Version: V1.1 | Release Date: 2021-10-29 |
TL100 Pro | ||
---|---|---|
Vendor ID | 451 (0x01c3) | ![]() |
Vendor Name | Banner Engineering Corporation | |
Vendor Text | More Sensors. More Solutions. | |
Vendor URL | www.bannerengineering.com/io-link | |
Device ID | 393230 (0x06000e) | |
DeviceFamily | Flat Tower Light | |
Features | ||
Block Parameter | yes | |
Data Storage | yes | |
Supported Access Locks | Parameter: yes, Data Storage: yes, Local Parameterization: no, Local User Interface: no | |
Communication | ||
IO-Link Revision | V1.1 | |
Transmission Rate | 38400 bit/s (COM2) | |
Minimum Cycle Time | 11.2 ms | |
SIO Mode Supported | no | |
M-Sequence Capability | PREOPERATE = TYPE_0 with 1 octet on-request data OPERATE = TYPE_2_V with 1 octet on-request data ISDU supported | |
Device Variant | TLF100P3KQP | |
Description | TLF100 Pro with IO-Link; 3 Segment; Black Housing; 18-30 V dc; Environ. Rating: IP65; IP69K; Colors: Multicolor; 4-Pin M12 150mm (6in) PVC Pigtail | |
Product ID | TLF100P3KQP | |
Device Icon | ![]() | |
Device Symbol | ![]() | |
Connection Type | M12-4 connector | |
- pin 1 | brown; L+ | |
- pin 2 | white; Other | |
- pin 3 | (light) blue; L- | |
- pin 4 | black; C/Q | |
Device Variant | TLF100P3AKQP | |
Description | TLF100 Pro with IO-Link; 3 Segment with Audible; Black Housing; 18-30 V dc; Environ. Rating: IP65; IP69K; Colors: Multicolor; 4-Pin M12 150mm (6in) PVC Pigtail | |
Product ID | TLF100P3AKQP | |
Device Icon | ![]() | |
Device Symbol | ![]() | |
Connection Type | M12-4 connector | |
- pin 1 | brown; L+ | |
- pin 2 | white; Other | |
- pin 3 | (light) blue; L- | |
- pin 4 | black; C/Q | |
Device Variant | TLF100P3KCQP | |
Description | TLF100 Pro with IO-Link; 3 Segment; Gray Housing; 18-30 V dc; Environ. Rating: IP65; IP69K; Colors: Multicolor; 4-Pin M12 150mm (6in) PVC Pigtail | |
Product ID | TLF100P3KCQP | |
Device Icon | ![]() | |
Device Symbol | ![]() | |
Connection Type | M12-4 connector | |
- pin 1 | brown; L+ | |
- pin 2 | white; Other | |
- pin 3 | (light) blue; L- | |
- pin 4 | black; C/Q | |
Device Variant | TLF100P3AKCQP | |
Description | TLF100 Pro with IO-Link; 3 Segment with Audible; Gray Housing; 18-30 V dc; Environ. Rating: IP65; IP69K; Colors: Multicolor; 4-Pin M12 150mm (6in) PVC Pigtail | |
Product ID | TLF100P3AKCQP | |
Device Icon | ![]() | |
Device Symbol | ![]() | |
Connection Type | M12-4 connector | |
- pin 1 | brown; L+ | |
- pin 2 | white; Other | |
- pin 3 | (light) blue; L- | |
- pin 4 | black; C/Q | |
Device Variant | TLF100P4KQP | |
Description | TLF100 Pro with IO-Link; 4 Segment; Black Housing; 18-30 V dc; Environ. Rating: IP65; IP69K; Colors: Multicolor; 4-Pin M12 150mm (6in) PVC Pigtail | |
Product ID | TLF100P4KQP | |
Device Icon | ![]() | |
Device Symbol | ![]() | |
Connection Type | M12-4 connector | |
- pin 1 | brown; L+ | |
- pin 2 | white; Other | |
- pin 3 | (light) blue; L- | |
- pin 4 | black; C/Q | |
Device Variant | TLF100P4AKQP | |
Description | TLF100 Pro with IO-Link; 4 Segment with Audible; Black Housing; 18-30 V dc; Environ. Rating: IP65; IP69K; Colors: Multicolor; 4-Pin M12 150mm (6in) PVC Pigtail | |
Product ID | TLF100P4AKQP | |
Device Icon | ![]() | |
Device Symbol | ![]() | |
Connection Type | M12-4 connector | |
- pin 1 | brown; L+ | |
- pin 2 | white; Other | |
- pin 3 | (light) blue; L- | |
- pin 4 | black; C/Q |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 16-bit UInteger | 0 = Off, 1 = On | Segment 1 | The state of the segment. Related parameters defined in Segment Parameter Data | ||||
2 | 16 | 16-bit UInteger | 0 = Off, 1 = On | Segment 2 | The state of the segment. Related parameters defined in Segment Parameter Data | ||||
3 | 32 | 16-bit UInteger | 0 = Off, 1 = On | Segment 3 | The state of the segment. Related parameters defined in Segment Parameter Data | ||||
4 | 48 | 16-bit UInteger | 0 = Off, 1 = On | Segment 4 | The state of the segment. Related parameters defined in Segment Parameter Data | ||||
5 | 64 | 16-bit UInteger | 0 = Off, 1 = On | Audible | The state of the audible. Related parameters defined in Basic Audible Parameter Data |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 | 127 - 120 | 119 - 112 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | 5 | 5 | 4 | 4 |
element bit | 15 - 8 | 7 - 0 | 15 - 8 | 7 - 0 |
octet | 16 | 17 | 18 | 19 | 20 | 21 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | 3 | 3 | 2 | 2 | 1 | 1 | ||
element bit | 15 - 8 | 7 - 0 | 15 - 8 | 7 - 0 | 15 - 8 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Scroll, 5 = Bounce, 6 = Intensity Sweep, 7 = Two Color Sweep, 8 = Spectrum | Animation | The Animation type | ||||
2 | 8 | 5-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | ||||
3 | 13 | 3-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | ||||
4 | 16 | 5-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | ||||
5 | 21 | 3-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | ||||
6 | 24 | 2-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | Speed | The speed of the Animation | ||||
7 | 26 | 3-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | Pulse Pattern | The pattern of Animation | ||||
8 | 29 | 2-bit UInteger | Reserved | Reserved | |||||
9 | 31 | Boolean | false = Up, true = Down | Direction | The direction of Animation | ||||
10 | 32 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | Percent Width of Color 1 | The size of scrolling Segment | ||||
11 | 40 | 8-bit UInteger | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 12 = Sync, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom | Audible Type | The audible tone to be played when active | ||||
12 | 48 | 8-bit UInteger | 0 = Off, 1 = Low, 2 = Medium, 3 = High | Audible Volume | The audible volume |
bit offset | 175 | 174 | 173 | 172 | 171 | 170 | 169 | 168 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
bit offset | 167 | 166 | 165 | 164 | 163 | 162 | 161 | 160 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
bit offset | 159 | 158 | 157 | 156 | 155 | 154 | 153 | 152 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
bit offset | 151 | 150 | 149 | 148 | 147 | 146 | 145 | 144 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
bit offset | 143 | 142 | 141 | 140 | 139 | 138 | 137 | 136 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
bit offset | 135 | 134 | 133 | 132 | 131 | 130 | 129 | 128 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
bit offset | 127 | 126 | 125 | 124 | 123 | 122 | 121 | 120 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
bit offset | 119 | 118 | 117 | 116 | 115 | 114 | 113 | 112 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
bit offset | 111 | 110 | 109 | 108 | 107 | 106 | 105 | 104 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
bit offset | 103 | 102 | 101 | 100 | 99 | 98 | 97 | 96 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
bit offset | 95 | 94 | 93 | 92 | 91 | 90 | 89 | 88 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
bit offset | 87 | 86 | 85 | 84 | 83 | 82 | 81 | 80 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
bit offset | 79 | 78 | 77 | 76 | 75 | 74 | 73 | 72 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
bit offset | 71 | 70 | 69 | 68 | 67 | 66 | 65 | 64 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
bit offset | 63 | 62 | 61 | 60 | 59 | 58 | 57 | 56 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
bit offset | 55 | 54 | 53 | 52 | 51 | 50 | 49 | 48 |
subindex | 12 | |||||||
element bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
bit offset | 47 | 46 | 45 | 44 | 43 | 42 | 41 | 40 |
subindex | 11 | |||||||
element bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
bit offset | 39 | 38 | 37 | 36 | 35 | 34 | 33 | 32 |
subindex | 10 | |||||||
element bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
bit offset | 31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 |
subindex | 9 | 8 | 7 | 6 | ||||
element bit | 1 | 0 | 2 | 1 | 0 | 1 | 0 |
bit offset | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 |
subindex | 5 | 4 | ||||||
element bit | 2 | 1 | 0 | 4 | 3 | 2 | 1 | 0 |
bit offset | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 |
subindex | 3 | 2 | ||||||
element bit | 2 | 1 | 0 | 4 | 3 | 2 | 1 | 0 |
bit offset | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
subindex | 1 | |||||||
element bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 16-bit UInteger | Level Mode Value | Value describing the level of the device, range determined in Level Mode Parameter Data |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 | 127 - 120 | 119 - 112 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
octet | 16 | 17 | 18 | 19 | 20 | 21 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | 1 | 1 | ||
element bit | 15 - 8 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15 = Level Flash | Segment 1 Animation | The Animation type | ||||
2 | 8 | 5-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | Segment 1 Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | ||||
3 | 13 | 3-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | Segment 1 Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | ||||
4 | 16 | 5-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | Segment 1 Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | ||||
5 | 21 | 3-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | Segment 1 Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | ||||
6 | 24 | 2-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | Segment 1 Speed | The speed of the Animation | ||||
7 | 26 | 3-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | Segment 1 Pulse Pattern | The pattern of Animation | ||||
8 | 29 | 2-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | Segment 1 Scroll/Bounce Style | The style of scrolling Segment | ||||
9 | 31 | Boolean | false = Up, true = Down | Segment 1 Direction | The direction of Animation | ||||
10 | 32 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | Segment 1 Percent Width of Color 1 | The size of scrolling Segment | ||||
11 | 40 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15 = Level Flash | Segment 2 Animation | The Animation type | ||||
12 | 48 | 5-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | Segment 2 Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | ||||
13 | 53 | 3-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | Segment 2 Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | ||||
14 | 56 | 5-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | Segment 2 Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | ||||
15 | 61 | 3-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | Segment 2 Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | ||||
16 | 64 | 2-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | Segment 2 Speed | The speed of the Animation | ||||
17 | 66 | 3-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | Segment 2 Pulse Pattern | The pattern of Animation | ||||
18 | 69 | 2-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | Segment 2 Scroll/Bounce Style | The style of scrolling Segment | ||||
19 | 71 | Boolean | false = Up, true = Down | Segment 2 Direction | The direction of Animation | ||||
20 | 72 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | Segment 2 Percent Width of Color 1 | The size of scrolling Segment | ||||
21 | 80 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15 = Level Flash | Segment 3 Animation | The Animation type | ||||
22 | 88 | 5-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | Segment 3 Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | ||||
23 | 93 | 3-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | Segment 3 Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | ||||
24 | 96 | 5-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | Segment 3 Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | ||||
25 | 101 | 3-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | Segment 3 Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | ||||
26 | 104 | 2-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | Segment 3 Speed | The speed of the Animation | ||||
27 | 106 | 3-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | Segment 3 Pulse Pattern | The pattern of Animation | ||||
28 | 109 | 2-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | Segment 3 Scroll/Bounce Style | The style of scrolling Segment | ||||
29 | 111 | Boolean | false = Up, true = Down | Segment 3 Direction | The direction of Animation | ||||
30 | 112 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | Segment 3 Percent Width of Color 1 | The size of scrolling Segment | ||||
31 | 120 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15 = Level Flash | Segment 4 Animation | The Animation type | ||||
32 | 128 | 5-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | Segment 4 Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | ||||
33 | 133 | 3-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | Segment 4 Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | ||||
34 | 136 | 5-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | Segment 4 Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | ||||
35 | 141 | 3-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | Segment 4 Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | ||||
36 | 144 | 2-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | Segment 4 Speed | The speed of the Animation | ||||
37 | 146 | 3-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | Segment 4 Pulse Pattern | The pattern of Animation | ||||
38 | 149 | 2-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | Segment 4 Scroll/Bounce Style | The style of scrolling Segment | ||||
39 | 151 | Boolean | false = Up, true = Down | Segment 4 Direction | The direction of Animation | ||||
40 | 152 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | Segment 4 Percent Width of Color 1 | The size of scrolling Segment | ||||
41 | 160 | 8-bit UInteger | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom | Audible Type | The audible tone to be played when active | ||||
42 | 168 | 8-bit UInteger | 0 = Off, 1 = Low, 2 = Medium, 3 = High | Audible Volume | The audible volume |
bit offset | 175 | 174 | 173 | 172 | 171 | 170 | 169 | 168 |
subindex | 42 | |||||||
element bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
bit offset | 167 | 166 | 165 | 164 | 163 | 162 | 161 | 160 |
subindex | 41 | |||||||
element bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
bit offset | 159 | 158 | 157 | 156 | 155 | 154 | 153 | 152 |
subindex | 40 | |||||||
element bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
bit offset | 151 | 150 | 149 | 148 | 147 | 146 | 145 | 144 |
subindex | 39 | 38 | 37 | 36 | ||||
element bit | 1 | 0 | 2 | 1 | 0 | 1 | 0 |
bit offset | 143 | 142 | 141 | 140 | 139 | 138 | 137 | 136 |
subindex | 35 | 34 | ||||||
element bit | 2 | 1 | 0 | 4 | 3 | 2 | 1 | 0 |
bit offset | 135 | 134 | 133 | 132 | 131 | 130 | 129 | 128 |
subindex | 33 | 32 | ||||||
element bit | 2 | 1 | 0 | 4 | 3 | 2 | 1 | 0 |
bit offset | 127 | 126 | 125 | 124 | 123 | 122 | 121 | 120 |
subindex | 31 | |||||||
element bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
bit offset | 119 | 118 | 117 | 116 | 115 | 114 | 113 | 112 |
subindex | 30 | |||||||
element bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
bit offset | 111 | 110 | 109 | 108 | 107 | 106 | 105 | 104 |
subindex | 29 | 28 | 27 | 26 | ||||
element bit | 1 | 0 | 2 | 1 | 0 | 1 | 0 |
bit offset | 103 | 102 | 101 | 100 | 99 | 98 | 97 | 96 |
subindex | 25 | 24 | ||||||
element bit | 2 | 1 | 0 | 4 | 3 | 2 | 1 | 0 |
bit offset | 95 | 94 | 93 | 92 | 91 | 90 | 89 | 88 |
subindex | 23 | 22 | ||||||
element bit | 2 | 1 | 0 | 4 | 3 | 2 | 1 | 0 |
bit offset | 87 | 86 | 85 | 84 | 83 | 82 | 81 | 80 |
subindex | 21 | |||||||
element bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
bit offset | 79 | 78 | 77 | 76 | 75 | 74 | 73 | 72 |
subindex | 20 | |||||||
element bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
bit offset | 71 | 70 | 69 | 68 | 67 | 66 | 65 | 64 |
subindex | 19 | 18 | 17 | 16 | ||||
element bit | 1 | 0 | 2 | 1 | 0 | 1 | 0 |
bit offset | 63 | 62 | 61 | 60 | 59 | 58 | 57 | 56 |
subindex | 15 | 14 | ||||||
element bit | 2 | 1 | 0 | 4 | 3 | 2 | 1 | 0 |
bit offset | 55 | 54 | 53 | 52 | 51 | 50 | 49 | 48 |
subindex | 13 | 12 | ||||||
element bit | 2 | 1 | 0 | 4 | 3 | 2 | 1 | 0 |
bit offset | 47 | 46 | 45 | 44 | 43 | 42 | 41 | 40 |
subindex | 11 | |||||||
element bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
bit offset | 39 | 38 | 37 | 36 | 35 | 34 | 33 | 32 |
subindex | 10 | |||||||
element bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
bit offset | 31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 |
subindex | 9 | 8 | 7 | 6 | ||||
element bit | 1 | 0 | 2 | 1 | 0 | 1 | 0 |
bit offset | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 |
subindex | 5 | 4 | ||||||
element bit | 2 | 1 | 0 | 4 | 3 | 2 | 1 | 0 |
bit offset | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 |
subindex | 3 | 2 | ||||||
element bit | 2 | 1 | 0 | 4 | 3 | 2 | 1 | 0 |
bit offset | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
subindex | 1 | |||||||
element bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | Reserved | Reserved |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 | 127 - 120 | 119 - 112 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
octet | 16 | 17 | 18 | 19 | 20 | 21 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | 1 | ||
element bit | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 120 | 8-bit UInteger | ro | Reserved | |||||
2 | 112 | 8-bit UInteger | ro | Master Cycle Time | |||||
3 | 104 | 8-bit UInteger | ro | Min Cycle Time | |||||
4 | 96 | 8-bit UInteger | ro | M-Sequence Capability | |||||
5 | 88 | 8-bit UInteger | 17 | ro | IO-Link Version ID | ||||
6 | 80 | 8-bit UInteger | ro | Process Data Input Length | |||||
7 | 72 | 8-bit UInteger | ro | Process Data Output Length | |||||
8 | 64 | 8-bit UInteger | ro | Vendor ID 1 | |||||
9 | 56 | 8-bit UInteger | ro | Vendor ID 2 | |||||
10 | 48 | 8-bit UInteger | ro | Device ID 1 | |||||
11 | 40 | 8-bit UInteger | ro | Device ID 2 | |||||
12 | 32 | 8-bit UInteger | ro | Device ID 3 | |||||
13 | 24 | 8-bit UInteger | ro | Reserved | |||||
14 | 16 | 8-bit UInteger | ro | Reserved | |||||
15 | 8 | 8-bit UInteger | ro | Reserved | |||||
16 | 0 | 8-bit UInteger | 130 = Restore Factory Settings | wo | X | Standard Command |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
subindex | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
subindex | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 120 | 8-bit UInteger | Device Specific Parameter 1 | ||||||
2 | 112 | 8-bit UInteger | Device Specific Parameter 2 | ||||||
3 | 104 | 8-bit UInteger | Device Specific Parameter 3 | ||||||
4 | 96 | 8-bit UInteger | Device Specific Parameter 4 | ||||||
5 | 88 | 8-bit UInteger | Device Specific Parameter 5 | ||||||
6 | 80 | 8-bit UInteger | Device Specific Parameter 6 | ||||||
7 | 72 | 8-bit UInteger | Device Specific Parameter 7 | ||||||
8 | 64 | 8-bit UInteger | Device Specific Parameter 8 | ||||||
9 | 56 | 8-bit UInteger | Device Specific Parameter 9 | ||||||
10 | 48 | 8-bit UInteger | Device Specific Parameter 10 | ||||||
11 | 40 | 8-bit UInteger | Device Specific Parameter 11 | ||||||
12 | 32 | 8-bit UInteger | Device Specific Parameter 12 | ||||||
13 | 24 | 8-bit UInteger | Device Specific Parameter 13 | ||||||
14 | 16 | 8-bit UInteger | Device Specific Parameter 14 | ||||||
15 | 8 | 8-bit UInteger | Device Specific Parameter 15 | ||||||
16 | 0 | 8-bit UInteger | Device Specific Parameter 16 |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
subindex | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
subindex | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 0 | |||||||
bit offset | 7 - 0 | |||||||
element bit | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | Boolean | false | Parameter (write) Access Lock | |||||
2 | 1 | Boolean | false | Data Storage Lock | |||||
3 | 2 | Boolean | Local Parameterization Lock | ||||||
4 | 3 | Boolean | Local User Interface Lock |
bit offset | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / | / / / / / / |
bit offset | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | 4 | 3 | 2 | 1 |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 511 - 504 | 503 - 496 | 495 - 488 | 487 - 480 | 479 - 472 | 471 - 464 | 463 - 456 | 455 - 448 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 447 - 440 | 439 - 432 | 431 - 424 | 423 - 416 | 415 - 408 | 407 - 400 | 399 - 392 | 391 - 384 |
octet | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
bit offset | 383 - 376 | 375 - 368 | 367 - 360 | 359 - 352 | 351 - 344 | 343 - 336 | 335 - 328 | 327 - 320 |
octet | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
bit offset | 319 - 312 | 311 - 304 | 303 - 296 | 295 - 288 | 287 - 280 | 279 - 272 | 271 - 264 | 263 - 256 |
octet | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
bit offset | 255 - 248 | 247 - 240 | 239 - 232 | 231 - 224 | 223 - 216 | 215 - 208 | 207 - 200 | 199 - 192 |
octet | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 |
bit offset | 191 - 184 | 183 - 176 | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 |
octet | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
octet | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 511 - 504 | 503 - 496 | 495 - 488 | 487 - 480 | 479 - 472 | 471 - 464 | 463 - 456 | 455 - 448 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 447 - 440 | 439 - 432 | 431 - 424 | 423 - 416 | 415 - 408 | 407 - 400 | 399 - 392 | 391 - 384 |
octet | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
bit offset | 383 - 376 | 375 - 368 | 367 - 360 | 359 - 352 | 351 - 344 | 343 - 336 | 335 - 328 | 327 - 320 |
octet | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
bit offset | 319 - 312 | 311 - 304 | 303 - 296 | 295 - 288 | 287 - 280 | 279 - 272 | 271 - 264 | 263 - 256 |
octet | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
bit offset | 255 - 248 | 247 - 240 | 239 - 232 | 231 - 224 | 223 - 216 | 215 - 208 | 207 - 200 | 199 - 192 |
octet | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 |
bit offset | 191 - 184 | 183 - 176 | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 |
octet | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
octet | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 511 - 504 | 503 - 496 | 495 - 488 | 487 - 480 | 479 - 472 | 471 - 464 | 463 - 456 | 455 - 448 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 447 - 440 | 439 - 432 | 431 - 424 | 423 - 416 | 415 - 408 | 407 - 400 | 399 - 392 | 391 - 384 |
octet | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
bit offset | 383 - 376 | 375 - 368 | 367 - 360 | 359 - 352 | 351 - 344 | 343 - 336 | 335 - 328 | 327 - 320 |
octet | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
bit offset | 319 - 312 | 311 - 304 | 303 - 296 | 295 - 288 | 287 - 280 | 279 - 272 | 271 - 264 | 263 - 256 |
octet | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
bit offset | 255 - 248 | 247 - 240 | 239 - 232 | 231 - 224 | 223 - 216 | 215 - 208 | 207 - 200 | 199 - 192 |
octet | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 |
bit offset | 191 - 184 | 183 - 176 | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 |
octet | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
octet | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 511 - 504 | 503 - 496 | 495 - 488 | 487 - 480 | 479 - 472 | 471 - 464 | 463 - 456 | 455 - 448 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 447 - 440 | 439 - 432 | 431 - 424 | 423 - 416 | 415 - 408 | 407 - 400 | 399 - 392 | 391 - 384 |
octet | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
bit offset | 383 - 376 | 375 - 368 | 367 - 360 | 359 - 352 | 351 - 344 | 343 - 336 | 335 - 328 | 327 - 320 |
octet | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
bit offset | 319 - 312 | 311 - 304 | 303 - 296 | 295 - 288 | 287 - 280 | 279 - 272 | 271 - 264 | 263 - 256 |
octet | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
bit offset | 255 - 248 | 247 - 240 | 239 - 232 | 231 - 224 | 223 - 216 | 215 - 208 | 207 - 200 | 199 - 192 |
octet | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 |
bit offset | 191 - 184 | 183 - 176 | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 |
octet | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
octet | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 511 - 504 | 503 - 496 | 495 - 488 | 487 - 480 | 479 - 472 | 471 - 464 | 463 - 456 | 455 - 448 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 447 - 440 | 439 - 432 | 431 - 424 | 423 - 416 | 415 - 408 | 407 - 400 | 399 - 392 | 391 - 384 |
octet | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
bit offset | 383 - 376 | 375 - 368 | 367 - 360 | 359 - 352 | 351 - 344 | 343 - 336 | 335 - 328 | 327 - 320 |
octet | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
bit offset | 319 - 312 | 311 - 304 | 303 - 296 | 295 - 288 | 287 - 280 | 279 - 272 | 271 - 264 | 263 - 256 |
octet | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
bit offset | 255 - 248 | 247 - 240 | 239 - 232 | 231 - 224 | 223 - 216 | 215 - 208 | 207 - 200 | 199 - 192 |
octet | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 |
bit offset | 191 - 184 | 183 - 176 | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 |
octet | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
octet | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 511 - 504 | 503 - 496 | 495 - 488 | 487 - 480 | 479 - 472 | 471 - 464 | 463 - 456 | 455 - 448 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 447 - 440 | 439 - 432 | 431 - 424 | 423 - 416 | 415 - 408 | 407 - 400 | 399 - 392 | 391 - 384 |
octet | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
bit offset | 383 - 376 | 375 - 368 | 367 - 360 | 359 - 352 | 351 - 344 | 343 - 336 | 335 - 328 | 327 - 320 |
octet | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
bit offset | 319 - 312 | 311 - 304 | 303 - 296 | 295 - 288 | 287 - 280 | 279 - 272 | 271 - 264 | 263 - 256 |
octet | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
bit offset | 255 - 248 | 247 - 240 | 239 - 232 | 231 - 224 | 223 - 216 | 215 - 208 | 207 - 200 | 199 - 192 |
octet | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 |
bit offset | 191 - 184 | 183 - 176 | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 |
octet | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
octet | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 255 - 248 | 247 - 240 | 239 - 232 | 231 - 224 | 223 - 216 | 215 - 208 | 207 - 200 | 199 - 192 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 191 - 184 | 183 - 176 | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 |
octet | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
octet | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
octet | 0 | |||||||
bit offset | 7 - 0 | |||||||
element bit | 7 - 0 |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 143 - 136 | 135 - 128 | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 |
subindex | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 |
subindex | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 |
octet | 16 | 17 | ||||||
bit offset | 15 - 8 | 7 - 0 | ||||||
subindex | 6 | 6 |
octet | 0 | |||||||
bit offset | 7 - 0 | |||||||
element bit | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Manual Segment Configuration, 1 = 1 Segment, 2 = 2 Segments, 3 = 3 Segments, 4 = 4 Segments | 4 | Segment Mode | The number of segments in Segment Mode | |||
2 | 8 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 13 | Background Color | Color of the Background | |||
3 | 16 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 3 | Background Intensity | Intensity of the Background | |||
4 | 24 | 8-bit UInteger | 0 = Animation Sync Disabled, 1 = Animation Sync Enabled | 1 | Animation Synchronization | Animation update synchronization |
octet | 0 | 1 | 2 | 3 | ||||
bit offset | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||||
subindex | 4 | 3 | 2 | 1 | ||||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15 = Level Flash | 1 | Animation | The Animation type | |||
2 | 8 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 1 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
3 | 16 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
4 | 24 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
5 | 32 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
6 | 40 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
7 | 48 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
8 | 56 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
9 | 64 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
10 | 72 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | 10 | 9 | 8 | 7 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | 6 | 5 | 4 | 3 | 2 | 1 | ||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15 = Level Flash | 1 | Animation | The Animation type | |||
2 | 8 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 4 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
3 | 16 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
4 | 24 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
5 | 32 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
6 | 40 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
7 | 48 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
8 | 56 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
9 | 64 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
10 | 72 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | 10 | 9 | 8 | 7 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | 6 | 5 | 4 | 3 | 2 | 1 | ||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15 = Level Flash | 1 | Animation | The Animation type | |||
2 | 8 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 0 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
3 | 16 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
4 | 24 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
5 | 32 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
6 | 40 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
7 | 48 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
8 | 56 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
9 | 64 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
10 | 72 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | 10 | 9 | 8 | 7 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | 6 | 5 | 4 | 3 | 2 | 1 | ||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15 = Level Flash | 1 | Animation | The Animation type | |||
2 | 8 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 9 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
3 | 16 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
4 | 24 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
5 | 32 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
6 | 40 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
7 | 48 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
8 | 56 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
9 | 64 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
10 | 72 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
subindex | / / / / / / | / / / / / / | / / / / / / | / / / / / / | 10 | 9 | 8 | 7 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | 6 | 5 | 4 | 3 | 2 | 1 | ||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 13 | Background Color | Color of the Background | |||
2 | 8 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 1 | Background Intensity | Intensity of the Background | |||
3 | 16 | 8-bit UInteger | 0 = Non-Dominant, 1 = Dominant | 0 | Dominance | In Non-Dominant mode, Segments maintain their threshold state. In Dominant mode all Segments follow the active threshold state. | |||
4 | 24 | 8-bit UInteger | 0 = Solid, 1 = Analog | 1 | Sub-Segment Style | Describes function of transitional LED | |||
5 | 32 | 8-bit UInteger | 0 = None, 1 = Low, 2 = Medium, 3 = High | 0 | Filtering | Amount of filtering for Level Mode | |||
6 | 40 | 8-bit UInteger | 0 = None, 1 = Low, 2 = Medium, 3 = High | 0 | Hysteresis | Hysteresis for Thresholds | |||
7 | 48 | 16-bit UInteger | 100 | Full Scale Value | Full Scale value of Level Mode |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 71 - 64 | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 |
subindex | / / / / / / | 7 | 7 | 6 | 5 | 4 | 3 | 2 |
element bit | 15 - 8 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | |||||||
bit offset | 7 - 0 | |||||||
subindex | 1 | |||||||
element bit | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15 = Level Flash | 1 | Animation | The Animation type | |||
2 | 8 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 0 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
3 | 16 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
4 | 24 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
5 | 32 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
6 | 40 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
7 | 48 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
8 | 56 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
9 | 64 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
10 | 72 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation | |||
11 | 80 | 8-bit UInteger | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 12 = Sync, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom | 8 | Audible Type | The audible tone to be played when active | |||
12 | 88 | 8-bit UInteger | 0 = Off, 1 = Low, 2 = Medium, 3 = High | 0 | Audible Volume | The audible volume |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 |
subindex | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | ||||
bit offset | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||||
subindex | 4 | 3 | 2 | 1 | ||||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Threshold Disabled, 1 = Threshold Enabled | 1 | Threshold Enable | Enables Threshold | |||
2 | 8 | 8-bit UInteger | 0..100 = Threshold (Percent) | 33 | Threshold Value (Percent) | Percent Value for Threshold | |||
3 | 16 | 8-bit UInteger | 0 = Less Than or Equal To, 1 = Greater Than or Equal To | 1 | Threshold Comparison | Sets Comparison Type of Threshold | |||
4 | 24 | 8-bit UInteger | 0 = Override Not Enabled, 1 = Override Enabled | 0 | Threshold Override | If Override Condition is met, All segments will display Override Animation | |||
5 | 32 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15 = Level Flash | 1 | Animation | The Animation type | |||
6 | 40 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 4 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
7 | 48 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
8 | 56 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
9 | 64 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
10 | 72 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
11 | 80 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
12 | 88 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
13 | 96 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
14 | 104 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation | |||
15 | 112 | 8-bit UInteger | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 12 = Sync, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom | 8 | Audible Type | The audible tone to be played when active | |||
16 | 120 | 8-bit UInteger | 0 = Off, 1 = Low, 2 = Medium, 3 = High | 0 | Audible Volume | The audible volume |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
subindex | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
subindex | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Threshold Disabled, 1 = Threshold Enabled | 1 | Threshold Enable | Enables Threshold | |||
2 | 8 | 8-bit UInteger | 0..100 = Threshold (Percent) | 66 | Threshold Value (Percent) | Percent Value for Threshold | |||
3 | 16 | 8-bit UInteger | 0 = Less Than or Equal To, 1 = Greater Than or Equal To | 1 | Threshold Comparison | Sets Comparison Type of Threshold | |||
4 | 24 | 8-bit UInteger | 0 = Override Not Enabled, 1 = Override Enabled | 0 | Threshold Override | If Override Condition is met, All segments will display Override Animation | |||
5 | 32 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15 = Level Flash | 1 | Animation | The Animation type | |||
6 | 40 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 1 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
7 | 48 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
8 | 56 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
9 | 64 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
10 | 72 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
11 | 80 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
12 | 88 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
13 | 96 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
14 | 104 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation | |||
15 | 112 | 8-bit UInteger | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 12 = Sync, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom | 8 | Audible Type | The audible tone to be played when active | |||
16 | 120 | 8-bit UInteger | 0 = Off, 1 = Low, 2 = Medium, 3 = High | 0 | Audible Volume | The audible volume |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
subindex | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
subindex | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Threshold Disabled, 1 = Threshold Enabled | 0 | Threshold Enable | Enables Threshold | |||
2 | 8 | 8-bit UInteger | 0..100 = Threshold (Percent) | 77 | Threshold Value (Percent) | Percent Value for Threshold | |||
3 | 16 | 8-bit UInteger | 0 = Less Than or Equal To, 1 = Greater Than or Equal To | 1 | Threshold Comparison | Sets Comparison Type of Threshold | |||
4 | 24 | 8-bit UInteger | 0 = Override Not Enabled, 1 = Override Enabled | 0 | Threshold Override | If Override Condition is met, All segments will display Override Animation | |||
5 | 32 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15 = Level Flash | 1 | Animation | The Animation type | |||
6 | 40 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 13 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
7 | 48 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
8 | 56 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
9 | 64 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
10 | 72 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
11 | 80 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
12 | 88 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
13 | 96 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
14 | 104 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation | |||
15 | 112 | 8-bit UInteger | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 12 = Sync, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom | 8 | Audible Type | The audible tone to be played when active | |||
16 | 120 | 8-bit UInteger | 0 = Off, 1 = Low, 2 = Medium, 3 = High | 0 | Audible Volume | The audible volume |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
subindex | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
subindex | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Threshold Disabled, 1 = Threshold Enabled | 0 | Threshold Enable | Enables Threshold | |||
2 | 8 | 8-bit UInteger | 0..100 = Threshold (Percent) | 88 | Threshold Value (Percent) | Percent Value for Threshold | |||
3 | 16 | 8-bit UInteger | 0 = Less Than or Equal To, 1 = Greater Than or Equal To | 1 | Threshold Comparison | Sets Comparison Type of Threshold | |||
4 | 24 | 8-bit UInteger | 0 = Override Not Enabled, 1 = Override Enabled | 0 | Threshold Override | If Override Condition is met, All segments will display Override Animation | |||
5 | 32 | 8-bit UInteger | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15 = Level Flash | 1 | Animation | The Animation type | |||
6 | 40 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 9 | Color 1 | The main color of the Animation. Custom Colors are defined in Parameter data | |||
7 | 48 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 1 Intensity | The Intensity of Color 1, Custom Intensity defined in Parameter Data | |||
8 | 56 | 8-bit UInteger | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | Speed | The speed of the Animation | |||
9 | 64 | 8-bit UInteger | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | Pulse Pattern | The pattern of Animation | |||
10 | 72 | 8-bit UInteger | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 1 | Color 2 | The secondary color of the Animation. Only used if Animation has two colors. Custom Colors are defined in Parameter data | |||
11 | 80 | 8-bit UInteger | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | Color 2 Intensity | The Intensity of Color 2, Custom Intensity defined in Parameter Data | |||
12 | 88 | 8-bit UInteger | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | Scroll/Bounce Style | The style of scrolling Segment | |||
13 | 96 | 8-bit UInteger | 1..100 = Percent Width of Color 1 | 50 | Percent Width of Color 1 | The size of scrolling Segment | |||
14 | 104 | 8-bit UInteger | 0 = Up, 1 = Down | 0 | Direction | The direction of Animation | |||
15 | 112 | 8-bit UInteger | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 12 = Sync, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom | 8 | Audible Type | The audible tone to be played when active | |||
16 | 120 | 8-bit UInteger | 0 = Off, 1 = Low, 2 = Medium, 3 = High | 0 | Audible Volume | The audible volume |
octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
bit offset | 127 - 120 | 119 - 112 | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 |
subindex | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
bit offset | 63 - 56 | 55 - 48 | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 |
subindex | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0..255 = RGB | 255 | Custom 1 Red | Red | |||
2 | 8 | 8-bit UInteger | 0..255 = RGB | 255 | Custom 1 Green | Green | |||
3 | 16 | 8-bit UInteger | 0..255 = RGB | 255 | Custom 1 Blue | Blue | |||
4 | 24 | 8-bit UInteger | 0..255 = RGB | 255 | Custom 2 Red | Red | |||
5 | 32 | 8-bit UInteger | 0..255 = RGB | 255 | Custom 2 Green | Green | |||
6 | 40 | 8-bit UInteger | 0..255 = RGB | 255 | Custom 2 Blue | Blue |
octet | 0 | 1 | 2 | 3 | 4 | 5 | ||
bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
subindex | 6 | 5 | 4 | 3 | 2 | 1 | ||
element bit | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Standard, 1 = Inverted | 0 | Orientation | Change direction of operation depending on orientation of mounting | |||
2 | 8 | 8-bit UInteger | 0..100 = Custom Intensity | 100 | Custom Intensity | Set custom intensity to be used | |||
3 | 16 | 8-bit UInteger | 0..255 = Custom Frequency | 10 | Custom Frequency | Set custom flash rate to be used |
octet | 0 | 1 | 2 | |||||
bit offset | 23 - 16 | 15 - 8 | 7 - 0 | |||||
subindex | 3 | 2 | 1 | |||||
element bit | 7 - 0 | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 8-bit UInteger | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Stacatto, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom | 8 | Audible Type | The audible tone to be played when active | |||
2 | 8 | 8-bit UInteger | 0 = Off, 1 = Low, 2 = Medium, 3 = High | 0 | Audible Volume | The audible volume |
octet | 0 | 1 | ||||||
bit offset | 15 - 8 | 7 - 0 | ||||||
subindex | 2 | 1 | ||||||
element bit | 7 - 0 | 7 - 0 |
subindex | bit offset | data type | allowed values | default value | acc. restr. | mod. other var. | excl. from DS | name | description |
---|---|---|---|---|---|---|---|---|---|
1 | 0 | 4-bit UInteger | 0 = Beep, 1 = Sweep, 2 = Tone | 0 | Custom Type | The type of tone to be played when a custom audible type is selected. | |||
2 | 4 | 4-bit UInteger | 0 = Up, 1 = Down, 2 = Up Down, 3 = Down Up | 0 | Custom Sweep Type | The type of sweep performed when the sweep audible type is selected. | |||
3 | 8 | 4-bit UInteger | 0 = Off, 1 = Low, 2 = Standard, 3 = High | 0 | Custom Frequency 1 | Custom Frequency 1 | |||
4 | 12 | 4-bit UInteger | 0 = Off, 1 = Low, 2 = Standard, 3 = High | 0 | Custom Frequency 2 | Custom Frequency 2 |
bit offset | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 |
subindex | 4 | 3 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
bit offset | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
subindex | 2 | 1 | ||||||
element bit | 3 | 2 | 1 | 0 | 3 | 2 | 1 | 0 |
Code | Type | Name | Description |
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25376 (0x6320) | Error | Parameter error | Check data sheet and values |
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Note: This page shows the content of an IODD file transformed into HTML format. In the case of disparity between this and the XML view, the content of the XML file takes precedence.
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