = Jingle, 10 = Melody 1, 11 = Melody 2, 12 = Melody 3, 13 = Custom |
6 |
|
|
|
Audible Type |
The type of audible sound being played |
subindex |
bit offset |
data type |
allowed values |
default value |
acc. restr. |
mod. other var. |
excl. from DS |
name |
description |
1 |
0 |
4-bit UInteger |
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = 50/50, 5 = 50/50 Rotate, 6 = Chase, 7 = Intensity Sweep, 8 = Color Sweep, 9 = Sequence, 10 = Wave, 11 = Double Wave |
1 |
|
|
|
Animation Type |
The Animation type |
2 |
4 |
Boolean |
false = CW, true = CCW |
false |
|
|
|
Animation Direction |
The Direction of Animation rotation |
3 |
5 |
3-bit UInteger |
0 = Flash, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random |
0 |
|
|
|
Animation Pattern |
The pattern of Animation/Audible Feedback |
4 |
8 |
2-bit UInteger |
0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom |
1 |
|
|
|
Animation Speed |
The speed of the Animation/Audible Feedback |
5 |
10 |
2-bit UInteger |
0 = Off, 2 = Animation Pattern, 3 = On |
0 |
|
|
|
Audible Feedback |
Type of Audible Feedback |
6 |
12 |
Boolean |
false = Leading Edge, true = Trailing Edge |
false |
|
|
|
Off Delay Type |
A leading edge delay is triggered on the rising edge of a user input. A trailing edge delay is triggered on a the falling edge of a user input. |
7 |
16 |
16-bit UInteger |
0..65535 |
0 |
|
|
|
Off Delay (ms) |
Length of time before the device returns to 'inactive' state after user input is reset. |
8 |
32 |
8-bit UInteger |
0..255 |
0 |
|
|
|
Static Sequence Value (0-255) |
Value describing the LED position of the device. LED state defined in parameter data. |
9 |
40 |
3-bit UInteger |
0 = LED1, 1 = LED2, 2 = LED3, 3 = LED4, 4 = LED5, 5 = LED6, 6 = LED7, 7 = LED8 |
0 |
|
|
|
Sequence Start Location |
Defines the LED location that the sequence animation is initiated at. |
10 |
48 |
5-bit UInteger |
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom1, 15 = Custom2 |
0 |
|
|
|
Color 1 |
The main color of the Animation, Custom Colors are defined in Parameter data |
11 |
53 |
3-bit UInteger |
0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom |
0 |
|
|
|
Color 1 Intensity |
The Intensity of Color 1, Custom Intensity defined in Parameter Data |
12 |
56 |
5-bit UInteger |
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom1, 15 = Custom2 |
0 |
|
|
|
Color 2 |
The secondary color of the Animation, Custom Colors are defined in Parameter data |
13 |
61 |
3-bit UInteger |
0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom |
0 |
|
|
|
Color 2 Intensity |
The Intensity of Color 2, Custom Intensity defined in Parameter Data |
14 |
64 |
2-bit UInteger |
0 = Off, 1 = Low, 2 = Medium, 3 = High |
1 |
|
|
|
Audible Volume |
The volume of the piezzo buzzer |
15 |
66 |
6-bit UInteger |
0 = Pulse, 1 = Wobble, 2 = Strobe, 3 = Whoop, 4 = Stacatto, 5 = Siren, 6 = Continuous 1, 7 = Continuous 2, 9 = Jingle, 10 = Melody 1, 11 = Melody 2, 12 = Melody 3, 13 = Custom |
6 |
|
|
|
Audible Type |
The type of audible sound being played |
subindex |
bit offset |
data type |
allowed values |
default value |
acc. restr. |
mod. other var. |
excl. from DS |
name |
description |
1 |
0 |
4-bit UInteger |
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = 50/50, 5 = 50/50 Rotate, 6 = Chase, 7 = Intensity Sweep, 8 = Color Sweep, 9 = Sequence, 10 = Wave, 11 = Double Wave |
1 |
|
|
|
Animation Type |
The Animation type |
2 |
4 |
Boolean |
false = CW, true = CCW |
false |
|
|
|
Animation Direction |
The Direction of Animation rotation |
3 |
5 |
3-bit UInteger |
0 = Flash, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random |
0 |
|
|
|
Animation Pattern |
The pattern of Animation/Audible Feedback |
4 |
8 |
2-bit UInteger |
0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom |
1 |
|
|
|
Animation Speed |
The speed of the Animation/Audible Feedback |
5 |
10 |
2-bit UInteger |
0 = Off, 2 = Animation Pattern, 3 = On |
0 |
|
|
|
Audible Feedback |
Type of Audible Feedback |
6 |
12 |
Boolean |
false = Leading Edge, true = Trailing Edge |
false |
|
|
|
Off Delay Type |
A leading edge delay is triggered on the rising edge of a user input. A trailing edge delay is triggered on a the falling edge of a user input. |
7 |
16 |
16-bit UInteger |
0..65535 |
0 |
|
|
|
Off Delay (ms) |
Length of time before the device returns to 'inactive' state after user input is reset. |
8 |
32 |
8-bit UInteger |
0..255 |
0 |
|
|
|
Static Sequence Value (0-255) |
Value describing the LED position of the device. LED state defined in parameter data. |
9 |
40 |
3-bit UInteger |
0 = LED1, 1 = LED2, 2 = LED3, 3 = LED4, 4 = LED5, 5 = LED6, 6 = LED7, 7 = LED8 |
0 |
|
|
|
Sequence Start Location |
Defines the LED location that the sequence animation is initiated at. |
10 |
48 |
5-bit UInteger |
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom1, 15 = Custom2 |
0 |
|
|
|
Color 1 |
The main color of the Animation, Custom Colors are defined in Parameter data |
11 |
53 |
3-bit UInteger |
0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom |
0 |
|
|
|
Color 1 Intensity |
The Intensity of Color 1, Custom Intensity defined in Parameter Data |
12 |
56 |
5-bit UInteger |
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom1, 15 = Custom2 |
0 |
|
|
|
Color 2 |
The secondary color of the Animation, Custom Colors are defined in Parameter data |
13 |
61 |
3-bit UInteger |
0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom |
0 |
|
|
|
Color 2 Intensity |
The Intensity of Color 2, Custom Intensity defined in Parameter Data |
14 |
64 |
2-bit UInteger |
0 = Off, 1 = Low, 2 = Medium, 3 = High |
1 |
|
|
|
Audible Volume |
The volume of the piezzo buzzer |
15 |
66 |
6-bit UInteger |
0 = Pulse, 1 = Wobble, 2 = Strobe, 3 = Whoop, 4 = Stacatto, 5 = Siren, 6 = Continuous 1, 7 = Continuous 2, 9 = Jingle, 10 = Melody 1, 11 = Melody 2, 12 = Melody 3, 13 = Custom |
6 |
|
|
|
Audible Type |
The type of audible sound being played |
subindex |
bit offset |
data type |
allowed values |
default value |
acc. restr. |
mod. other var. |
excl. from DS |
name |
description |
1 |
0 |
4-bit UInteger |
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = 50/50, 5 = 50/50 Rotate, 6 = Chase, 7 = Intensity Sweep, 8 = Color Sweep, 9 = Sequence, 10 = Wave, 11 = Double Wave |
1 |
|
|
|
Animation Type |
The Animation type |
2 |
4 |
Boolean |
false = CW, true = CCW |
false |
|
|
|
Animation Direction |
The Direction of Animation rotation |
3 |
5 |
3-bit UInteger |
0 = Flash, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random |
0 |
|
|
|
Animation Pattern |
The pattern of Animation/Audible Feedback |
4 |
8 |
2-bit UInteger |
0 = Slow, 1 = Medium, 2 = Fast, 3 = Custom |
1 |
|
|
|
Animation Speed |
The speed of the Animation/Audible Feedback |
5 |
10 |
2-bit UInteger |
0 = Off, 2 = Animation Pattern, 3 = On |
0 |
|
|
|
Audible Feedback |
Type of Audible Feedback |
6 |
12 |
Boolean |
false = Leading Edge, true = Trailing Edge |
false |
|
|
|
Off Delay Type |
A leading edge delay is triggered on the rising edge of a user input. A trailing edge delay is triggered on a the falling edge of a user input. |
7 |
16 |
16-bit UInteger |
0..65535 |
0 |
|
|
|
Off Delay (ms) |
Length of time before the device returns to 'inactive' state after user input is reset. |
8 |
32 |
8-bit UInteger |
0..255 |
0 |
|
|
|
Static Sequence Value (0-255) |
Value describing the LED position of the device. LED state defined in parameter data. |
9 |
40 |
3-bit UInteger |
0 = LED1, 1 = LED2, 2 = LED3, 3 = LED4, 4 = LED5, 5 = LED6, 6 = LED7, 7 = LED8 |
0 |
|
|
|
Sequence Start Location |
Defines the LED location that the sequence animation is initiated at. |
10 |
48 |
5-bit UInteger |
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom1, 15 = Custom2 |
0 |
|
|
|
Color 1 |
The main color of the Animation, Custom Colors are defined in Parameter data |
11 |
53 |
3-bit UInteger |
0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom |
0 |
|
|
|
Color 1 Intensity |
The Intensity of Color 1, Custom Intensity defined in Parameter Data |
12 |
56 |
5-bit UInteger |
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = White, 14 = Custom1, 15 = Custom2 |
0 |
|
|
|
Color 2 |
The secondary color of the Animation, Custom Colors are defined in Parameter data |
13 |
61 |
3-bit UInteger |
0 = High, 1 = Medium, 2 = Low, 3 = Off, 4 = Custom |
0 |
|
|
|
Color 2 Intensity |
The Intensity of Color 2, Custom Intensity defined in Parameter Data |
14 |
64 |
2-bit UInteger |
0 = Off, 1 = Low, 2 = Medium, 3 = High |
1 |
|
|
|
Audible Volume |
The volume of the piezzo buzzer |
15 |
66 |
6-bit UInteger |
0 = Pulse, 1 = Wobble, 2 = Strobe, 3 = Whoop, 4 = Stacatto, 5 = Siren, 6 = Continuous 1, 7 = Continuous 2, 9 = Jingle, 10 = Melody 1, 11 = Melody 2, 12 = Melody 3, 13 = Custom |
6 |
|
|
|
Audible Type |
The type of audible sound being played |
Code | Additional code | Name | Description |
128 (0x80) | 0 (0x00) | Device application error - no details | Service has been refused by the device application and no detailed information of the incident is available |
128 (0x80) | 17 (0x11) | Index not available | Access occurs to a not existing index |
128 (0x80) | 18 (0x12) | Subindex not available | Access occurs to a not existing subindex |
128 (0x80) | 32 (0x20) | Service temporarily not available | Parameter is not accessible due to the current state of the device application |
128 (0x80) | 35 (0x23) | Access denied | Write access on a read-only parameter |
128 (0x80) | 48 (0x30) | Parameter value out of range | Written parameter value is outside its permitted value range |
128 (0x80) | 49 (0x31) | Parameter value above limit | Written parameter value is above its specified value range |
128 (0x80) | 51 (0x33) | Parameter length overrun | Written parameter length is above its predefined length |
128 (0x80) | 52 (0x34) | Parameter length underrun | Written parameter length is below its predefined length |
128 (0x80) | 53 (0x35) | Function not available | Written command is not supported by the device application |
128 (0x80) | 54 (0x36) | Function temporarily unavailable | Written command is not available due to the current state of the device application |
128 (0x80) | 65 (0x41) | Inconsistent parameter set | Parameter inconsistencies were found at the end of block parameter transfer, device plausibility check failed |
Parameter Menu |
Executable Commands |
V_SystemCommand, Button:=130 Description=Factory Reset |
|
Device Access Locks |
V_DeviceAccessLocks.Parameter (write) Access Lock |
V_DeviceAccessLocks.Data Storage Lock |
|
Operation Mode |
V_OperationMode |
|
State 1 Parameters |
V_StateParameters1.Animation Type, Dec |
V_StateParameters1.Animation Direction, Dec |
V_StateParameters1.Animation Pattern, Dec |
V_StateParameters1.Animation Speed, Dec |
V_StateParameters1.Audible Feedback, Dec |
V_StateParameters1.Off Delay Type, Dec |
V_StateParameters1.Off Delay (ms) ms, Dec |
V_StateParameters1.Static Sequence Value (0-255), Dec |
V_StateParameters1.Sequence Start Location, Dec |
V_StateParameters1.Color 1, Dec |
V_StateParameters1.Color 1 Intensity, Dec |
V_StateParameters1.Color 2, Dec |
V_StateParameters1.Color 2 Intensity, Dec |
V_StateParameters1.Audible Volume, Dec |
V_StateParameters1.Audible Type, Dec |
|
State 2 Parameters |
V_StateParameters2.Animation Type, Dec |
V_StateParameters2.Animation Direction, Dec |
V_StateParameters2.Animation Pattern, Dec |
V_StateParameters2.Animation Speed, Dec |
V_StateParameters2.Audible Feedback, Dec |
V_StateParameters2.Off Delay Type, Dec |
V_StateParameters2.Off Delay (ms) ms, Dec |
V_StateParameters2.Static Sequence Value (0-255), Dec |
V_StateParameters2.Sequence Start Location, Dec |
V_StateParameters2.Color 1, Dec |
V_StateParameters2.Color 1 Intensity, Dec |
V_StateParameters2.Color 2, Dec |
V_StateParameters2.Color 2 Intensity, Dec |
V_StateParameters2.Audible Volume, Dec |
V_StateParameters2.Audible Type, Dec |
|
State 3 Parameters |
V_StateParameters3.Animation Type, Dec |
V_StateParameters3.Animation Direction, Dec |
V_StateParameters3.Animation Pattern, Dec |
V_StateParameters3.Animation Speed, Dec |
V_StateParameters3.Audible Feedback, Dec |
V_StateParameters3.Off Delay Type, Dec |
V_StateParameters3.Off Delay (ms) ms, Dec |
V_StateParameters3.Static Sequence Value (0-255), Dec |
V_StateParameters3.Sequence Start Location, Dec |
V_StateParameters3.Color 1, Dec |
V_StateParameters3.Color 1 Intensity, Dec |
V_StateParameters3.Color 2, Dec |
V_StateParameters3.Color 2 Intensity, Dec |
V_StateParameters3.Audible Volume, Dec |
V_StateParameters3.Audible Type, Dec |
|
State 4 Parameters |
V_StateParameters4.Animation Type, Dec |
V_StateParameters4.Animation Direction, Dec |
V_StateParameters4.Animation Pattern, Dec |
V_StateParameters4.Animation Speed, Dec |
V_StateParameters4.Audible Feedback, Dec |
V_StateParameters4.Off Delay Type, Dec |
V_StateParameters4.Off Delay (ms) ms, Dec |
V_StateParameters4.Static Sequence Value (0-255), Dec |
V_StateParameters4.Sequence Start Location, Dec |
V_StateParameters4.Color 1, Dec |
V_StateParameters4.Color 1 Intensity, Dec |
V_StateParameters4.Color 2, Dec |
V_StateParameters4.Color 2 Intensity, Dec |
V_StateParameters4.Audible Volume, Dec |
V_StateParameters4.Audible Type, Dec |
|
Custom Animation Settings |
V_CustomAnimationSettings.Custom Intensity (0 - 100%) %, Dec |
V_CustomAnimationSettings.Custom Flash Rate (0.5 - 25.5 Hz) * 0.1 Hz, Dec |
V_CustomAnimationSettings.Restrict To Gamut, Dec |
|
Custom Color 1 Configuration |
V_CustomColor1Configuration.Red, Dec |
V_CustomColor1Configuration.Green, Dec |
V_CustomColor1Configuration.Blue, Dec |
|
Custom Color 2 Configuration |
V_CustomColor2Configuration.Red, Dec |
V_CustomColor2Configuration.Green, Dec |
V_CustomColor2Configuration.Blue, Dec |
|
Custom Audible Configuration |
V_CustomAudioConfiguration.Audible Type, Dec |
V_CustomAudioConfiguration.Sweep Type, Dec |
V_CustomAudioConfiguration.Frequency 1, Dec |
V_CustomAudioConfiguration.Frequency 2, Dec |
|
Parameter Menu |
Executable Commands |
V_SystemCommand, Button:=130 Description=Factory Reset |
|
Device Access Locks |
V_DeviceAccessLocks.Parameter (write) Access Lock |
V_DeviceAccessLocks.Data Storage Lock |
|
Operation Mode |
V_OperationMode |
|
State 1 Parameters |
V_StateParameters1.Animation Type, Dec |
V_StateParameters1.Animation Direction, Dec |
V_StateParameters1.Animation Pattern, Dec |
V_StateParameters1.Animation Speed, Dec |
V_StateParameters1.Audible Feedback, Dec |
V_StateParameters1.Off Delay Type, Dec |
V_StateParameters1.Off Delay (ms) ms, Dec |
V_StateParameters1.Static Sequence Value (0-255), Dec |
V_StateParameters1.Sequence Start Location, Dec |
V_StateParameters1.Color 1, Dec |
V_StateParameters1.Color 1 Intensity, Dec |
V_StateParameters1.Color 2, Dec |
V_StateParameters1.Color 2 Intensity, Dec |
V_StateParameters1.Audible Volume, Dec |
V_StateParameters1.Audible Type, Dec |
|
State 2 Parameters |
V_StateParameters2.Animation Type, Dec |
V_StateParameters2.Animation Direction, Dec |
V_StateParameters2.Animation Pattern, Dec |
V_StateParameters2.Animation Speed, Dec |
V_StateParameters2.Audible Feedback, Dec |
V_StateParameters2.Off Delay Type, Dec |
V_StateParameters2.Off Delay (ms) ms, Dec |
V_StateParameters2.Static Sequence Value (0-255), Dec |
V_StateParameters2.Sequence Start Location, Dec |
V_StateParameters2.Color 1, Dec |
V_StateParameters2.Color 1 Intensity, Dec |
V_StateParameters2.Color 2, Dec |
V_StateParameters2.Color 2 Intensity, Dec |
V_StateParameters2.Audible Volume, Dec |
V_StateParameters2.Audible Type, Dec |
|
State 3 Parameters |
V_StateParameters3.Animation Type, Dec |
V_StateParameters3.Animation Direction, Dec |
V_StateParameters3.Animation Pattern, Dec |
V_StateParameters3.Animation Speed, Dec |
V_StateParameters3.Audible Feedback, Dec |
V_StateParameters3.Off Delay Type, Dec |
V_StateParameters3.Off Delay (ms) ms, Dec |
V_StateParameters3.Static Sequence Value (0-255), Dec |
V_StateParameters3.Sequence Start Location, Dec |
V_StateParameters3.Color 1, Dec |
V_StateParameters3.Color 1 Intensity, Dec |
V_StateParameters3.Color 2, Dec |
V_StateParameters3.Color 2 Intensity, Dec |
V_StateParameters3.Audible Volume, Dec |
V_StateParameters3.Audible Type, Dec |
|
State 4 Parameters |
V_StateParameters4.Animation Type, Dec |
V_StateParameters4.Animation Direction, Dec |
V_StateParameters4.Animation Pattern, Dec |
V_StateParameters4.Animation Speed, Dec |
V_StateParameters4.Audible Feedback, Dec |
V_StateParameters4.Off Delay Type, Dec |
V_StateParameters4.Off Delay (ms) ms, Dec |
V_StateParameters4.Static Sequence Value (0-255), Dec |
V_StateParameters4.Sequence Start Location, Dec |
V_StateParameters4.Color 1, Dec |
V_StateParameters4.Color 1 Intensity, Dec |
V_StateParameters4.Color 2, Dec |
V_StateParameters4.Color 2 Intensity, Dec |
V_StateParameters4.Audible Volume, Dec |
V_StateParameters4.Audible Type, Dec |
|
Custom Animation Settings |
V_CustomAnimationSettings.Custom Intensity (0 - 100%) %, Dec |
V_CustomAnimationSettings.Custom Flash Rate (0.5 - 25.5 Hz) * 0.1 Hz, Dec |
V_CustomAnimationSettings.Restrict To Gamut, Dec |
|
Custom Color 1 Configuration |
V_CustomColor1Configuration.Red, Dec |
V_CustomColor1Configuration.Green, Dec |
V_CustomColor1Configuration.Blue, Dec |
|
Custom Color 2 Configuration |
V_CustomColor2Configuration.Red, Dec |
V_CustomColor2Configuration.Green, Dec |
V_CustomColor2Configuration.Blue, Dec |
|
Custom Audible Configuration |
V_CustomAudioConfiguration.Audible Type, Dec |
V_CustomAudioConfiguration.Sweep Type, Dec |
V_CustomAudioConfiguration.Frequency 1, Dec |
V_CustomAudioConfiguration.Frequency 2, Dec |
|
Parameter Menu |
Executable Commands |
V_SystemCommand, Button:=130 Description=Factory Reset |
|
Device Access Locks |
V_DeviceAccessLocks.Parameter (write) Access Lock |
V_DeviceAccessLocks.Data Storage Lock |
|
Operation Mode |
V_OperationMode |
|
State 1 Parameters |
V_StateParameters1.Animation Type, Dec |
V_StateParameters1.Animation Direction, Dec |
V_StateParameters1.Animation Pattern, Dec |
V_StateParameters1.Animation Speed, Dec |
V_StateParameters1.Audible Feedback, Dec |
V_StateParameters1.Off Delay Type, Dec |
V_StateParameters1.Off Delay (ms) ms, Dec |
V_StateParameters1.Static Sequence Value (0-255), Dec |
V_StateParameters1.Sequence Start Location, Dec |
V_StateParameters1.Color 1, Dec |
V_StateParameters1.Color 1 Intensity, Dec |
V_StateParameters1.Color 2, Dec |
V_StateParameters1.Color 2 Intensity, Dec |
V_StateParameters1.Audible Volume, Dec |
V_StateParameters1.Audible Type, Dec |
|
State 2 Parameters |
V_StateParameters2.Animation Type, Dec |
V_StateParameters2.Animation Direction, Dec |
V_StateParameters2.Animation Pattern, Dec |
V_StateParameters2.Animation Speed, Dec |
V_StateParameters2.Audible Feedback, Dec |
V_StateParameters2.Off Delay Type, Dec |
V_StateParameters2.Off Delay (ms) ms, Dec |
V_StateParameters2.Static Sequence Value (0-255), Dec |
V_StateParameters2.Sequence Start Location, Dec |
V_StateParameters2.Color 1, Dec |
V_StateParameters2.Color 1 Intensity, Dec |
V_StateParameters2.Color 2, Dec |
V_StateParameters2.Color 2 Intensity, Dec |
V_StateParameters2.Audible Volume, Dec |
V_StateParameters2.Audible Type, Dec |
|
State 3 Parameters |
V_StateParameters3.Animation Type, Dec |
V_StateParameters3.Animation Direction, Dec |
V_StateParameters3.Animation Pattern, Dec |
V_StateParameters3.Animation Speed, Dec |
V_StateParameters3.Audible Feedback, Dec |
V_StateParameters3.Off Delay Type, Dec |
V_StateParameters3.Off Delay (ms) ms, Dec |
V_StateParameters3.Static Sequence Value (0-255), Dec |
V_StateParameters3.Sequence Start Location, Dec |
V_StateParameters3.Color 1, Dec |
V_StateParameters3.Color 1 Intensity, Dec |
V_StateParameters3.Color 2, Dec |
V_StateParameters3.Color 2 Intensity, Dec |
V_StateParameters3.Audible Volume, Dec |
V_StateParameters3.Audible Type, Dec |
|
State 4 Parameters |
V_StateParameters4.Animation Type, Dec |
V_StateParameters4.Animation Direction, Dec |
V_StateParameters4.Animation Pattern, Dec |
V_StateParameters4.Animation Speed, Dec |
V_StateParameters4.Audible Feedback, Dec |
V_StateParameters4.Off Delay Type, Dec |
V_StateParameters4.Off Delay (ms) ms, Dec |
V_StateParameters4.Static Sequence Value (0-255), Dec |
V_StateParameters4.Sequence Start Location, Dec |
V_StateParameters4.Color 1, Dec |
V_StateParameters4.Color 1 Intensity, Dec |
V_StateParameters4.Color 2, Dec |
V_StateParameters4.Color 2 Intensity, Dec |
V_StateParameters4.Audible Volume, Dec |
V_StateParameters4.Audible Type, Dec |
|
Custom Animation Settings |
V_CustomAnimationSettings.Custom Intensity (0 - 100%) %, Dec |
V_CustomAnimationSettings.Custom Flash Rate (0.5 - 25.5 Hz) * 0.1 Hz, Dec |
V_CustomAnimationSettings.Restrict To Gamut, Dec |
|
Custom Color 1 Configuration |
V_CustomColor1Configuration.Red, Dec |
V_CustomColor1Configuration.Green, Dec |
V_CustomColor1Configuration.Blue, Dec |
|
Custom Color 2 Configuration |
V_CustomColor2Configuration.Red, Dec |
V_CustomColor2Configuration.Green, Dec |
V_CustomColor2Configuration.Blue, Dec |
|
Custom Audible Configuration |
V_CustomAudioConfiguration.Audible Type, Dec |
V_CustomAudioConfiguration.Sweep Type, Dec |
V_CustomAudioConfiguration.Frequency 1, Dec |
V_CustomAudioConfiguration.Frequency 2, Dec |
|
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